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0 users currently in Programming. |
User | Post |
Sickness Posts: 9/41 |
Well i'm probably too late to follow these webcasts ![]() |
||bass Posts: 68/594 |
Microsoft is going to be doing a whole series of online webcasts about doing 3D game programming in C#. Might want to check it out. |
Zem Posts: 392/1097 |
Originally posted by HyperHacker WELL THANKS FOR KEEPING IT LOCKED ON TOPIC INSTEAD OF FURTHERING THE TANGENTIAL DISCUSSION ![]() ![]() ![]() ![]() |
HyperHacker Posts: 734/5072 |
Well I can almost ensure you C/C++ will be faster, but it's not too important for simple things. You might see a difference in a 3D game, but what matters most there is your video card.
But then this isn't about what language is better. ![]() |
||bass Posts: 50/594 |
You probably won't get a C/C++ supreiority arguement in this case. Other then being more portable, C# tends to give you 90% of the flexibility for only 10% of the anoyingness. (Read: No heap pointer management.) |
neotransotaku Posts: 401/1860 |
waiting for C superiority argument...
in the meantime, this looks interesting...i wonder how their 3D pipeline is setup... all these topics look like a short introduction for a graphics course and what it entails as well |
sp Posts: 7/11 |
Starting next monday, people from Microsoft are going to broadcast a series of freely available webcasts about game development with C#. Lasting until early febuary, this 11-part series will feature topics like 3D engines, collision detection or artificial intelligence. Last but not least you can earn yourself a MSDN webcast super hero action figure. This alone should be worth signing up in my opinion.
http://www.microsoft.com/events/series/msdnvideodev.mspx |