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| Acmlm's Board - I2 Archive - - Posts by Xkeeper |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4168/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by LizardKingNo more pot for you ![]() Tonight's dream considsisted of a 7-11 [quick convinience store if you don't know, but who doesn't?] ...wait It was an 8-11 store XD ... but anyway it was full of mutant slurpee machines [there were like, 50] and these wierd slurpee cups that things in em [like sprinkles and stuff] and I got a purple slushie. With cherries. ![]() (edited by Xkeeper on 06-11-04 08:51 AM) |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4167/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by ^_____ |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4166/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by ^_____ |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4165/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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| As far as I know 1.92 isn't even compatable with 1.80... not to mention that 2.0 isn't going to be released for a loooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooo oooooooooooooooooooooooooooong time. | |||
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4164/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by Kawa-oneechanOriginally posted by Millennium Neko |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4163/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by balinElite map FAQ thread. Right above. Sticky. God. |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4162/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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| My avatar is four bars. No, really. I originally made it in Paint as a sort of ... well, hell, I don't knwo why I made it, I just did. recently I've gotten back into my old crap [this layouts' almost 2 years old now, and the image isn't that far away from 2, beit older or younger] and well, there ti is. As a sorta new thing, I took the head [well, part of it] from a sprite and stuck it on it [see my minipic] and ding. I have another avatar waiting but it's ... not ... quite... done yet.. ![]() hehe. And yes, it does use the Red-> Dark red -> Dark Blue -> Blue color scheme ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4161/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Online.php is a bitch, isn't it/ ![]() Oh well. I hate Uma Thurman. The end. |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4160/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by neotransotakuI would have to agree, since when I mouse over them for a while I don't get an address popup [like usual] and if I don't get one I'm not clicking the link.Originally posted by HyperHackerthey those things in the brackets don't look like links or something that screams 'click me' Why not just use regular a:herf tags [if you're not] or just resume the table tag 'crap'? I don't find this especially better, and at least the table layout looked good, minus that stupid status cell thing. You can always use border=0 cellspacing=0 cellpadding=0. It's how I did this layout ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4158/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by SionWho said it had anything to do with a mountain? ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4157/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Interesting Yoshi Coin ![]() But it's not that bad... although the pipes, while somewhat okay, look like crap ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4156/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by ColleenI'll just go to my local library and register another account ![]() I'll name it... uh. I dunno. But I'll make it. And it'll rock. =D hehehe. Anyway, yes, if you saw someone at register.php, I'd do it jthen and in a hurry ; ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4155/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by ^_____OL^Play Dr. Mario, that has a new Mario sprite ![]() XD Mabye when I get home I'll animate it for you guys... he doesn't seem to be here at the moment ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4153/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by Iggy KoopaThey're not supposed to load. The first one, I'm pretty sure, links to nothing, and the second links to version 0.72 ![]() Great fun... nice status changing thing, by the way. That's why I don't trust the status bar [and always use the "copy shortcut" if I"m using IE, sometimes... esp. with links like that ] |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4151/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by MajinBlueDragonI agree. There's just one shot that bothered me: What's up with the giant blue thing? There could at least be some sort of, I don't know, something to tell you that it's a giant waterfall thing? Or you could just stick blocks to the sides of it so it wouldn't look that bad ![]() But good job. ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4150/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by ParasyteI saw that and went ![]() I swear, I haven't seen something that looks that good on NES before. The word "RUINS" looks like it came out of the SNES or some 3D game ![]() Very nice ![]() |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4149/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by ClockworkzNo, no, no, Clockworks. The way it's a complete block [the black outline around the entire thing]. I know that wasn't in the original version, and Fu did it with Demo World. Fyxe [and some others, but that name jumps to mind] had problems with the way the pipes, when placed next to the regular water tiles [normalanimated or regular] would leave a 'gap'. Fu did that exact thing [made the black border all around it] for that... It's just that it looks like crap in most cases. ![]() For refrence, that's the shot I'm talking about. ![]() And you must have edited them; the pipes have one line of transparancy on either side by default [yes, even the horizontal ones.] If you require further meaning to what I mean, I'll tell you when I get home [and can take a screenshot]... |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4148/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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Originally posted by Juggling JokerHit the head on the nail. Er... aaanyway, yes, that's exactly what I meant I've got better plans for my pipes in my hack that I'm making [no, it's not using custom blocks and little if any exGFX] ... but even better, why even use ExGFX for it? Why not just edit the tiles themselves?I don't see what's so special about using ExGFX for things you could easily modify, really. ![]() (edited by Xkeeper on 06-12-04 12:25 AM) |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4147/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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And I made my own font. I didn't use one from another game ![]() You know, if you really want me to, I'll show you how I did it. ![]() I can't believe I did something so simple with just the idea from someone else; I coded it, and I know diddily squat about it. I just played with it. Hell, I even made this: Which, depending on the two numbers you give it, will generate different sized bars. If one goes over 100, the smaller one will shrink proportonately. And I did all of my work off of a modified numgfx, hence "numgfxl.php", for "numgfx long" [originally] or "numgfx letters" [just came up with it] Edit: Even my little Pulse script works off of the same engine, just using expthing.php or whatever it's called [it also uses ?n= hehe] I just downloaded the origonal Pulse script and had some fun... and if you notice, it ONLY does that with MY ID... any one else's will just return keys and rank ![]() (edited by Xkeeper on 06-12-04 12:36 AM) |
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Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -4146/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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| If "silence detection" works, I'm getting this. ... God, that's the one thing I've watned in a NSF player for a loooong time ![]() |
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| Acmlm's Board - I2 Archive - - Posts by Xkeeper |
