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0 users currently in SMW Hacking. |
User | Post |
HyperHacker Posts: 1820/5072 |
It all looks fairly nice, but I'd bet the huge amounts of one-block gaps and jumps requiring perfect timing and aim would get frustrating very fast. Some of the colours are a bit bright; CastleRoom8 comes to mind. You also seem to be giving way too many coins. |
taka-87 Posts: 14/27 |
Originally posted by insectduel I have studied the tutorial a million times, but to no avail. It JUST WON'T WORK for me. That is why I'm asking for help. Originally posted by Raccoon Sam This will stay in my sig forever! Originally posted by peter_ac I had a theme for the first world, and you killed it.
What do you suggest?
Thank you all for your input. |
Pac Posts: 243/804 |
Originally posted by Raccoon Sam Well I wouldn't call it an instant classic, but it was nice to see so few ExGFX, and still have a nice look about it. Overall though, the game could use a lot of work. Bullet Bills aren't fun, and walk-through turn blocks are a big no-no. You're on the right track though. |
Raccoon Sam Posts: 389/1040 |
Very appealing.
With such a small amount of ExGfx, you've made a instant classic. |
insectduel Posts: 673/768 |
If you need the OW fixed I suggest you have have to learn a few things for yourself. |
taka-87 Posts: 13/27 |
Please delete my old thread.
The demo is complete up to world 2 castle. The OW is still not edited yet, I'd like somebody to help me with that. (I'm no good at OW editing, if you help, you'll be in the credits.) World 1 - Dodgebill Island World 2 - Freezer Burn (Ghost house UNEDITED, will be removed in final hack.) EDIT - Patch is at http://www.geocities.com/double_t.mmx_3_and_a_half/zip.zip EDIT - Screenies can be found at http://s4.photobucket.com/albums/y145/3dtt87/smw2000/ |