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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by HyperLamer
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User Post
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1308/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 06:02 AM, in Admins help me!!! Link
I simply saved a page from the board, which I edit. It has some other empty posts in it (and my old layouts), so it all appears pretty much the same as on the board. (The only problem is I need to download the CSS too. Links don't become bold on hover in the test page, but they do on the board. Is there a way to make them not do that? It's way annoying.)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1309/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 06:05 AM, in WTF edit feature (layout) Link
AAAAAHHHHHHH! Your font colour! Light pink on slightly darker pink. It burns!
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1310/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 06:18 AM, in LT 3 Link
Originally posted by Xkeeper
Technically it's easy to create any forum you wantasda;, even if you're not an admin.

(Sorry, my keyboard holder fell and I'm not bothering to fix it (yet I'm typing this, go figure)

http://board.acmlm.org/forum.php?id=anya

w00t

That still works?
Bah, who needs a forum anyway?
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1311/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 06:22 AM, in Animé Conventions Rule. Link
Jeez, don't scare me like that! You left the 'h' off the front.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1312/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 06:24 AM, in LT 3 Link
But what's the point when you can just memorize thread IDs?
Originally posted by Ranko
Inu-trash-a

WHAT did you just say? Ohhh, that's it...
YOU'RE BANNED!
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1313/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 07:04 AM, in Working on a YI Editor Link
That's looking pretty good. One thing I'd like to point out, though: Debug.Print
BTW: MsgBox > MessageBox.Show.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1314/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 07:08 AM, in SMW Bermuda Triangle Edition! Link
*Sigh* Yet another "Challenge Hack". Even worse, it's glitchy!
BTW: BMP sucks. Use JPG or PNG for screenshots.

Though I do like the idea of having ghosts in the sky.


(edited by HyperHacker on 07-27-04 10:08 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1315/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 07:13 AM, in Ripped Backgrounds- M16-7K related Link
Awesome, especially Yoshi's Lake. They look 3D and stuff. All I see for Volcano is black, though.
Originally posted by Keikonium
*fish name* Tank

Tuna. They pwn, and a bonus for alliteration.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1316/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 07:20 AM, in Question about SMAS+SMW version 1.0 Link
If the ROM is 513K, it'll work. If it's 512, you need to open it in a hex editor (Hex Workshop, preferrably) and add 512 (200 in hex) bytes to the beginning of the file.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1317/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 07:21 AM, in My most recent work ^__^ [Screenshot] Link
Error: Freewebs sucks.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1318/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 07:37 AM, in Bizzare Game Logic Link
Originally posted by Colleen
Because he's a GUY.

More like because she's a girl.
I saw the funniest comic regarding some of that a while ago. Villian school or something. To put it simply, if the hero can only jump a pit 4 blocks wide and the villian's 50 times his size and could easily step over it, why not *gasp* make a pit 5 blocks wide? Or if he can only jump 3 blocks high, make a wall 4 blocks high? Even better, make one that covers the entire screen. And no, you don't need to leave powerups sitting after the hard parts!

There's also the matter of Bowser's random sizes. In SMB, he's twice Mario's size. In Mario 64, he's 10 times as big. In a lot of other games they're the same size?

But most significantly, in most RPGs: Why do people just wait for the enemy? "Alright, I just attacked him. He has 4 HP left. Now I'll just wait here and let him use an incredibly powerful attack that'll probably kill me, and then if I survive I'll finish killing him."
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1319/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 07:58 AM, in How do you like your RPGs? Link
I have no idea what you mean. Like I said I'm planning to make the max level 200, so he'll be close to that. (I don't wanna spoil a lot of the plot, though. ) Also, that reminds me...
"Soandso ignored orders!" - One message you won't be seeing in this game, at least not when using anything you've raised. (No fair borrowing something 60 levels higher than everything around you by trading, though. )
Originally posted by Squash Monster
It's annoying to someone who doesn't like leveling up, like me, if it's needed to get by an area.

