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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by DahrkDaiz
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DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 61/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 05:27 AM, in Smb3 enemys in smw? Link
Look, lets not be stupid. When I say hacker, meaning a rom hacker, which everyone can agree, includes those who stick to mainly editors. Thus, a good hacker is what makes a good hack. Being a good hacker includes level design, graphics, challenge of hack, etc. A rom hacker isn't defined by someone who edits hexadecimal.

You missed my point about editors setting the standard. Why are so many hacks for SMW have ripped graphics and changed overworlds? Because the editor makes it so easy! . A standard is what one EXPECTS from a hack that you're willing to make. Not the bar at which someone will call you a God for your end result. The standard for SMB3 is edited levels, change map screens and changed graphics, it's not to include omg-super-asm-hacks. Why is this? Because M3I lets you easily edit maps and levels, and that's it. Thus, it's the editor that sets what a hack should have, not the hackers who make them. If that were true, then every SMB1 hack would be the standard. There's far more small gfx changed SMB hacks then real thought out level design, but if you want to get noticed, the standard is to edit the levels, gfx and the like, because that's what the editors make easy to do.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 62/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 05:53 AM, in Smb3 enemys in smw? Link
I've raised the bar of EXCELLENCE. I set the standard for EXCELLENCE. If you want an excellent hack, then yes, mine are the have set the standard. If you want to make a hack that gets noticed, then no, my hacks have not set the standard.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 63/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 05:57 AM, in Smb3 enemys in smw? Link
I'll agree with that. But if it discourages from striving to make an excellent hack, then you didn't have what it takes to make an excellent hack in the first place.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 64/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 06:03 AM, in Smb3 enemys in smw? Link
But excellent hackers go beyond the editor. If editors existed to make it possible for everyone to make a MA -level SMB3 hack, then I would have just went even beyond that and did something different. By letting an editor do more and more, then you prevent those who can do excellent hacks beyond the editor from doing that: making excellent hacks. If I made an editor for SMB3 that allowed you to make an MA-style hack, then my hack would no longer be excellent, and that's not fair to me, since I spent hard long hours doing the work, when some newb with little experience could reproduce with a few button clicks.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 65/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 06:23 AM, in Smb3 enemys in smw? Link
So basically you're saying that those who can go beyond the editor shouldn't for the "sake of the community"? That's total bs and you know it. And I'm not gloating, I'm just saying that someone who works hard should be much more revered than one who doesn't. It's like playing a hard video game. If someone beats it, then they should be more revered than someone who cheated to get the same end result. It's like those in a class room. The smart kids aren't allowed to excel because the other students are behind, so the system keeps them in bounds. That harms those who are willing to go the extra mile. I think the more Lunar Magic gets, the more it harms the community. Why? Because more and more bad hacks are made and it's hard for the excellent hackers to shine through. I, for one, will not limit myself in my skill just so I can make others feel less "discouraged". If someone is discouraged by my work, then they have far deeper issues. But for someone that really loves doing this stuff, it's just motivation to strive more. Competition produces better hacks if you ask me (friendly, that is). If everyone is ahead of the line though, there's no competition, thus, people shouldn't try anymore. Look at Fusoya, do you think it would be fair to him if he included the SMB3 style pipes in Lunar Magic? No! He worked hard to get those done and if you could do it with a button click, then demo world wouldn't be as impressive. Most of Demo World was done in Lunar Magic, but for his hack to shine, he had to go beyond his own editor to make an excellent hack. He's held back features from Demo World away from Lunar Magic for a reason.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 66/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 06:56 AM, in Smb3 enemys in smw? Link
As I said before: why do you think Fusoya hasn't put the SMB3-style pipes in Lunar Magic as a feature? I'm not harming the "community" with my thinking. This is the general cosensus amongst 90% of all hackers. Hackers outside of the SMW know that if something can't be done in an editor, the attitude isn't "it should be a feature in this editor". They know they have to get their hands dirty they're a-ok with that. Remember the "community" extends beyond this forum.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 67/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 07:25 AM, in Smb3 enemys in smw? Link
So, BMF should stop work on SMO, else people will get discouraged from his excellence. Sorry BMF, but you can't release it now, it's bad for the community And oh, the ONLY reason SMW has it's own forum is because the Rom Hacking forum was constantly flooded with questions about Lunar Magic, kthx!


