Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Forte.EXE
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
User Post
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 41/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-19-05 05:28 PM, in Awaiting the board's most powerful Dark Soul... Link
He absorbed the attacks yet again in a barrier that showed up. It seems that while in using AntiDamage, he also found LifeAura, which now protected him from the remaining slashes. Gospel growled before jumping, and knocking the Navi clear into the ground. Seizing this chance, while Zeron was still dazed, he suddenly warped in and grabbed him by the throat. Making sure that he doesn't try to escape or get any chips downloaded by his Net-op, he surrounds himself and his opponent in his Darkness Barrier, which on a side effect, any Navi that is enveloped in one who hasn't used any Dark Chips are paralyzed for a short time. "Tell me," Forte said silently, "what is this power I'm sensing from you?" He closed his eyes and his hand started glowing as he began scanning through Zeron. As he did so, Zeron could hear the dark Navi's voice in his head.

"Interesting. You are a unique Navi. Many special data that can never be found elsewhere. A bit of data on your shadow armor may have a use for myself and my other friend, and for my special program I copied from RockMan."

After a while, Forte released Zeron and let him drop to the floor.

"Your power.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 43/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-19-05 05:53 PM, in (Super) Metroid Phantom Link
Now this makes the hack all the more intriging to play once the demo comes out. So those are the infamous Baby Crocomires...
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 44/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-19-05 07:55 PM, in (Super) Metroid Phantom Link
Originally posted by The Great Guy
Very nice looking hack. The Samus recolor= Looks very good. Also, the baby crocomires seem very interesting. On a side note, what the heck is a motroid? I'm not a metroid fanatic, I just play the games, so I don't know these things.


Motroids are supposed to be Metroids created by Space Pirates but failed. In other words, they are the Metroid Series version of Earth's plain old jellyfish. -.-
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 45/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-20-05 12:15 AM, in Super Mario Universe - The Millennium Project Link









(edited by Forte.EXE on 06-21-05 04:14 PM)
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 45/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-20-05 01:02 AM, in Super Mario Universe Link
The IPS file is finally uploaded for anyone to download. Tell me how good it is, and report any glitches you may find somehow. BTW turn on Sprite Bouyancy for Level 11F.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 46/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-20-05 01:44 AM, in Super Mario Universe Link
Originally posted by HyperHacker
Why wouldn't you have done that before you made the patch?


Didn't noticed until today the day after I asked for someone to host my file for me HH.

Keikonium: How can it be glitched? The IPS file I made and tested before sending the file to be hosted by mikeyk turned out all OK. This was a full game, and it's glitched!? I downloaded it for myself, used the IPS on a blank ROM, and it tested ok for me.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 47/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-20-05 08:57 PM, in Yet another battle... Link
David smiled as he activated Big Guard. The two shots struck the barrier, and he suffered no damage.

"Millennium Battlechip, slot in!" He slotted a golden Battlechip into his armor's PET slot base, and his power levels increased ten fold. Emblazoned on his forehead was the Sirrus eye. He grabbed his Dark Saber, and sent some Golden Sonic Booms at Snipes before taking flight. While his Sonic Booms were flying towards Snipes, he grabbed his Magnum Revolver with his left hand, and fired a few rapid shots from the air, before launching a charged shot from his right buster gun after putting his D. Saber away.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 48/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-20-05 09:02 PM, in Super Mario Universe Link
For those having trouble, download it like anyone else would. The blank SMW ROM needs no, I repeat, NO expansion whats-so-ever. If anyone did, then the IPS will not work. I did the tests, and just applying it to a blank non-expaned ROM will work.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 49/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-20-05 09:47 PM, in The ExGFX Workshop Link


Would anyone be willing to make this into a GFX? I need it for an upcoming hack of mine continuing from Super Mario Universe.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 50/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-20-05 10:24 PM, in Super Mario Universe Link
Well then... I dunno what could be wrong with it... Either the download did something to it or you did something wrong, dunno. After it was uploaded, I downloaded my own file, patched it to a blank SMW ROM, and it wasn't glitched or anything like that. If your using something other than ZSNES, then.... maybe that could be the problem. Other than that, I have no idea what else to do.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 51/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-21-05 02:25 AM, in Yet another battle... Link
Keeping Big Guard up, most of the shots were reflected to other random targets. His Millennium Item he slotted in still remained in effect.

Hmm, he seems to be charging energy into something... Gotta amp up my defenses, the teenager thought. Being the better thinking when it comes to battle, he installed the contents of his Super Folder into the armor's memory banks. (The Millennium Battlechip {Preset} is the only item he carries with him, when he's not in his armor, then he brings his Super Folder -- 60 Battlechips total.)

"Django Saber Battlechip!" He grabbed his Dark Saber, and the dark green hue of the blade became a brighter yellow, like the sun. He fired off a few Sonic Booms at Snipes, then using his Blizzard Battlechip combined with his Magnum Revolver, he fired off a few rounds of ice shards (Ice Gatling weapon belonging to Axl from MegaMan X8). To make sure his attacks hit, "Blinder Battlechip!" A bright flash of light was seen being emmited from David's being, and it blinded his opponent.

