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Acmlm's Board - I2 Archive - - Posts by Xkeeper 2.0 |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 244/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by Trashykins Excellent ripping... It looks better than I initially thought it would. and lmao... I'm at a loss of words on how to word that better. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 245/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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With burning agony and despair. Damnit Kyouji. (edited by skateboarder11 on 03-13-05 10:59 PM) |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 246/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by Uchiha Itachi Because you can do that if you import SMW's levels into DW3. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 247/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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SMW into SMB3 would have SMB3 music, because there's no way as of now to port SMW music into SMAS, unlike SMAS music in SMW which is possible. though I'm probably wrong anyway |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 248/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Very nice. I also hope you didn't make those bricks breakable by Super Mario. It'd be a waste, as you don't get powerups |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 249/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Maybe a 1-rom version with imperfect music and a 2-rom version the way peter_ac planned it... | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 250/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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And Davallr's point is exactly why peter_ac may need 2 roms. JJ may also not be the only one with that preference too, Kario. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 251/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Actually, I prefer GIFs if the screenshot doesn't have dark BG/transparency enabled. Sure, the difference is small... but if you upload enough it adds up. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 252/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by CheesePie I just said that you needed to make more use of the SNES palette. I didn't say they looked bad, but just... plain for a SNES game =\ |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 253/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by DAVALLR He could probably make them optional levels. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 254/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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SMWReconfigurator may be able to help. I'm not sure, but it's worth a try. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 255/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Title screen: Eh, it's decent. Overworld: Argh, WAAY too square =\. Level shot 1: Standard... Red pirahna stem, too :\ Level shot 2: Fix the berries... and your Koopa looks nice (even if it IS a rip) Level shot 3: It's a jumping level, it seems. Not anything too exciting. (but not bad) Level shot 4: Nice BG... rest is boring. Castle shot 1: That is NOT how you use the conveyors... Castle shot 2: ...Wow. It's only nets, a castle block and a koopa. Overall: I'm expecting this hack to be a bit boring =\ You're off to a cdecent start, though. You should see some of MY old levels (btw, I like Mario's palette.) |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 256/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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I did this long ago, because I couldn't get a hack going. I'm still a SMW hacker, though. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 257/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by Chris |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 258/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by Glyph Phoenix Maybe Mario went back a day in time. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 259/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Maybe replace that double-sided arrow with the squished goomba GFX. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 260/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Sorry about the lack of a thumbnail, but I can't crop this well. =\ Sorry about it being so dark. Sorry about the filename, I forgot to rename it AND it's on imageshack. |
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Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 261/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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You don't. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 262/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Yes. You need to press F2 in the 16x16 editor, then copy the map16page.bin and map16pageG.bin to the same folder as your other rom. Then F3 to insert it. | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 263/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
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Originally posted by DahrkDaiz What are those xs doing at the end of the screen? O_o Anyway... very nice. |
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Acmlm's Board - I2 Archive - - Posts by Xkeeper 2.0 |