(edited by DahrkDaiz on 04-10-04 10:26 PM)
(edited by DahrkDaiz on 04-10-04 10:27 PM)
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 68/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 07:44 AM, in Smb3 enemys in smw? Link
I DON'T agree with you, that was sarcasm. I think you're completely full of it to think those willing to work hard to excel should conserve for the sake of others.

I also request this topic to be closed, due to getting out of hand and off topic.


(edited by DahrkDaiz on 04-10-04 10:44 PM)
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 69/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 03:59 PM, in The Next SMB3 Overhaul Link
Blowing wind = no no in a season. For one, it's not that windy in Fall (atleast hear), plus, it wouldn't really help in making puzzles for a level. Now, wind for a mainly action stage, I could totally dig that, assuming I can get it.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 70/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 04:16 PM, in Smb3 enemys in smw? Link
Originally posted by hhallahh

It gets somewhat irritating. I lead DD around for a while, shut him down, the least I'd expect is a "let's agree to disagree", not this "I can't really make any defensible points, but you're an idiot anyways" stuff.


Oh no no no. You did not "shut me down". Just because I haven't replied in a while doesn't mean you "shut me down". First: I think it's stupid to restrict those who can excel for the "sake of the community". What if the same logic were applied to the real video game industry? We'd never get mega hits. I hack in order to, first and foremost, have fun. Also, thanks to the fruits of my labor, I can help others go beyond the editor, thus, continuously motivating others to hack games I've hacked. You see the only person who thinks excellent hacks cause a problem, just because they don't use the editor entirely to do their hack. Look at programs like "Game Maker". You don't see people getting discouraged from making their own game because those who don't use it and code it entirely in C/C++ or something.

So far I've seen your points as this:
Editors should include features that other hacks can produce without it, for the sake of newbs to do it without hard work.

It's a-ok for those who have the best editor to demand more features, i.e. have your cake and eat it too.

Excellent hacks are bad for the community.

I'm being an elitist.

It's hard to continuously debate with you these points, but I will. Many other rom hacks agree with me, if you've notice, no one has come here to back you up on your points. There've been a few people who don't even hack SMW to re-enforce some points I've made. I think the problem is that you're spoiled with SMW. Lunar Magic isn't the de facto editor at which all game editors should strive to be. Lunar Magic is the excellent exception. Honestly, I think you're spoiled. You seem to be trying to argue the opposite of what I am, trying to pull me down, trying to discourage me. I have seen NO consequences in making great hacks. Those who are "destined" to make an excellent hack will, despite whats already out there. Not everyone is a great hacker and/or designer, but those who are also have the determination and skill to do one. Part of being an excellent hacker/designer is not relying entirely on the tools you're given. Thus, like I said, no matter how much stuff you put in an editor, the bad hackers will still remain bad and the good hackers will stille shine. Look at FPI: his SMW hacks have not one shred of ASM modifcation. It's mostly ripped graphics and hard levels. Yet, many would considerd his reality project hacks as excellent pieces of work (I do atlesat) because of how beautiful they are. So there's proof in the pudding. I shame you for even thinking that a good hack requires better features in your hack. Excellent level design is not a substitute for asm hacks or random hex editing. I've yet to see one SMW hack that has the potential to be excellent if only Lunar Magic had more features, so your point of more features = better hacks is false. More features just make it faster to make an excellent hack, but like I said, only those who would have made an excellent hack without the extra features in LM are going to make an excellent hack with extra features in LM.

