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06-17-24 08:18 AM
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Acmlm's Board - I3 Archive - SMW Hacking - Changing the starting lives [patch]
  
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Link2006
Posts: 153/161
Originally posted by asakuS
EDIT: I just got this from Darkdata. "2025 - 62 - gives you 99 lives - change byte to change lives. Not sure what this was for, I guess it's the amount of lives Mario starts with or something, no idea who found it." This is right, BUT, it also changes other RAM addresses for which I have no clue waht they do. 255 other addresses.


This may be the reason why my Coin counter won't reset when I get 100 coins. It just stays on 99 coins even after collecting more, since I change that byte to edit my starting lives........
HyperHacker
Posts: 4738/5072
Cool. It's probably worth looking into what those other bytes do.
Sukasa
Posts: 2008/2068
Well, one thing I haven't been able to remember is a way to change the lives Mario starts with in SMW. Maybe this is because there is no easy way to change this, it's a change more than one byte (well, until now was).

I give to you the SMWLives patch. This patch hooks the setup routine for Mario's live and several other RAM addresses I didn't recognize, and lets you set the number of lives Mario starts with.

The byte for the number of lives Mario starts with is at $2FF50 (PC) in the ROM.

EDIT: I just got this from Darkdata. "2025 - 62 - gives you 99 lives - change byte to change lives. Not sure what this was for, I guess it's the amount of lives Mario starts with or something, no idea who found it." This is right, BUT, it also changes other RAM addresses for which I have no clue waht they do. 255 other addresses.
Acmlm's Board - I3 Archive - SMW Hacking - Changing the starting lives [patch]


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