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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by NooNooKKM
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NooNooKKM

Koopa
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Posted on 06-02-04 07:48 AM, in Changing battle music in Pokemon R/S? Link
Is it possible? Like say i wanted to change the battle music that plays during the wild rayquaza battle to that of the musc that plays during the battle with Archie/Maxie. Is it possible? If so, how?
NooNooKKM

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Posted on 06-03-04 03:38 AM, in Changing battle music in Pokemon R/S? Link
Music player, eh? You have a link that can maybe save me some time? Thanks in advance.
NooNooKKM

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Posted on 06-04-04 02:48 AM, in Changing battle music in Pokemon R/S? Link
Well, this sorta answers my question. But what I intended to do was just change the music for one specific battle, not change it permanenetly. But I might stick with this for now.
NooNooKKM

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Posted on 06-14-04 09:55 AM, in Pokemon R/S one-time events? Link
How would i go about making a one-time event? Like say one of the legendaries how it dissapears after battling/catching it, how would i go about doing that for a new event? (If it involves Rubikon, it might make things easier otherwise i can settle for hex editing)
NooNooKKM

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Posted on 06-14-04 09:31 PM, in EliteMap and Rubikon Running FAQ Link
what you do is you compile what you want onto a blank text file, then save it as whatever.rbc. then goto run (assuming youre using windows) and do the rkc.exe /o pkmnruby-mgr.gba whatever.rbc command and run. A text file will then open, which is actually the rubikon log file, telling you that its complete.
NooNooKKM

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Posted on 06-14-04 09:35 PM, in Pokemon R/S one-time events? Link
Originally posted by interdpth
#org 0x123456
message 0x356575
pokemonbattle 0x196 0x5
setflag 0x1
break

assuming the flag is 1 that is how yo do it


i tried that, but the screen just goes red and freezes when I try to access the event (it saved alright, its just not working)


(edited by NooNooKKM on 06-14-04 12:35 PM)
NooNooKKM

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Posted on 06-15-04 05:58 AM, in Pokemon R/S one-time events? Link
#org 0x800000
faceplayer
pokemonbattle 0x91 0x32
cry 0x91 0x2
wait 0x28
setflag 0x305
setflag 0x861
unsetflag 0x861
unlock
break

i tried the above, compiled it, and now the screen just freezes with one sound going on constantly whenever the event tries to run.
NooNooKKM

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Posted on 06-17-04 09:10 PM, in Pokemon R/S one-time events? Link
Originally posted by js13
did you change the 0x80000 offset to real free space? o.o

also, i have the same problem with the red screen.. hehe... neko mattchan WILL FIX TODAY OR I SMAKE EM!! k? k.


P.S. You want fries with that? :O


yeah, 800000 was blank when i checked it in the hex editor before applying the "red screen" code.
NooNooKKM

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Posted on 09-01-04 04:08 AM, in Sorry i'm asking this again, but... Link
Is it possible to have an event disappear after having it occur (like with the regi-trio)? I think I did it once but havent been able to do it since. I think it might be some sort of Rubikon code I'm overlooking. A one-time event in other words..
NooNooKKM

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Posted on 09-03-04 01:07 AM, in Sorry i'm asking this again, but... Link
Hmm. I tried this (using rubikon, obviously), and it worked to some extent, but it didn't set as a one time even for some reason:

#org 0x8000e0
lock
faceplayer
wildbattle 0x92 0x32
cry 0x92
pause 0x28
cmdC5
setflag 0x666
setflag 0x861
special 0x138
cmd27
clearflag 0x861
release
break
NooNooKKM

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Posted on 09-03-04 09:57 AM, in Sorry i'm asking this again, but... Link
Sorry for sounding noobish, but how do I do that?
NooNooKKM

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Posted on 09-04-04 03:14 AM, in Sorry i'm asking this again, but... Link
the setflag 0x3A8 seems to be different for each regi, so I assume that if they were all teh saem, that catching one regi would result in the other two disappearing.

As for spec 0x139, i know that changing it to 0x138 results in the legendary pokemon battle music instead of the regi trio battle theme. I haven't tried any other values yet.
NooNooKKM

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Posted on 09-09-04 08:15 AM, in Sorry i'm asking this again, but... Link
I don't see what that had to do with anything.

And no, I'm not MBK if thats what you're saying.
NooNooKKM

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Posted on 09-10-04 06:38 AM, in Sorry i'm asking this again, but... Link
*Suggests we move back on the original topic rather than debate whether or not I'm MBK or not*
NooNooKKM

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Posted on 09-11-04 10:58 AM, in Sorry i'm asking this again, but... Link
Originally posted by BetaDud
yup,your right
whatcha need help at? Dont ask me too much cauz im not good at GSC........................


Originally posted by NooNooKKM
Is it possible to have an event disappear after having it occur (like with the regi-trio)? I think I did it once but havent been able to do it since. I think it might be some sort of Rubikon code I'm overlooking. A one-time event in other words..

Hmm. I tried this (using rubikon, obviously), and it worked to some extent, but it didn't set as a one time even for some reason:

#org 0x8000e0
lock
faceplayer
wildbattle 0x92 0x32
cry 0x92
pause 0x28
cmdC5
setflag 0x666
setflag 0x861
special 0x138
cmd27
clearflag 0x861
release
break
NooNooKKM

Koopa
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Posted on 09-22-04 09:24 AM, in Either RSball aint workin right, or I'm doin somethin.. Link
I tried using RSball to change a trainer pic (in this case, Flannery), exported it, edited it into a new sprite (in this case, Flannery with a different pose), then imported it. Everything worked fine, but now the game crashes whenever i try to battle her. Either I'm doin something wrong or RSball is screwing up.
NooNooKKM

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Posted on 09-23-04 03:05 AM, in Either RSball aint workin right, or I'm doin somethin.. Link
Now when i try to use the original pic, everything works again, only flannery is invisible this time. Same thing happened to another trainer on route 115.

Would pokepic work? unzl-gba seems to freeze and crash alot for me.
NooNooKKM

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Posted on 09-23-04 06:05 AM, in Either RSball aint workin right, or I'm doin somethin.. Link
Alright, I successfully replaced the pic (using Pokepic), but now the colors are inverted. I know I'm supposed to change the pallete or something, but how?
NooNooKKM

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Posted on 09-24-04 08:14 AM, in World map hacking? (R/S) Link
Is there a way to hack the world map in R/S? I wanted to change it from hoenn to johto, but I'm not exactly sure how to do it. And I'm also stumped on how to change exits on routes (i mean from route to route, not to go inside a building or anything)
NooNooKKM

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Posted on 09-24-04 11:37 PM, in World map hacking? (R/S) Link
Originally posted by Kawa-oneechan


The world map -image- is just like the title screen, intro speech, selection and whatever. Compressed tileset and map data. The actual town -locations- can be edited from EliteMap.




Ah. Do you happen to know the offset for the world map in sapphire by any chance?
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