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05-17-24 10:35 PM
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Acmlm's Board - I3 Archive - ROM Hacking - SMW Item Box and...
  
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Shadow
Posts: 3/11
Thank you all and thanks a lot Bio! I will download your patch soon.
Techokami
Posts: 91/303
Originally posted by Bio
sorry for the waiting, I was quite busy because of school and all, I will try to do it as sooner as possible
Edit:finally did it here it go:link
and for these who already aplied the old patch, here a updating patch:link

Thank you very much =]
C:/xkas bio.asm
Posts: 136/1209
sorry for the waiting, I was quite busy because of school and all, I will try to do it as sooner as possible
Edit:finally did it here it go:link
and for these who already aplied the old patch, here a updating patch:link
Techokami
Posts: 84/303
Hate to bump/double post but Bio, you gonna get that fix out?
Techokami
Posts: 75/303
Originally posted by Bio
Good point, I will try to fix that tommorow

Alrighty, thanks =]
EDIT: Well, if I knew what to do I could probably make the fix myself :O
C:/xkas bio.asm
Posts: 131/1209
Originally posted by Techokami
Though, how do I stop the item from falling out of the box if I go from Cape/Fire Mario to Big Mario?

Good point, I will try to fix that tommorow
Originally posted by Techokami
It's SMA2-ish

yeah, it give me that nice feelling too
Techokami
Posts: 73/303
I like this as-is =]
It's SMA2-ish. Though, how do I stop the item from falling out of the box if I go from Cape/Fire Mario to Big Mario?
C:/xkas bio.asm
Posts: 130/1209
Actually, I was trying to disasamble the subroutine for transforming in cape Mario(since its looking like the smb3 hurt smoke) but, I didn't manage to locate where is the code to make smoke appear
Sukasa
Posts: 570/2068
Yeah, that would be difficult.

To do that, yo'd need to know how to spawn a sprite, then spawn two instances of the "puff of smoke" sprite over mario, one for the head and one for the body.
C:/xkas bio.asm
Posts: 129/1209
anyway, here the patch:link
Sadly, I didn't manage to get the smoke animation
Techokami
Posts: 71/303
Originally posted by Bio
Probably to remove the item box since its change to EA, and due to the fact that the oppcode that make Mario small is a STZ $19, wich mean that you can't make Mario become big insted than small with simple hex editing

o.o Over my head.
C:/xkas bio.asm
Posts: 128/1209
Originally posted by Techokami
Originally posted by Synthrax
Also, if you dont wanna bother with a patch, change xC745, xC746 and xC747 to EA.

This for removing the item box or for making Fire/Cape Mario go to Big Mario when hit?

Probably to remove the item box since its change to EA, and due to the fact that the oppcode that make Mario small is a STZ $19, wich mean that you can't make Mario become big insted than small with simple hex editing
BTW:I will try to fix the animation so when hited while fire/cape, It will do the puff of smoke(like it do in SMB3). I can't do it now since I'm on my school CPU
Techokami
Posts: 68/303
Originally posted by Synthrax
Also, if you dont wanna bother with a patch, change xC745, xC746 and xC747 to EA.

This for removing the item box or for making Fire/Cape Mario go to Big Mario when hit?
Chaos Force
Posts: 195/1056
Also, if you dont wanna bother with a patch, change xC745, xC746 and xC747 to EA.
C:/xkas bio.asm
Posts: 127/1209
here the patch to disable the item box:link
For making Mario become super Mario insted than small Mario when hited while Fire/cape Mario, I've already make this for my hack, wait util I make and post the IPS
BTW there a sticky for ASM hack request
Sukasa
Posts: 556/2068
...He also posted it here, before the crash. go to http://board.acmlm.org/archive/forum/php?id=8 and look on the first few pages for a thread by him about the item box. His username is white, so that will make it a bit easier for you.
ghettoyouth
Posts: 111/332
i think smallhacker posted it at the old iceboard
Shadow
Posts: 2/11
I don't know anything about ASM hack but,I want to know if there is someone who could eliminate the Item Box in SMW and when Mario has a powerup and he got hit by an enemie,he turns to Super Mario like in SMB3.I know that with ASM anything could be possible but how hard is this? If someone realized how to make this please let me know.I'm working on SMB3 2nd Quest (a SMW hack).Thanks!
Acmlm's Board - I3 Archive - ROM Hacking - SMW Item Box and...


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