I would also like to add this: Sorry to those who are trying to make a good SMW hack, but you need to learn to use what you have before demanding more. Other rom hackers aren't blessed with such wonderful editors, but, excellent hacks are still made. Don't discouraged by me saying most SMW hacks suck, instead, be motivated to prove me wrong. There's nothing I want more than to see better designed hacks in the "community".


(edited by DahrkDaiz on 04-11-04 07:19 AM)
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 71/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 05:59 PM, in Smb3 enemys in smw? Link
I'll re-iterate what dan said:
FUSOYA IS DONE WITH LUNAR MAGIC
FUSOYA IS DONE WITH LUNAR MAGIC
FUSOYA IS DONE WITH LUNAR MAGIC
FUSOYA IS DONE WITH LUNAR MAGIC
FUSOYA IS DONE WITH LUNAR MAGIC
FUSOYA IS DONE WITH LUNAR MAGIC
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 72/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-11-04 09:04 PM, in What does your desktop look like when you're hacking? Link
When you're really into your hacking, what does your desktop look like? Here's a screen of mine.
OMFG IT's DD'S DESKTOP
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 73/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-12-04 12:53 AM, in Smb3 enemys in smw? Link
I no longer feel like debating, but I will say this: you didn't win this debate. You didn't prove anything to me, I still stand by everything I've said and more people agree with me than you, try coming to the channel I visit, you'll be seriously outnumbered. And, mind you, there's no such thing as an SMB3 hacking community. Rom hackers are rom hackers, I don't care what game they're hacking. We all do this to have fun, if you're goal is to get recognition and think you need a better editor to get there, then get the hell out our "community". Fin.

Oh, and one last thing: What you're basically asking for is a communistic community, where everyone can equally make a good hack, but remember, communism seems good on paper, but is seriously flawed


(edited by DahrkDaiz on 04-11-04 03:57 PM)
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 74/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-12-04 03:52 AM, in The Next SMB3 Overhaul Link


DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 75/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-12-04 05:14 AM, in The Next SMB3 Overhaul Link




A boss life meter that only works for Koopa kids for now, but hey, it works! And also, it replaces the score temporarily while you're fighting the boss, otherwise, the score displays there.


(edited by DahrkDaiz on 04-11-04 08:45 PM)
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 76/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-12-04 07:29 AM, in The Next SMB3 Overhaul Link
The tentative title is Stagioni Di Luigi right now. What does this say? Try Babel Fish

Another screen!



The second box is display the current earned power-up. You'll be able to earn abilities based on some factor. These abilities are not determined yet, but, you'll be able to use only one at a time and it can only be changed on the map screen.


(edited by DahrkDaiz on 04-11-04 11:09 PM)
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 77/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-13-04 12:09 AM, in The Next SMB3 Overhaul Link

I'm starting to do the facelifting now.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 78/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-13-04 02:36 AM, in BUG in Strange Mario Brothers 3 Link
This isn't a bug. This is how the original game handles stray ? balls. It's put there to trap you in a level.
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 79/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-13-04 06:45 PM, in The Next SMB3 Overhaul Link
Imoto: yah I noticed that and fixed it after posting the screen.



As you can see, I fixed it (in screen 2).
DahrkDaiz

Red Super Koopa

Acmlm's Mosts 2005
Best ROM Hacker

Level: 45

Posts: 80/885
EXP: 643520
For next: 16644

Since: 03-15-04
From: K-Town

Since last post: 4 hours
Last activity: 4 hours
Posted on 04-14-04 08:53 PM, in The Next SMB3 Overhaul Link
On a lighter note:


Here you can see the game giving you notification that you have obtained a new skill. The second screens shows the icon for it (double infinvincibility length). ;D



(edited by DahrkDaiz on 04-14-04 11:53 AM)
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Acmlm's Board - I2 Archive - - Posts by DahrkDaiz


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