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0 users currently in General Emulation. |
User | Post |
Hiryuu Posts: 821/2480 |
You can load hacked savestates, but that would be the only thing you have for online play. No rewind/fast forward features.
As for getting on ZSNES via the net, it's really not that difficult. Both people should have the same version of ZSNES (I'd recommend 1.36 over 1.42 for now due to netplay issues with the newest version) and the same copy/filename of the ROM so you don't get an error such as incompatible version of ZSNES or ROM data mismatch. From there, it's a matter of having the server''s IP and figuring who you want to be server. The person who is server should give the IP out to the client and the client should type in the IP and connect. The serve should hit 'Start as server'. A good majority of the time you won't have to worry about much else unless you're dealing with firewall issues and can't connect, in which case the firewalls/routers in question should open up UDP port 7845 for recieve and send. If that doesn't work, try disabling UDP and use the TCP route by unchecking the button. Doubt I missed anything. Post if I did. |
Koitenshin +∞ Posts: 142/873 |
How about Seth, Fawn, and Autumn? Go Mana Theater Go. "Oh great Pancake I need your help" |
NetSplit Posts: 45/144 |
Secret of Mana. Sword of Mana isn't even for SNES. |
INSERT COIN Posts: 75/265 |
Sword Of Mana? |
SantaMushroom Posts: 71/245 |
I'm planning to have my own little ZSNES Online event, called the 2006 SoM Bash! But there's one problem... I don't know how to use the online feature..
And here's the info: I'm going to get to the point where you have 3 party members: Randi, Purim, and Popoie. I'll use a savestate hacker ONLY to change names to what you want. From then on, Me and 1 boarder will go along some way. Then the boarder will switch off in 1 hour. Then after 2 switches, i'll switch off. I plan it to be about Jan. 7 06, 3 PM servertime. That's it. |