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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Spade
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Spade

Red Paragoomba
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Posted on 08-16-05 03:47 PM, in My map explodes (sort of) Link
I'm new 'round here. It's my second map. The first one works fine, bur this one totally messes up after entering the pipe. I can only give you a picture of the map now but if someone knows where I can upload the map as a .zip file I can give you that, too. I don't know if you'll see the problem with just a picture... well, anyway, here it is (I know it's not as good as other maps I saw around here, but I'm just having some fun):
http://img25.imagevenue.com/img.php?loc=loc280&image=cba_Level014.jpg

OK, someone told me:
http://board.acmlm.org/commons/file.php?id=43


(edited by Spade on 08-16-05 06:54 AM)
Spade

Red Paragoomba
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Posted on 08-16-05 05:42 PM, in My map explodes (sort of) Link
I read that in the F.A.Q. too, but where is that?Here's a picture after entering the pipe:
http://img24.imagevenue.com/img.php?loc=loc188&image=c1e_after_pipe.jpg


(edited by Spade on 08-16-05 10:03 AM)
Spade

Red Paragoomba
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Posted on 08-23-05 07:50 PM, in Switch Message Link
Can I change the Message shown when hitting the switch in a switch palace? I mean, can I delete the empzy and filled Blocks in it... that show what changed? You know what I mean?
Spade

Red Paragoomba
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Posted on 08-25-05 05:20 PM, in Super Mario Universe Link
Where's the Red Switch Palace? I need it for Blackearth Area...
Spade

Red Paragoomba
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Posted on 08-25-05 05:23 PM, in Switch Message Link
I don't mind, but how do I change it? I wrote a new text in it, but the block symbols where over my letters...
Spade

Red Paragoomba
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Posted on 08-25-05 10:48 PM, in Switch Message Link
OK, it works now. I couldn't use Level 0 though (it's the stage Mario starts in a new game), I used 108 instead of 0. Oh, and I still have the Block-flying-away-animation.
Spade

Red Paragoomba
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Posted on 08-26-05 01:40 PM, in Switch Message Link
I know that Level 0 is the Bonus game. But the Blocks appeared in the Intro Stage. I was surprised too, but well... it works...
Spade

Red Paragoomba
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Posted on 08-30-05 03:42 PM, in Floating Skulls Link
My Floatung Skulls don't float on the lava. I have sprite buyanwhatever (I hate that word) activated (for the jumpin Fireball nemies) but it still doesn't work (in original levels with the skulls it's not acitvated so it doesn't seem to matter...
Whats wrong?

And can I change the colors of the Blocks flying away after a switch palace? I put the red one where the yellow one was but there are yellow blocks flying away after that...
Spade

Red Paragoomba
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Posted on 08-31-05 08:39 PM, in Floating Skulls Link
OK, now the climbing-net-switch-side-thing doesn't work. It doesn't react on "punching" it. -.-
Spade

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Posted on 09-02-05 08:08 PM, in Floating Skulls Link
I saw that but I don't know what to do with the information "sprite 0x54". Do I have to search all sprites or can I insert that number somewhere to find it?
Spade

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Posted on 09-03-05 02:13 PM, in Floating Skulls Link
Damn, then I have to take out the door. This Tileset has the net itself but not that required sprite.
Then I have to ask this way:
Is it possible that the Blarrgs come up in front of the net and not behind it?
Spade

Red Paragoomba
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Posted on 09-12-05 07:30 PM, in Any DKC Hacks/Editors? Link
Are there any Donkey Kong Country 1/2/3 (i MUST have it for DKC2) Editors? If yes, any finished hacks, too?
Spade

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Posted on 09-12-05 07:57 PM, in unspecified? Link
It says it's the right rom but some paths or something aren't specified. Whats wrong?
Spade

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Posted on 09-13-05 05:02 PM, in unspecified? Link
I have no idea what you are talking about but...
huh?
There isn't even a ReadMe or a help-file...
Maybe someone can tell me what tool exactly I need. Maybe I downloaded an old one or something like that. O.o
Spade

Red Paragoomba
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Posted on 09-14-05 07:49 PM, in Mario World finished hack database Link
Can someone reupload the SMW + Series? (including -)
Maybe send me the .ips files if you have them:
sp.ade@gmx.de
Spade

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Posted on 09-14-05 07:54 PM, in unspecified (part2) Link
Pfah, just closing the other topic as if everything is clear now... anyway...

[Quote]Spade, there is not a readme indeed. Yoro was half right. The data is there, and can be found. It just hasn't been found. What's found has it's location listed in the file "PokéRoms.ini".[\Quote]

What do I have to change in there to make it work right?

Edit:
No quote function here? Geez...
Spade

Red Paragoomba
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Posted on 09-14-05 08:54 PM, in Castle Entrance in normal Level Link
Just look at the picture.
The Castle-Entrance Tile is invisible in the game, why? I don't really want to use it (you can't get there because of the Bullet Bill Launchers) but I need it for this Level's story (my hack is quite story-based O.o).



Edit:
Oh, I forgot:
The Message Block glitches as well. When I hit it the brown Blocks that smash on the floor (Iggy's Castle Original) appears in the middle of the screen. O.o


(edited by Spade on 09-14-05 12:03 PM)
Spade

Red Paragoomba
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Posted on 09-15-05 07:59 PM, in unspecified (part2) Link
OK, maybe I should specify it more...
At "Sounds it says: &H452580
I have no idea what to think about this... "thing". I'm quite new at this hacking stuff and I have fun with looking at how the game was built.
Spade

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Posted on 09-15-05 08:39 PM, in Castle Entrance in normal Level Link
I did the Castle with Map16pages and it's even better now (don't have to worry about seeing a half castle ^^). But I don't use Layer 3. Maybe the original Level used it, so where do I deactivate it?
Spade

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Posted on 09-18-05 03:13 PM, in ...And Now Golden Yoshi Presents...The SMW2+ Complete Version! Link
It doesn't work for me. I use "Super Mario World 2 - Yoshi's Island (U) (M3) (V1.0) [!].smc". Do I have to expand the rom? If yes, expand to what size?

And where can I get Eggvine? ^^
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