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05-29-24 07:23 AM
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Acmlm's Board - I3 Archive - Craziness Domain - "Physics are retarded. They were too cheap to use 16 bit integers."
  
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neotransotaku
Posts: 610/1860
Originally posted by NSNick
Who/what uses that system?


floating point

printf("%f", 0x80000000); // prints -0
HyperHacker
Posts: 946/5072
Nothing in the last long time. Floating points.
Originally posted by Alastor the Stylish
Originally posted by Hyper LOL
I get it, but this seems completely incorrect. 000-7FF are positive, and 800-FFF are negative. FFF is -1, FFE is -2, etc. At least in every signed integer implementation I've ever heard of.
And 12-bit implementations themselves, on the other hand, are quite common, right?
Not too hard to find. Old computers, simple PICs, and cases where the other 4 bits mean something else often do this.

And yes, Octal is completely pointless.
NSNick
Posts: 461/2228
Who/what uses that system?
neotransotaku
Posts: 606/1860
Originally posted by Zem
Originally posted by neotransotaku
negative zero...

.
?
~


most numbers in computers are represented using two's complement, which is what many of us who know are talking about converting binary to decimal. However, there is another number representation system that states all the bits except the left most are just like binary to decimal conversion and the last bit is the sign. For example, using 8 bits,

0001 1111 = +001 1111 = 32
1001 1111 = -001 1111 = -32

So...negative 0
Radiation
Posts: 25/119
Hahaha, that was awesome. The worst part about that is the fact that it made me remember I have almost the same conversations like that. Except in real life. People that don't get the jokes should stay away, instead of making it less enjoyable for people who do.
RT-55J
Posts: 39/109
XFD @ this thread.
Alastor
Posts: 2458/8204
That actually makes sense, but only if you already knew it... So yeah.
Ailure
Posts: 523/2602
I got the joke. xD

The octal number system is rather odd yeah, I yet have to use it. xD

Anyone who ever played around with SMB bugs knows that when you hit 128 lives, you actually hit -128 due to overflow (and whenever you die, it's a game over due to the negative number). From 0111 1111 to 1000 0000. And the first byte is a "signed" byte and uhm... i'm not sure how negative numbers are calculated though, so don't ask me.

Drat, it's hard to explain. Though, it should be said. Overflow exists everywhere.

This post made so much sense that it made negative sense.
Coby
Posts: 42/123
Wow, geek humor.
MathOnNapkins
Posts: 190/1106
This is either as funny as the "jokes" about pi, or I just plain don't get it.
Trapster
Posts: 1779/3604
Originally posted by Danielle
I don't.. get.. it.




Well, same...here. I´m not into hex stuff. "You know, maybe it was so hilarious, that it hit negative hilarity."

Yeah, what he sid.
NSNick
Posts: 453/2228
Originally posted by neotransotaku
physics or physiology...what does fat have to do with physics?

12-bit representation is the oddest representation out there and the only justification for octal...


In my microcontroller class a while back, the dude was talking about what symbol means what base, i.e. binary, hex, base ten, and octal. His side note for octal was "This isn't used in this class, nor anywhere in the real world"
Zem
Posts: 588/1097
Originally posted by neotransotaku
negative zero...

.
?
~
neotransotaku
Posts: 604/1860
sensing text sarcasm + me equals

800 could also be negative zero...
Alastor
Posts: 2452/8204
Originally posted by neotransotaku
uh...the last one i heard used it was some computer back in the 70s...
I dunno, I thought the sarcasm was pretty obvious.
neotransotaku
Posts: 602/1860
Originally posted by Alastor the Stylish
Originally posted by Hyper LOL
I get it, but this seems completely incorrect. 000-7FF are positive, and 800-FFF are negative. FFF is -1, FFE is -2, etc. At least in every signed integer implementation I've ever heard of.
And 12-bit implementations themselves, on the other hand, are quite common, right?

uh...the last one i heard used it was some computer back in the 70s...
Apophis
Posts: 277/734
XD
Alastor
Posts: 2450/8204
Originally posted by Hyper LOL
I get it, but this seems completely incorrect. 000-7FF are positive, and 800-FFF are negative. FFF is -1, FFE is -2, etc. At least in every signed integer implementation I've ever heard of.
And 12-bit implementations themselves, on the other hand, are quite common, right?
Tatrion
Posts: 472/2467
You know, if you had negative weight, you'd have negative mass.

And if you had negative mass, you'd have negative gravity.

How do you type Alastor?
HyperHacker
Posts: 942/5072
I get it, but this seems completely incorrect. 000-7FF are positive, and 800-FFF are negative. FFF is -1, FFE is -2, etc. At least in every signed integer implementation I've ever heard of. Once you got to 800 you'd be -2048 pounds. And shoot off into the sky.
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Acmlm's Board - I3 Archive - Craziness Domain - "Physics are retarded. They were too cheap to use 16 bit integers."


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