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Acmlm's Board - I2 Archive - - Posts by HyperLamer |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1774/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I get to be the guy that tells them what to do. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1775/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Thanks, that was the idea. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1776/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I'd use it too. Best idea would be if it were combined with a folder system in favourites, so you can put threads you want to keep handy in one folder, and threads you want to be notified about in another. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1777/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Yeah, that's exactly what I did. Windoze really didn't like it. I'll try that method, though... Hey, it kinda worked. Tried to copy it back from the CD, but I wasn't about to let that happen. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1778/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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I don't mind them. On the minus side, they're usually hard, but on the plus side, they're only an hour and a half long (though you can stay as long as you need), then you get to go home, plus they always come before big holidays. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1779/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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They use the same letter for L and R, but usually pronounce it as R. (Hence things like Engrish.)Originally posted by FFDude ...Is that you, dad? My dad is totally paranoid that the Japanese are planning to attack, and that video games have something to do with it. He hates fun and never forgives anyone for anything. World War 2 is the whole reason he even thinks this way. I mean jeez, it was like 60 years ago! Everyone involved in that is probably dead (or at least too old to start a war) by now. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1780/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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They're called *gasp* TV Out cards. Some video cards can do it. If you live in the US (or have a friend who does, that you can get it sent to), NewEgg probably has one. | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1781/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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17.28 years (added that myself ), or 6309 days, 0 hours, 25 minutes and 32 seconds, or 545099132 seconds or 9084985 minutes or 151416 hours. Now, if this clock is accurate, I'll die at... OMG *dies* ...Oops, didn't carry the two. (edited by HyperHacker on 10-16-04 11:33 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1782/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Like I need a website to tell me that I'm insane. But what the hell. Hehe, I chuckled a bit, but I didn't really laugh... BTW I couldn't even see the link. Red-on-red. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1783/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Not the animal kind, anyway. Originally posted by Kitten Yiffer I suppose you could do that, but you'd still have rather stubby fingers... |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1784/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Mine was suggesting a name for an RPG that I don't think was ever released.
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1785/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Er, we're only at 1072 so far. Maybe this code would be better, place it in the function that prints user IDs: if($userid==1337) { echo("< } else { echo($userid) } |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1786/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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OMG cannibal layout. Hehe, the irony is just too delicious. Anyway, I seem to have a small problem with this layout. See Shippo (the fox) over there? He's an EXP bar in a < [edit] Whoops, had a line break in a URL. (edited by HyperHacker on 10-17-04 12:07 AM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1787/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Plain Mozilla, actually. How could you tell, the non-ugly table borders? Speaking of which, someone get the thread out of this table already! Hell, I'll do it. I hope. There, I R teh hero, I think. Now somebody post so we can actually see if it worked. (edited by Jizuko on 10-29-04 08:15 AM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1788/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Look to your left, you should see a fox jumping toward a 1up. Click somewhere around him and drag your mouse across him. When I do it, it automatically scrolls to the bottom of the page. Kitten Yiffer's layout does this too. For a while it bugged the hell out of me, but I think I found what causes it: dragging over a < [edit] It seems to work well if I click near the end of the word '1up' up there (not the graphic, the text in the post) and drag down/left across him. (edited by HyperHacker on 10-17-04 01:53 AM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1789/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Not every game uses a different one. A mapper is basically a memory bank controller, for accessing more memory than the NES can access directly. (IIRC, cartridge ROM is mapped somewhere at like 8000-FFFF, this only gives you 32K. A bigger ROM needs to use a memory bank contoller to swap in different parts of the data to those addresses. Say it's set to bank 3, that means when it tries to access $8123 it really gets $8123+($8000x3).) It also controls things like mirroring, saved games, etc. Many games use the same chips, in particular most of Nintendo's, but then there's a lot of third-party and even moreso pirate games that have come up with their own crazy concotions, each of which needs to be emulated a different way. (Sorry if I'm wrong about any of this, I'm not really an NES expert. ) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1790/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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If you tried to help instead of spamming, you'd know that both I and d4s do, and OK Impala has one with battle courses edited. (I linked to the profiles since I dunno where you'd find them. Mine's on zophar.net and my currently dead site, tho. ) About each of them: Mine is just re-done tracks. They're really long and hard. d4s's is an awesome graphics hack. The tracks have been changed a bit, but kept the same shape. OK Impala's just has cool new battle courses. