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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by JDavis
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JDavis

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Posted on 05-12-05 04:15 AM, in Sonic Mega Collection 2 for GC Link
Originally posted by Greybacca
These are Sonic games I've never even heard of! (well, except for Chaotix, Sonic CD, and Sonic R...)

I feel kinda saddened that I've never experienced most of this stuff... What systems were they for? I know Extreme was supposed to be for Saturn, but what about Virtual Sonic, or Sonic Chaos, and the rest?

Jeez... There's gotta be a comprehensive list of these games somewhere... time to go search. Goodness knows I've got nothing better to do.


I'll try to answer your questions... Going in order of which they were mentioned in this thread...

Sonic DS: The upcoming Sonic game for the DS
Sonic CD: Sega CD addon
Sonic Fighters AKA Sonic: The Fighters AKA Sonic Championship: Arcade, Japan only
Segasonic the Hedgehog: Arcade, Japan only
Knuckles Chaotix: Sega 32X addon
Sonic R: Sega Saturn
Sonic Shuffle: Sega Dreamcast
Sonic Pocket Adventures: Neo Geo Pocket Color
"Sonic Meets Crap 1-6": I have no idea what he's talking about
"Sonic 3D Bash" and "knuckles choatix": Bit-blade means Sonic 3D Blast and Knuckles Chaotix
Sonic Adventure: Dreamcast/Gamecube
Sonic Xtreme: The initially planned/partly developed 3D Sonic game for the Saturn that never came to be. Looked freaking awesome.
Virtual Sonic: An official CD of Sonic tunes put out by Sega in 1996
Sonic Chaos: Nobody mentioned it before you did... But it's for Gamegear. Known as Sonic & Tails in Japan.
JDavis

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Posted on 05-15-05 10:05 AM, in Sonic Mega Collection 2 for GC Link
Originally posted by Emptyeye
Originally posted by Darth Xeodious
And don't forget Sonic the Hedgehog for the SNES.

Was that a real joke game made by Nintendo, or just some home brewed rom?

(god it was horrible)


Neither, actually. It's a hack of the SNES Speedy Gonzalez game.
By pirates, of course.
JDavis

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Posted on 05-22-05 08:09 PM, in I cannot connect... Link
I, too seem to be unable to connect. I tried irc.acmlm.org, akron.oh.us.irc.acmlm.org, and 82.34.102.130, none of which worked.
JDavis

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Posted on 05-23-05 01:46 AM, in A Monkey's Life... Link
I liked it too... But then, I am quite parital to Ukiki.

Still, I've got to point out that the Ukiki do not appear to be walking (because they don't walk, they either hop or run, only doing the latter when carrying something), and something needs to be done about the barely readable "SQUISH", the invisible fruit, and Whispy Wood's arms... which make me cry.
JDavis

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Posted on 06-02-05 10:09 PM, in Baby Chick Dance Link
I have no problem hearing the music in Firefox.

Anyway, excellent work, Dee.
JDavis

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Posted on 06-02-05 10:13 PM, in Baby Chick Dance Link
Yes, just download the "QuickTime 6.5 for Win 98/ME", it works fine in XP. They're just trying to trick you into getting iTunes.
JDavis

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Posted on 06-06-05 05:00 AM, in Sketch Thread - Post your sketches here! Link
While I'm usually against generalized topics such as this, I think this one existing is fine. Anyway, sketches!


Quint's head. In marker (except the skin). Done in the school library one seventh period when I was bored.


This one depicts a scene from the Story Forum FF6 parody The Evil Reign II. Basically, my character (JDavis) had invented shoes that when coming into contact with a large body of water (not a puddle or rain, mind you) would inflate to raft-proportions for the wearer and others to float away to safety on. Then he fell in a river head first and they inflated upside-down, sort of trapping him beneath them. This one's quite old, but I don't draw JDavis much.


It speaks for itself.


