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0 users currently in SMW Hacking. |
User | Post |
cory21391 Posts: 38/208 |
Thanks VERY, VERY much. Now all I have to do is put my ExGFX in a clean SMW rom, set my 16x16 backgrounds/foregrounds/exanimations, and start back (I'm not that far in my game yet, just ExGFX stuff, no custom level design).
I was worried that if the expansion wasn't the problem, then I didn't know what was wrong in my map 16, 8x8 GFX, so I didn't know if inserting my ExGFX in a new rom would mess it up. Therefore, I would have to start EVERYTHING ALL OVER AGAIN. Anyways, thanks. And remember kids, hack SMW until your head explodes. Then, and only then, can you relaes a decent, not amazing, SMW hack. ![]() |
Cruel Justice Posts: 1062/1637 |
Probably. I think you needed to expand the rom before editing it. That MAY be the reason why everything kinda blew up. It's happened to me several times. ![]() Nexttime make more than one rom of the same hack so you'll have something to fall back on. |
cory21391 Posts: 37/208 |
Dammit!!!! ![]() When I play my game, at random spots when I jump, I hit a bouncy-note block. I've noticed this in about 4 of my levels. The view invisible blocks (under view menu)IS on (I'm not that stupid). I did mess up the Map 16 tileset specific (I guess that's what they were...) in the first page. I had mad a snowy land in my second world (that's why it's messed up) I made them into map 16 objects to insert them through the insert objects- direct access map 16 (So I could configure the 16x16 tile setup myself without using the standard objects). I know that this isn't the problem because when I go to one of the fucked up levels, in BOTH sprite and object editing mode (won't let me click layer 2; it isn't enabled in that level) there's NOTHING. Nope, can't highlight ANYTHING except the land (which is all the objects in my level [I deleted everything by ctrl+delete] and hadn't designed the layout yet.) They're still there. The ONLY thing I can think of that could've caused this is that I accidentally pushed Ctrl+Shift+Alt+Page Down and expanded my rom to "64 Mbit ExLoROM [about 8 MB file size]). Is this the problem?!?! ![]() |