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User | Post |
creaothceann Posts: 30/43 |
They are all drawn "at once", so to speak. The actual outcome is the same either way.
The SNES has certain registers that tell it how to draw the current scanline and where to find the required data. An important register is register $2105, the lowest 3 bits determine the BG mode, and hence the drawing order. To quote anomie's register doc:
You can't access most PPU registers while the PPUs draw the screen (ie. while the electron beam of the TV is active and draws a line). |
HyperHacker Posts: 1513/5072 |
Say you have 3 background layers on a SNES game; layer 1 is lowest priority and 3 is highest for simplicity's sake. When they're drawn, does it draw all of layer 1, then all of 2, then 3, or does it just like draw them all at once? And if they're separate, is there any way to tell which is currently being drawn? |