(Blinder lasts one turn, Django Saber is a Boktai weapon, and the Millennium Battlechip is a newly discovered Millennium Item in my story, related to Yu-Gi-Oh. 57/60 Battlechips left. Millennium Battlechip effects remain until end of battle. On the side note, all bullets from Magnum Revolver are energy based like Axl's pistol.)
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 52/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-21-05 02:32 AM, in Super Mario Universe Link
The IPS is unlocked so you can check it in Lunar Magic. Do whatever anyone would feel like. If anyone would want to... rip out the MegaMan Battle Network tiles (there's 5 total) from my hack and submit it to ExGFX Workshop along with the custom palletes. In the meantime, I'll be gone from the board (this section anyway) for awhile and work on the second part of Super Mario Universe. Later.

~ The Black Shadow
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 53/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-21-05 11:59 PM, in The ExGFX Workshop Link
Originally posted by smwedit
I'll give it a shot as soon as I get around to it

EDIT: which will probably be in about a few hours

EDIT 2: which game is it from, what gaming system is it from, and what is the level called with the BG


Ninja Gaiden Trilogy, SNES, Ninja Gaiden 1: Act IV
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 54/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-22-05 01:19 AM, in Super Mario Universe - The Millennium Project Link
This is a SS sneak preview of Episode two of Super Mario Universe. First two are from the Main OW map, the last two from the sub maps. Nothing too interesting, but it takes place some miles far away from Dinosaur Land. Now if you'll excuse me, I got some more things to do, and still waiting for an ExGFX request finished by someone on the GFX thread.

~ The Black Shadow


1) Mineral Land
2) Green Green Land
3) Crystal Mines
4) Arctic Forest (inside a cave)


(edited by Forte.EXE on 06-21-05 04:22 PM)
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 55/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-22-05 07:39 AM, in Super Mario Universe - The Millennium Project Link
"Pressed Switches" are remade Star Road teleporters. The "akward land" is a slanted hill. Bridge over waterfall leads to Tropical Yoshi's island. And the four shots were already beaten with a cheat code, used to bypass levels without playing them. Green spots in the Arctic Forest (which is inside a cavern) are those stary sparkly things. The OV and submaps are slightly edited so the shots in the first post are old. And incase anyone was wondering about the colored Mario sprites, SuperStar cheat code was also inserted, and I forgot to turn it off when snapping these pics.

~ The Black Shadow
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 56/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-22-05 10:40 AM, in Awaiting the board's most powerful Dark Soul... Link
"Hmm, now your talking my style," he mutters with a smile as he fires an SP version of his Shooting Buster. Some miss and some hit their target, but the damage was very minimal because of Zeron's Ultmate Armor. Thinking fast, he flies off, calculating a strategy. It's been too long for me, I must live to see my younger brother once again before He caused my downfall...

His first action was, in Zeron's eyes, fleeing from battle, but Forte soon dove into a miasma sludge warp, leading to the dreaded Black Earth. Let's see if he has the guts to fight me in my domain. ForteZero, I'll return soon enough.

(ForteZero is Forte's younger brother. It may be explained more in depth in my story I've been writing lately aside from my regular SMW hacking and stuff. For a description of ForteZero, who is my NetNavi in RockMan EXE The College Years -- my story -- check profile.)
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 57/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-23-05 03:23 AM, in Yet another battle... Link
David replied by reverting his saber back to normal mode, and his beam saber clashed against Snipes. It seems that Snipes was well trained in sword play, so he did the next thing. David vanishes from the reploid's sight, escaping the close ranged attack. That reploid better not be a Maverick... otherwise I'll have to delete him. the armored human teenager thought. While Snipes was wondering where his opponent vanished too, several Super MIssiles were raining down onto his opponent. David appeared on the ground, flanked in Samus Aran's Power Suit (SamusDNA Battlechip, the Power Suit is the same designs of Metroid Prime). Having already died once from the net's darkest Navi Sephiroth, he was determined to win this fight and return home to his own time once he locates the last Time Machine part. Along with the Super Missiles, he fired some regular Missiles, as well as thrown a Power Bomb in the midst of the barrage of firepower. If the missiles and Super Missiles didn't damage his opponent, the Power Bomb will.

(DNA Battlechips last three turns. SamusDNA has 1299/1299 energy left. 56/60 Battlechips used. Oh yeah, if you played Super Metroid, Metroid Fusion or Zero Mission, you may know that the Power Bomb is nearly unavoidable and damages highly to weak enemies. Considering that your character is strong...)
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 58/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-23-05 03:46 AM, in Super Mario Universe - The Millennium Project Link
The second eipsode takes place after the first. In this SS, you can see a land far away in the sunset (BG from MegaMan X2 - Bubble Crab Stage). The short leavable level is called Sunset park, which is a lookout place for yoshis. Suggestions for improvement or good/bad(?) comments?



This pic is the same one again, but with Layer 3 and Sprites turned off.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 59/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-23-05 03:49 AM, in Super Mario Universe Link
I have answered the PMs considering about my somehow glitchy hack that somehow only works for me when I download my own file. Kei, i did a reply to your PM, hope you got it.
Forte.EXE

Buzzy Beetle
Level: 31

Posts: 60/396
EXP: 170237
For next: 15126

Since: 07-23-04
From: DenTech City - Maverick Hunter HQ

Since last post: 1 hour
Last activity: 1 hour
Posted on 06-24-05 02:14 AM, in Super Mario Universe Link
No prob Kei. Now everyone can try out my hack. ::Goes and edit's first post::
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20
Acmlm's Board - I2 Archive - - Posts by Forte.EXE


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.020 seconds.