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Acmlm's Board - I2 Archive - - Posts by HyperLamer |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3940/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Parasyte Ah yes, forgot about that. It's pretty good (and quite accurate) but I really don't like the interface... |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3941/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Heh, I forgot about that. But I really don't remember it looking so round. | ||||||||||||||||||||||||||||||||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3942/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by Master M You should wait until you've done them before posting the thread. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3943/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Why do you people care if it's locked or not? Anyway that looks really cool. One suggestion: turn off auto-spacing in LM for that text box, it looks ugly with the huge spaces. Oh, and missing a turtle doesn't kill you does it? You should line the bottom with exit blocks to take you back to the start or something like that instead. (edited by HyperHacker on 03-27-05 10:10 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3944/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Nice, but you should make sure to test everything in the original game after you do all this. Moving subroutines can have nasty effects. Also, to clarify: LM supports ExLoROM. DW:TLC was ExHiROM, which LM won't do (except Fu's own debugging version ). Why he did that, I'm not sure, but the point is that whether DW:TLC works doesn't indicate whether other expanded ROMs will. Hey, if LM can move everything to different banks like that, couldn't a similar routine be used to move everything to FastROM? It'd get rid of some of the slowdown problems. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3945/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Heh, I thought I remembered something about having to use the higher bits of the colour, but I figured that was for converting to RGB. But then I never really worked with SNES either; Gameboy Colour just also happens to use 15-bit RGB. (edited by HyperHacker on 03-27-05 10:20 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3946/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Author codes? Why not just use their names? Is "somethingcool-0-Mr1337Hax0r.png' really that hard to remember? Also, Kei, you should mark which affect the status bar somehow. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3947/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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It's old, but yes, it does look pretty damn cool. I love the clear section of the disc drive and the lights. | ||||||||||||||||||||||||||||||||||||||||||||||||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3948/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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The name is 'Super Mario Series'. I would think that could mean both game series and TV series, as long as Mario's in it. | ||||||||||||||||||||||||||||||||||||||||||||||||
(restricted) (restricted) |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3951/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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...Unless you placed it above a hole. I assume it'd just fall, so it could be a trap! |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3952/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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That doesn't convert everything, though, just chunks of the original code. |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3953/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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Spawning fireballs. How do you do it? All this is doing is setting X to one and playing fireball sounds: |
LDX #1 LDA $1714 ;Check fireball 1 BEQ fireball DEX LDA $1713 ;Check 2 BNE end fireball: LDY #$20 STY $C100 ;Unused LDA #5 STA $1713,X ;Enable fireball LDA $96 STA $171D,X ;Y pos (low) LDA $97 ;CLC ;ADC $C100 STA $1731,X ;Y pos (high) LDA $94 STA $173B,X ;X pos (low) LDA $95 STA $1727,X ;X pos (high) STZ $1745,X ;Y speed LDA #6 STA $174F,X ;X speed ;LDA #6 STA $1DFC ;Sound
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3954/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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Originally posted by Rydain Amen. Cats are high-friendliness, low-maintenance. You just have to feed them and change the box. Dogs need to be walked, let in and out, jump on you, bark at everything, and just take up more space in general.
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3955/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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1 is garbage, 2 looks like a sword, and 3 is a ? block. |
And you have a lot of PMs.
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3956/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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Sugar actually doesn't hurt your teeth, it just feeds plaque that does. |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3957/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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A block Mario can stand on for a few seconds? Not that I know of, mainly due to timer-related difficulties. (IE resetting the timer when Mario leaves the block.) |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3958/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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I was wondering when someone would mention that. |
HyperLamer |
<||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3959/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours
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Well, I found the game's fireball subroutine - $FEA8 (called from $D0AA when you shoot), but there's a bit of a problem. You have to JSR to it, which isn't exactly possible outside of bank 00. Anyone know how I can use it? Hopefully I can stick a small chunk of code in the bank to handle it, but maybe someone knows a better way... |
Also anyone know how to move the sprite layer? I've got a level set up where Mario stays still and layer 2 moves; problem is, the sprites don't move with it because Mario's technically still in the same place. [edit] Could you do 'JSR $1234' to jump to whatever address $1234 points to? I know some other instructions can do it... Also is it necessary to use JSL when calling code in RAM from bank 0? (edited by HyperHacker on 03-28-05 06:05 PM) (edited by HyperHacker on 03-28-05 06:13 PM) |
Acmlm's Board - I2 Archive - - Posts by HyperLamer |