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1791/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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You too? I did this a while ago, but I didn't really want to post the results until I'd actually found something useful. (Nor release the program until the colours actually worked. ) May as well, though: The numbers in brackets after GFX are the colour depth and width. 108A40: Big Font (doesn't include unused chars; jumps from W-Y etc), various GFX (mostly 16/16) 114750: Various GFX (mostly 32/16) 12A7E0: More GFX, including BETA YOSHI EGGS! (32/16) 132C60: More GFX (32/16) 134D20: Still more GFX, including big weird balls (32/32) 13B910: More GFX (32/32) 13B910: More GFX (16/32) 145E90: More GFX (16/32) 1521D0: Guess what? (16/32) 160670: Still more (16/32) 165A50: Even more (including a red thing with a question mark ) (16/32) 166C60: Yes, More GFX! (Mostly textures) (16/32) 16D870: How many GFX are there in this game? (Peach's face?) (16/32) 180BB0: Still GFX (mostly textures) (32/32) 188440: Yeah, more GFX (none of which I recognize - fireballs?) (16/32) 1B9CC0: Just when you thought there couldn't be more GFX... (32/32) 1C4230: Did Nintendo just dump all their GFX into here or what? (Koopa shell pic ) (16/32) 1D8130: Why, more GFX of course! (Smiley faces O_o) (16/32) 1E51F0: Yes, we have more graphics, we have more graphics today (16/32) 1E7EE0: Graphics again, but I don't recognize them... (16/32) 1F2200: More unfamilliar GFX, Coins, ! boxes, Goombas etc (16/32) 201410: Did I mention GFX? (Power meters, trees, doors, stars from doors) (16/32) 26A3A0: ??? 26F420: ??? 2708C0: Super Mario 64/Game Over backgrounds (16/80) 2A65B0: Yes, more GFX (including Mario's head from the front, and outlined from the side) (16/64) 2AC6B0: Wow, more GFX! (clouds/water?) (16/32) 2B8F10: BGs? (16/32) 2C73D0: You'd never guess... More GFX! (16/32) 2D0040: GFX! (Lava?) (16/32) 2D64F0: MORE GFX! (Sky textures) (16/32) 2E7880: OMG! More GFX! (Parts of a picture?) (16/32) 2F14E0: Is this game just all graphics? (16/32) 2FB1B0: So many GFX, so little ROM (similar to 2E7880) (16/32) 301CD0: Even more GFX, which I don't recognize (16/32) 30CEC0: Would you believe more GFX? (16/32) 31E1D0: Still more GFX (textures) (16/32) 326E40: Textures from haunted house, same weird yellow ring as in Mario Kart (16/32) 32D070: More GFX (bars, wall, etc) (16/32) 334B30: Textures (16/64) 33D710: All sorts of beta-looking GFX/Textures (16/32) 341140: Imagine that! More GFX! (16/32) 347A50: Textures from level 6 (16/32) 34E760: More GFX (16/32) 351960: GFX I don't remember (smiley face) (16/32) 357350: Yes, more GFX! (16/32) 35ED10: GFX. Amazing, ain't it? (16/32) 365980: HOLY CRAP! MORE GFX! (16/64) 36F530: Return of the GFX! (Beta flower!) (16/32) 371C40: Huge GFX file, mostly garbage (16/32) 383950: Another huge, mostly garbage GFX file (16/32) 396340: Giant GFX file (all castle textures/GFX, including paintings, plus a lot of garbage) (16/64) 3D0DC0: How many more GFX can there be? (Level 6 textures, lots of garbage) (16/32) 3E76B0: STILL MORE GFX! (16/32) 3FC2B0: Is there any GFX not in this game? (16/32) 405FB0: Even more GFX! (16/32) 40ED70: Are there any non-GFX files in here? (16/32) 41A760: Well I'll be damned, more GFX! (16/32) 4246D0: Look ma, more GFX! (16/32) 437870: WTF, still more GFX! (16/32) 44ABC0: Yes, more GFX! (Fence, pic of Peach, Peach's signature) (16/64) 454E00: Holy cow, more GFX! (16/32) 45C600: MORE FUCKING GFX! (16/32) 4614D0: Amazing! More GFX! (16/32) 46B090: NOT GFX!!!!! (Can't tell just what it is, though...) 46C3A0: GFX! Bet you never saw that coming! (16/32) 4784A0: Would you believe it? More GFX! (16/32) 48D930: Surprise! More GFX! (Pic of Bowser's head in circle? ) (16/32) 496090: More GFX, of some sort... (16/32) 49E710: This must be the last of the GFX! (Ending pic) (16/80) 4AC570: SOMETHING OTHER THAN GFX! 4AF930: GFX! Why, what did you expect? (16/32) 4B80D0: You guessed right, GFX! (16/32) 4BEC30: Even more GFX (16/32) 4C2920: I think this is GFX... (16/32) 4C4320: So... Many... GFX... (16/32) 4CDBD0: Looks like more GFX 4CEC00: Weird GFX (16/32) 4D1910: Some GFX (16/32) If you scan the game's RAM for 'MIO0' you'll notice that each level loads some compressed files, usually 2 but sometimes only one (such as the wing cap level). I found that levels 1 and 2 both load the same file, which indicates that level data is NOT compressed. Towards the end of the ROM is a FRICKIN HUGE data block, but when I corrupted a big chunk of it and played most levels, nothing seemed to change. I had the sound off, so it could be related to that, but it's a LOT of data. Must be like a meg or so. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1792/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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*drool* You can do X/Y flips, but you'd have to do some TSA re-arrangement for it to look right. I dunno how he intends to do sideways, though. This'd be so cool... I'd do it if he wasn't. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 1793/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Nothing went wrong? What, was it supposed to drop out of the sky and land in the middle of a city? I somehow doubt it. |
Acmlm's Board - I2 Archive - - Posts by HyperLamer |