Register | Login | |||||
Main
| Memberlist
| Active users
| Calendar
| Chat
| Online users Ranks | FAQ | ACS | Stats | Color Chart | Search | Photo album |
| |
0 users currently in SMW Hacking. |
User | Post |
ghettoyouth Posts: 201/332 |
yes, i'm sure. i could post some screenshots
[edit] aaaah i know now, they're hopping because i used the lines from the direct tile map access instead taking it from the tileset specific objects window...thread can be closed now. thanks. |
Mike O'Shay Posts: 40/136 |
You sure they're placed correcty? |
ghettoyouth Posts: 200/332 |
hmm that would explain why the right moving grinders won't appear
but the left moving are hopping O_o edit, ! 200 posts |
Golden Yoshi Posts: 134/153 |
From what I've seen in the original levels that use these grinders via LM, they only use the grinders that are set to go left. I've tried using the ones that go to the right but I had the same problem as you did, so I believe they can only go to the left in order to work. |
ghettoyouth Posts: 199/332 |
in one level of my hack, the grinders don't interact with their lines, they just fall off the screen, jumping around like they're crazy or even don't appear
do i have to change the sprite mode? or is this caused by level mode 1F (transculent layer 2 level)? -thanks in advance! |