Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Jaspile
Pages: 1 2 3 4 5 6 7
User Post
Jaspile

Red Koopa
Level: 20

Posts: 1/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 03-17-04 08:40 PM, in Idea pool Link
you mean like a real mod of SMW, like counter-strike and half-life?
I think that would be the most innovative SMW hack
Jaspile

Red Koopa
Level: 20

Posts: 2/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 03-20-04 11:07 AM, in NEED this offset! Link
Instead of asking such questions, why don't you learn by yourself and with people's help how to find this kind of data, then you'll be able to edit nice things in your hack without having to ask anyone on the board, where your chances to find someone knowing your request are so poor...
Jaspile

Red Koopa
Level: 20

Posts: 3/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 04-07-04 04:06 PM, in The Next SMB3 Overhaul Link
This is great ! There must be an enourmous number of different gameplay possibilities!
Jaspile

Red Koopa
Level: 20

Posts: 4/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 04-26-04 08:01 PM, in What do you want? (Wanted SMB3 Data) Link
The sprite given by BoomBoom is at 0x6EA9. Thanks DD
(I put a flower instead of magic ball )
Jaspile

Red Koopa
Level: 20

Posts: 5/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 04-26-04 10:50 PM, in What do you want? (Wanted SMB3 Data) Link
About Boomboom; I'm not sure but I think that he only have a fireball HP data, because the other HP is, if I remember what DD told me, a sort of table with pretty much code which determined what was Boomboom's attitude... so to have more HP, you would have to add code
Jaspile

Red Koopa
Level: 20

Posts: 6/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 04-26-04 10:53 PM, in The Phantom Goal Card in Smb3 Link
Or try to change that with Smb3 Discombobulator (http://acmlm.overclocked.org), maybe it'll work...
but make a backup copy of your game before
Jaspile

Red Koopa
Level: 20

Posts: 7/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 04-29-04 09:10 PM, in OMB3 update... Link
omg... I inspired someone
I'm getting more motivated for my hack now!
But, to stay in the subject, I agree with all the people. Unless world 4 has been started before you released the world3 demo, that world must suck ; and if it doesn't, then prove it with some screenshots!!!
* JaSp loves screenies *
Jaspile

Red Koopa
Level: 20

Posts: 8/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-02-04 04:39 AM, in The Phantom Goal Card in Smb3 Link
When it crashed, does it reset the game ?
If it does, then I had this bug a few months ago... What I did is just re-make the level.
Anyway, I'm not sure about it, but I think that this sort of bug comes from a certain object/sprite (I.E. you can't put some water in ship levels or it crashes <-- this is just an example, I don't know if it's true or not...)
Jaspile

Red Koopa
Level: 20

Posts: 9/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-02-04 07:22 PM, in The Next SMB3 Overhaul Link
I think it'll be released when it's finished...
Jaspile

Red Koopa
Level: 20

Posts: 10/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-02-04 07:34 PM, in The Phantom Goal Card in Smb3 Link
Originally posted by Schwa
Second, did you say that YOU make levels from scratch? If so, I think it's pretty cool (since just about every Smb3 hacker just rearranges levels w/ Discombobulator, not makes new ones).

no, I didn't say that... Rearranging levels is amply appropriate to me
Jaspile

Red Koopa
Level: 20

Posts: 11/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-03-04 07:36 PM, in SMB3 Data Thread Link
That's a good idea, now com'on ppl and make some l33t h4x!
Jaspile

Red Koopa
Level: 20

Posts: 12/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-03-04 07:42 PM, in editing where locks are in smb3 Link
Originally posted by Kitten Yiffer
Originally posted by DahrkDaiz
And Lincolnsoft hasn't touched m3i for a while.
When I think on it there only have been two SMB3 editors. Lincolnsoft own and Acmlm's SMB3 editor.

Both are unfinished.

I saw a SMA4 editor in the works, but I wouldn't be surprised if that editor was on hold...


But this summer DD will create his own Lunar Magic-ish editor for Smb3, and he'll release it as soon as possible, he'll work on it everytime at his free time, and even when he'll be working! Won't you Daiz ?
Jaspile

Red Koopa
Level: 20

Posts: 13/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-06-04 03:04 AM, in The Next SMB3 Overhaul Link
Man, everything is possible for DahrkDaiz in ASM hacking!
Jaspile

Red Koopa
Level: 20

Posts: 14/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-10-04 01:04 AM, in The Next SMB3 Overhaul Link
You said they will be tile-based bosses, so, for example, it'll look like Kirby's famous tree boss ?
Jaspile

Red Koopa
Level: 20

Posts: 15/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-10-04 07:46 PM, in The Next SMB3 Overhaul Link
interesting....
Now I want to do the same!
Jaspile

Red Koopa
Level: 20

Posts: 16/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-11-04 12:00 AM, in The Next SMB3 Overhaul Link
anyway, if I try to do it, it wouldn't be to have the greatest hack of all time or to impress people, it would just be to train myself in asm hacking
Jaspile

Red Koopa
Level: 20

Posts: 17/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-17-04 07:57 PM, in Screenshots: Name that game! Link
With Paint shop pro you can give the picture its original form, but I think I don't know the game...


(edited by Jaspile on 05-18-04 11:04 AM)
Jaspile

Red Koopa
Level: 20

Posts: 18/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-21-04 01:04 AM, in Screenshots: Name that game! Link
#21 : Super Back to the Future 2 ?
Since it seems to be the only SNES game from these movies...
Jaspile

Red Koopa
Level: 20

Posts: 19/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-24-04 08:42 PM, in Working on a YI Editor Link
Oh yeah! An editor for Mario Paint !!!
I say Yoshi's Island too, since there's a lot of data found for this game...
Jaspile

Red Koopa
Level: 20

Posts: 20/133
EXP: 37467
For next: 4972

Since: 03-15-04
From: Paris, France

Since last post: 20 hours
Last activity: 11 hours
Posted on 05-28-04 12:25 AM, in what utilities do you use when hacking Link
Notepad/Wordpad
Calculator
Mario 3 Improvement
SMB3 Level Object TSA Editor
SMB3 Discombobulator
Hex Editor XVI32
YY-Chr
FCEUd
My brain (as long as I can )
Pages: 1 2 3 4 5 6 7
Acmlm's Board - I2 Archive - - Posts by Jaspile


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.013 seconds.