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Acmlm's Board - I2 Archive - - Posts by Smallhacker |
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Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1982/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Like GY said: Calm down. Nobody has done anything wrong (well, except for peter, calling the thread stupid, but that shouldn't be something to scream about). Take it easy. Calm down. |
(edited by Smallhacker on 08-12-05 08:08 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1983/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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This thread doesn't really fit here anymore. |
"After nine years... Do you know what I've realized? Locking is bliss..." (restricted) |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1985/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Not bad. I suggest using another font for the title, though, since the regular one looks... well... too regular... |
(edited by Smallhacker on 08-12-05 08:35 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1986/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by Super_Mario_world_Freak Please tell us how, then.
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1987/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Okay. If we should start a wiki, the first step would be to form the group which creates the Wiki and starts filling it with information. Anybody interested? |
...I'm in...
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1988/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by BigMattrizzle Go here. It shows how LM's options variable in the registry works. Change bit "L" (which is shown as unknown, but explained by Fu in the post after it).
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1989/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Bio: Read here. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1990/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Reloc is only used for Jumps and Jump to Subroutines that jumps to a location within the block code, so that BT can change those addresses to the real address in the rom. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1991/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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As far as I know, BMF is still working on it. |
Link to the latest demo Edit: The only sign of progress I can find (edited by Smallhacker on 08-13-05 02:51 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1992/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Well, better than posting a new thread anyway. However, sending a PM would have been better. |
You have to copy the link address, and paste it in a new window. Using "Save target as" should work as well. "Were you listening to me, or were you locking the thread in the red dress?"
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1993/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by Kyouji Craw Wrong. He's right... Half right, at least. It doesn't fade out if the Goal Point Question Sphere is placed in a vertical level.
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1994/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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If you send me the rom and tell me which tiles to use, I can fix the Small Mario problem for you. |
(restricted) |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1996/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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"?" doesn't tell us anything. What exactly didn't you understand? |
Also, that description should be pretty easy to understand...
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1997/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by deuce mott Uh... It's a factory... Which is mechanical... It's that simple... Originally posted by deuce mott No, this thread is for picking favourite level types. Read the thread name!
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1998/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by Keikonium That won't help. That would require that each of the bosses are in a different overworld level. An idea would be to make a custom block before the door to the boss which, when passed, loads screen exit data into an unused spot in RAM. Once inside the boss room, a hacked in routine would modify the screen exit with the given data. When the boss is beaten, it would check if it's in the special "Meet all bosses" level. If it is, it would write 05 to 7E0071 (Teleport the player to where the current screen exit leads) and set a value in Ram saying that this boss has been beaten. If it's not in that special level, it would go to the fadeout rountine and end the level like normal. In the "Choose a boss" room, there would be a barrier or something which would be solid until all of the bosses are beaten. The hardest thing would probably be to find the JSR/JSL opcode which jumps to the fade out code. (edited by Smallhacker on 08-17-05 06:38 AM) (restricted) |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 2000/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Calm down both of you. I have a feeling that if this thread is left opened, it would only be bad. |
"Unfortunally, no one can be told why the thread was locked. You have to see it for yourself." Hooray. I wasted my 2000th post on locking a thread. Yay. |
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Acmlm's Board - I2 Archive - - Posts by Smallhacker |