Other sketches slapped together for the sake of it. Some are pretty old. In a mostly left to right order... Phantom Abyll, Kirbynite as an Unknown (or whatever their official name is) from the Kingdom Hearts series, a dollar sign, Ninja_Cow, my name, a random Ninja Turtle wearing Megaman X's helmet, Zero, an original robot master I created named Spray-Paint Man, and a crappy Donatello and an attempt to incorporate the TMNT's weapons into their names.
JDavis

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Posted on 06-06-05 11:36 PM, in Super Mario Art Link
World Five, the dungeon in the clouds.
JDavis

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Posted on 06-06-05 11:41 PM, in Getting GameCube Music? Link
Or you could buy/import/download the soundtracks.
JDavis

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Posted on 06-07-05 12:29 AM, in Did you ever hold reset while turning the power off? Link
I've never held the reset when turning the power off. I have turned the power on and off and on and off quickly trying to get the NES to work ... But no negative effects from that.

Link to the Past has been my primary cause of frustration over the years when it comes to losing save games. It's because the board is kind of loose inside the cart.. It also doesn't want to work unless it's in the SNES at just the right angle. Oh well, I don't have to worry about that anymore since I've got the GBA port. The only other game that's given me any trouble save game-wise is Super Mario Land 3: Wario Land... And that's only when I was playing it via the Super Gameboy and left it in most of the time.
JDavis

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Posted on 06-07-05 11:44 PM, in Advent Rising Link
I'm thinking of getting the PC version, seeing as I don't have an X-Box and how my PC kicks so much ass.

Seriously, the Orson Scott Card writing it is pretty much the selling point for me. I've only read two of his books, but they're good stuff.
JDavis

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Posted on 06-08-05 12:37 AM, in Listen to this......Revolution related. Link
The thing that was the problem with GC/GBA conectivity was the cables and the idea of it for multiplayer. I think most people with a Gamecube had a GBA. I know I had two (a normal and an SP), and a friend of mine had like four or five (well, not just him but him and his brothers, which makes for one GBA a piece amongst them).

Continuing to use myself and my friend (and his brothers) as an example... I bought a GC/GBA cable relatively early on, around when Sonic Adventure 2: Battle was released. I used the thing only a handful of times, a few with SA2B & Sonic Advance, once to unlock unlockables in Metroid Prime & Fusion, and messing around with the Tingle Tuner stuff in Wind Waker. The connectivity wasn't a bad idea, it just wasn't much implemented. Then came a couple of games that used it full-scale, Final Fantasy: Crystal Chronicles and The Legend of Zelda: Four Swords Adventures. I didn't buy the former, but I did buy FSA. Now I had two cables, since FSA came with one. My friends also had a cable, since they got their Gamecube in the Wind Waker bundle (which comes with a cable and the OoT:MQ bonus disc that was originally a pre-order bonus). Now we could play FSA with three players. Would we ever buy another cable so we could take it up a notch to four? No. Why? I wasn't going to spend money on an accessory that I would be used only a couple of times, and they certainly weren't going to since it wasn't even their game.

Now on to the DS and Revolution. Would this same problem occur? No, no cables. It's all wifi. If there was a Four Swords Adventures type game for Revolution that used the DS, we could have four players alot easier assuming we had four DSes (not a stretch, since I have one and they already have two). And with the wifi of everything and how it's all supposed to be able to connect to the internet with the wifi, Nintendo could take it a step further and allow for people to play online in this manner. I'm sure there'd be more than enough people with both a DS and a Revolution for a Revolution/DS Four Swords Adventures to kick much more ass (both financially for the Big N and fun-wise for gamers) than its Gamecube counterpart.

I would at least hope for the DS to be optional as a controller for the downloadable classic games if the Revolution controller ends up looking crazy like the Gamecube controller on the right side. Don't get me wrong, the Gamecube controller is great. I'm just pointing out that the DS is set up like a SNES controller. If nothing else, I wouldn't be surprised if we see some third party adapters for plugging NES, SNES, and N64 controllers into the Gamecube controller ports on Revolution.

