################################################################################################# # ActRaiser 2 (E)[!].smc # Useful Notes and Offsets # Compiled by Cirvante: http://board.acmlm.org/profile.php?id=53 ################################################################################################# # 01. Text Notes ($C1:81B8-$C1:CEA8) ################################################################################################# $C1:81B8-$C1:82EA: Names of the stages, in this order: Industen, Benefic, Devote, Altheria, Modero, Demon's Cave, Death Field, Almetha, Palace(1), Palace(2), Gratis, Stormrook, Seelenturm, Death Heim. $C182DB has "Clear" and $C182E5 has "Points". Each of them has the data string [2B 01 D8 82 00 82 00] appended to it at the end. $C1:82F3-$C1:83C7: Intro story in PLAIN ASCII. $C1:83DD-$C1:84B7: Names of the cities, in this order: Diligence, Altheria, Temponia, Justania, Favorian, Lovaous, Leon, Humbleton. They are separated by whitespace and a TCD opcode [5B]. $C1:84D2-$C1:854B: "START GAME/PASSWORD/OPTIONS/PUSH START" and copyright stuff, "Licensed by Nintendo", etc. $C1:855E-$C1:85AD: Region lock text :O $C1:85D0-$C1:879F: Text used in the Options menus (Controller/Difficulty/Sound/Password) Also "Congratulations on beating the game in Normal!" $C1:8812-$C1:8848: ASCII text table. $C1:896A-$C1:C8B0: The COMPLETE storyline text, written in PLAIN ASCII. $C1:C8C9-$C1:CEA8: Staff Credits. ################################################################################################# # # Stay tuned, more to come on the way! :D --2006 Cirvante # #################################################################################################