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06-26-24 01:30 PM
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Acmlm's Board - I3 Archive - General Emulation - Holy mother, DOSbox actually got an update!
  
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cory21391
Posts: 101/208
I have WinMugen, but it's a hell of a lot harder to find downloadable characters for it and I don't know how to make them myself.
The Kins
Posts: 228/352
Originally posted by cory21391
I'm trying to play the DOS version of MUGEN (a customizable fighting game engine)

It keeps saying I need to download some zip file for it to work, where can I find it?

Can I even play this at ALL (It uses Vesa or some old crap for graphics)?
Use the hacked WinMUGEN, problem solved!
cory21391
Posts: 92/208
I'm trying to play the DOS version of MUGEN (a customizable fighting game engine)

It keeps saying I need to download some zip file for it to work, where can I find it?

Can I even play this at ALL (It uses Vesa or some old crap for graphics)?
leileilol
Posts: 16/64
I just ran into a glaring bug or so.

A particular scene in F-117A's take off animation (for both the intro and the mission starts) animate very, very very slowly, causing a 2 minute wait for those who wish to not skip them.

Apart from that and the codec thing, DOSbox is aok.
Skreename
Posts: 442/1427
That's pretty cool, LocalH... Definitely a step forward in general.

The whole higher-speed thing will be helpful, seeing how there are a few old games that require slightly higher specs than allowed formerly... It's still extremely helpful for old programs, though.
Deleted User
Posts: 57/-7750
It's a pretty decent update from the look's of things, I will have
to check it out again when I get some time.
LocalH
Posts: 61/65
As I understand it, the CGA composite emulation is based off NewRisingSun's algorithm, which was the base for Blargg's implementation as seen in Nestopia and ZSNES (and soon to be seen in Charles MacDonald's SMS Plus and - I think - Genesis Plus as well).

Which means that it's awesome. If you haven't seen it in action in one of the aforementioned emulators, you don't know what you're missing. This filter literally emulates everything about NTSC except for noise.
Simon Belmont
Posts: 219/1773
Dosbox update =D. this thread ftw ftw ftw!. *setz loves dosbox with a passion
leileilol
Posts: 7/64
This update is quite significant actually. Try dynamic core w/ auto cycles, you can play Blood and even Quake (yeah, proper ports exist) at decent framerates finally

(however of course, an athlon64 3200 is ideal for this speed.)

other than that, running windows for workgroups 3.11 is rather helpful for trying to use 16-bit applications in a 64-bit platform.

Right now the only problem I have with 0.65 is the video codec used to capture, because it's not supported in Windows XP x64, and FFDshow sorta supports it but swaps the red and blue channels, so Blood turns into SmurfKillathon6000.
FreeDOS +
Posts: 398/1312
I've seen far deader projects than DOSbox... and update to 'box isn't that surprising :/
The Kins
Posts: 175/352
DOSbox site

Some important changes off the site:

- 4/15/16/32bpp VESA mode support
- Lot's of fixes for better vga compatibility
- Improved CGA composite output
- Added video capturing to avi
- Improved screen updating for more speed
- PCjr machine mode added
- Speedup cpu cores and fix endian issues
- FPU core speedup with assembly
- Improved keyboard and bios handling
- Lockfree mouse mode added again
- Improved builtin dos with umbs and better fat support
- Added VCPI emulation and fixed some issues with ems
- Improved support for booter games
- Modem and IPX support improved for multiplayer
- Countless other bugfixes and features added


DOSbox is quite frankly the best thing since sliced bread porn.
Acmlm's Board - I3 Archive - General Emulation - Holy mother, DOSbox actually got an update!


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