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06-26-24 05:22 PM
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Acmlm's Board - I3 Archive - Programming - Learn about programming games with C#
  
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Sickness
Posts: 9/41
Well i'm probably too late to follow these webcasts but it woul have been cool to have taken the stuff i would have learned to my C# class in school
||bass
Posts: 68/594
Microsoft is going to be doing a whole series of online webcasts about doing 3D game programming in C#. Might want to check it out.
Zem
Posts: 392/1097
Originally posted by HyperHacker
But then this isn't about what language is better.

WELL THANKS FOR KEEPING IT LOCKED ON TOPIC INSTEAD OF FURTHERING THE TANGENTIAL DISCUSSION

HyperHacker
Posts: 734/5072
Well I can almost ensure you C/C++ will be faster, but it's not too important for simple things. You might see a difference in a 3D game, but what matters most there is your video card.

But then this isn't about what language is better.
||bass
Posts: 50/594
You probably won't get a C/C++ supreiority arguement in this case. Other then being more portable, C# tends to give you 90% of the flexibility for only 10% of the anoyingness. (Read: No heap pointer management.)
neotransotaku
Posts: 401/1860
waiting for C superiority argument...

in the meantime, this looks interesting...i wonder how their 3D pipeline is setup... all these topics look like a short introduction for a graphics course and what it entails as well
sp
Posts: 7/11
Starting next monday, people from Microsoft are going to broadcast a series of freely available webcasts about game development with C#. Lasting until early febuary, this 11-part series will feature topics like 3D engines, collision detection or artificial intelligence. Last but not least you can earn yourself a MSDN webcast super hero action figure. This alone should be worth signing up in my opinion.

http://www.microsoft.com/events/series/msdnvideodev.mspx
Acmlm's Board - I3 Archive - Programming - Learn about programming games with C#


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