There will be some leveling up involved, but not a whole lot. Nothing says boring like having to spend 6 hours leveling up after every hour of gameplay. I'll be concentrating more on strategy. (In fact, I've been thinking of redoing the whole battle engine, if the GBC can handle it...)


I like the changes you mention. Also, please make sure to make heavy useage of interesting dual-type pokemon (Gold/silver had plenty, like Whooper, Skarmory, Xatu, and the like), and of varying typed moves and pokemon in general.

Ugh. That's what makes R/S and even moreso colluseum so annoying. You can never predict what'll happen when you attack, but it's a good bet the effect will be little to none. Combinations like Water and Ground, Electric and Rock, Dark and Steel, it's so confusing. Not to mention, it's rarely safe to use an attack of the enemy's element, thanks to abilities like Water Absorb.

A lot of the moves/items that are practically useless like Guard Spec will be either removed or boosted to where it's actually worth using them. The biggest thing, though, is preventing the AI from being incredibly cheap. Pok


(edited by HyperHacker on 07-27-04 11:00 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1320/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 08:06 AM, in The unlimited lives trick Link
Easier way to rack up lives in SMW: Go to one of the Forest Of Illusion levels, I think #1. (I'm sure the rest of the trick will describe it well enough. ) Beat it, then come back in. Hit the midway point, just beyond it is a changing translucent block. Hit it when it shows a cape, and you'll get a star. Grab the star and run, killing everything, you'll get buttloads of lives. (Try to kill the Wigglers, you get 2ups.) Once you're done, hit Start+Select to leave.

There's also a place in Super Mario Advance where you can simply let shyguys come out of a vase and fall to their doom. I forget how it goes, though. (Do shells bounce off walls in that game, or die like in the original?)


(edited by HyperHacker on 07-27-04 11:11 PM)
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1321/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 08:09 AM, in SMB: hidden levels Link
They're glitch levels; the level loader code just reads non-level data from the ROM. They tend to look like real levels because SMB's level format is pretty odd. (Nintendo had to fit that entire game in 32,768 bytes; no way were they going to leave in unused stuff. ) SMB DX has most of the Lost Levels' worlds 9-D hidden in it, though.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1322/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 08:13 AM, in Can you beat this? Link
I was about to point that out myself. Oh and YD, I want that font.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1323/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 08:17 AM, in Those e-Reader levels. Some screenshots (and thus, minor spoilers?). Link
Originally posted by Fyxe
Block Inserter and even BMF's wonderful ASM work pales in comparison to some of this.

Yeah, really fair. They have the source code.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1324/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-28-04 08:24 AM, in Flash carts Link
Well given the hardware changes, I doubt you can do that... Anyway, I'm assuming it's US, S&H and taxes aren't mentioned. Lucky me though, I can order by mail or phone, so I can just call and ask.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1325/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-29-04 05:58 AM, in The irony is just so delicious. Link
So guess what I found today? An R-Rated movie on TV.






...On the Family chanel. XD
So post other ironic things you've seen lately.
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1327/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-29-04 06:14 AM, in Bizzare Game Logic Link
That's another thing. What the heck is the year '20X5'? Is that like every 10 years from 2005 to 2095?
HyperLamer
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people

Sesshomaru
Tamaranian

Level: 118

Posts: 1328/8210
EXP: 18171887
For next: 211027

Since: 03-15-04
From: Canada, w00t!
LOL FAD

Since last post: 2 hours
Last activity: 2 hours
Posted on 07-29-04 06:50 AM, in *Sigh* (Rant about new games) Link
Remember when games were simple? You press A to jump, B to run or shoot, jump over the enemies, and get to the end. Level 1 was so easy you could beat it in your sleep, but the game would get harder, until the last level which you would almost certainly not beat on your first attempt. That's how video games should be, but unfortunately, that doesn't seem to be the case as much anymore. I've bought a few new games recently, and each time I've been more and more disappointed.

Pok


(edited by HyperHacker on 07-28-04 09:55 PM)
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Acmlm's Board - I2 Archive - - Posts by HyperLamer


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