And speaking of DS and multi-system connectivity, the DS already has it to some degree... I speak of the unlocking of content on DS games when you have specific GBA games in the DS's GBA slot. Unlocking outfits in Feel The Magic or a Mona Pizza video in Wario Ware: Touched may not seem like much in the long run, but it's the sort of simple connectivity that we've seen since the N64/GCN days (Transfer Pak, yo).
JDavis

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Posted on 06-08-05 04:34 AM, in More like majoras LAG... Link
Actually, last time I threw my N64 copy in (shortly after finishing my OoT/MQ Bonus Disc), it seemed to being going mighty slow. I chalked it up to my having grown too used to the GCN copy of OoT. I do know that of which you speak, but it didn't bother me too muchly. The occasional sound quirks are more annoying.
JDavis

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Posted on 06-08-05 04:51 AM, in Listen to this......Revolution related. Link
They have the Gamecube controller ports for the Gamecube controllers, so they aren't going to have to worry about that. It's the others that would be interesting to see how they go.

NES controls are pretty adaptable, but I'm sure I'm not the only one that felt Gamecube's tiny itty bitty wittle d-pad didn't quite do the job...

SNES, like I've said, the DS could be used if nothing else, but the bulk of that problem is.. The bulk... of that problem.

With N64, as we've seen with OoT, Master Quest, and Majora's Mask, a Gamecube controller does the job moderately decently...But the C-stick is no C-buttons, nor are X and Y.

Like I already said, I'd expect some third party controller adapters to pop up. Probably some third party controllers designed in the fashion of the older controllers as well.
JDavis

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Posted on 06-08-05 10:25 AM, in More like majoras LAG... Link
Originally posted by paraplayer
that's REALLY odd. i dont get any sound distortion at all just the humaungus lag. (I mean crazy lag. going up to 8 fps
YEESH, nothing that bad. Maybe 50 or 45 at the lowest, and it really only lasts a moment or so.
JDavis

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Posted on 06-08-05 10:31 AM, in Did you ever hold reset while turning the power off? Link
Well, in my LttP's case, it has nothing to do with the battery. The battery is fine. It's more of an issue of the board being lose and not wanting to play unless at a certain angle. Often in the process of getting it to work, or if the SNES gets bumped and it moves out of alignment, the saves get wiped. As long as it was left in and not moved, there was no problem.
JDavis

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Posted on 06-08-05 10:38 AM, in Listen to this......Revolution related. Link
Originally posted by Darth Xeodious
Meh. What was worse was having B as Jump, and A as shoot in the Megaman Collection.


Thanks to JDavis buying the PS2 version that was the end of the evil control scheme.

The Robot Masters returned to class and became honor students.

Kalinka was rescued in time to finish her shoping.

Yes... all was once again peaceful in River City.
JDavis

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Posted on 06-08-05 09:55 PM, in Sketch Thread - Post your sketches here! Link
Your sketches make my serious drawings look like poodoo
JDavis

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Posted on 06-08-05 10:04 PM, in Can you ~learn~ to draw? Link
Originally posted by Slay
Force of habit, is all. I regularly browse Japanese sites, and bullet-linking is a major fad among artists and mangaka. I'm actually quite fond of the method, because it looks aesthetically pleasing, I think. But I understand that it's best saved for my own private site. I'll link with words, on this forum, from now on.


Yes, well, in those site's they're usually in rows of other bullets, and thus easier to figure out... In front of a paragraph of text it initially looks like just a bullet.

Anyway, I haven't posted yet so... Everything Tarale said. Plus what others are saying about either going with an anime nose or no nose (which is sometimes done in anime anyway)
JDavis

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Posted on 06-08-05 10:16 PM, in the new super smash bros.3 for the nintendo revolution Link
That "Opening theme" is the music from that fan-made "Nintendo ON Revolution" video XD
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