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06-26-24 01:15 AM
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Acmlm's Board - I3 Archive - General Gaming - Pokemon: Live It!
  
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UserPost
Deleted User
Posts: 141/-7750
Awsome Idea, MMORPGS rule!, add this feature for sure!
AlexAR
Posts: 70/226
Originally posted by acillatem98
Now that you said that AlexAR, I'd think it would be a whole lot better if you could also catch monsters and raise them as well as get jobs say at a local Pokemon Mart or whatever else. Either way, with or without monsters, I'll definately play it.


Most definitely, catching and raising pokemon in addition to all of oblirator1's other features would be a monster game. Though when I tried to make a pokemon catching system in my RPG, things got really complex real fast. It worked OK, I could actually battle, catch, then fight with my monsters, but it was a real drag trying to get things to look just right.

Hopefully oblirator1 is more talented then me.
acillatem98
Posts: 205/387
Now that you said that AlexAR, I'd think it would be a whole lot better if you could also catch monsters and raise them as well as get jobs say at a local Pokemon Mart or whatever else. Either way, with or without monsters, I'll definately play it.
AlexAR
Posts: 61/226
The pokemon game I was working on a while back looks strikingly similar to yours..same tileset duh. So you're calling it Pokemon: Live it!, but your only using pokemon tilesets and char graphics? No pokemon to fight and catch? No trainers? What about puzzles, like having to use cut or strength to advance in a cave. That's fine, If you don't have that. The tilesets do look good enough to just use on their own.
acillatem98
Posts: 201/387
This sounds pretty sweet and I hope it comes together. Is this going to be a never ending game? Good luck with it.
Nebetsu
Posts: 148/356
Originally posted by Jomb
Dude you almost stole one of my game designs...

I'm just kidding, but i do also have a game in which the storyline is so tenuous that its just about non-existant. You just do things and the other people in the world react to what you do.


*cough* Morrowind *cough*
Riku
Posts: 941/1823
I don't think that was directed towards you.

Dang. This game sounds pretty fucking sweet. Do the jobs have high choice? Different pay? School?

And, urm, can you have sex in marrige?
Jomb
Posts: 232/448
pen and paper right now... it will probably be a long time before it gets computerized, i'm working on a different game right now in C++, and when i finally get that one to a point where i'm happy with it, i have 6 other designs to choose from for my next project, thats just one of them.
Nebetsu
Posts: 147/356
What are you coding it in?
Jomb
Posts: 226/448
Dude you almost stole one of my game designs...

I'm just kidding, but i do also have a game in which the storyline is so tenuous that its just about non-existant. You just do things and the other people in the world react to what you do.
Peardian
Posts: 846/1757
Sounds awesome.
Kyoufu Kawa
Posts: 774/1353
It'd rock as an MMORPG, but the concept's quite nice like this. Keep going.
oblirator1
Posts: 31/37
I have been working on this project for a few weeks now and it has really come together.Just before i begin this is different to a pokemon game.I'm just using the tilesets and the charsets and stuff.Anyway i'll start...

*ahem*

You may think it's odd because i haven't got a story, it's just that this game has got no storyline (you'd get the idea from "life").You are suposed to live life,get a job,earn money,buy items and more!
I'll explain more features later but now the screenshots..






*FEATURES*
Radio
Subway
Tv *Still Deciding*
Mini-Games
Get Married
Online Function

If you have any ideas to help me please post here or PM me.

P.s Some of the images are a bit old so thay may not look like what the final game will be.
Acmlm's Board - I3 Archive - General Gaming - Pokemon: Live It!


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