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Acmlm's Board - I2 Archive - - Posts by Smallhacker |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1921/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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1) Insert the two blocks from blocktool that's solid/passable depending on the On/Off switch 2) Use the extended animation frames window to make graphics which changes depending on the On/Off switch. 3) Make the inserted blocks use the special graphics 4) Build the level |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1922/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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A barber cuts the hair of everyone who doesn't cut their own hair. Who cuts the hair of the barber? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1923/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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The ExGFX file has to be exactly 4kb (128 SNES 4bpp tiles). Not more, not less. If you can't make the tiles fit within one file, you have to use two or more. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1924/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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I looked through the rom and couldn't find something which looked like any part of the enemy names ending in normal tilemap format. It probably uses MAP16 tile format or something. Also, here's data accessed when the screen faded from black to the first page of the enemy names ending: 000A16 000A4D (56) 001313 001321 (15) 003158 0031A7 (80) 003250 0032DB (140) 003318 00332F (24) 003674 00369D (42) 0281BB 0281FA (64) 02B93B 02B98B (81) 046231 047551 (4897) 050910 051347 (2616) 051AE8 052373 (2188) 053BE4 05437F (1948) 062C29 062C3D (21) 06320D 0632A5 (153) 066C82 066F7F (766) 068980 06898F (16) 068AB0 068ACF (32) 069BC8 069D3F (376) 06B0F8 06B101 (10) 06B15C 06B179 (30) 06F300 06FCD9 (2522) (Start address, End address, Amount of bytes in dec) Note that everything with less than 10 bytes has been filtered away. |
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(restricted)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1926/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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In order to change the length of the "LUIGI" counter (for those who uses my status bar editor), change 11CE to the length in tiles minus 1. |
E933 - Tile to use for stomped goomba. (edited by Smallhacker on 08-03-05 05:20 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1927/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by LegionOriginally posted by Smallhacker If another barber cuts the barber's hair, then he doesn't cut his own hair, which means that he must cut his own hair, so that's not the right answer.
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1928/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by Danielle According to the rule. "A barber cuts the hair of everyone who doesn't cut their own hair." (edited by Smallhacker on 08-03-05 05:07 AM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1929/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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The squished Goomba uses a part of the wing. The wing was originally 8x16 pixels large, but they changed it to 16x16 and overwrote the squished Goomba graphics. (I have to find the byte which changes which tile to use sometime) |
(edited by Smallhacker on 08-03-05 03:26 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1930/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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After a lot of searching and programming a special corrupter analyzing data generated by Geiger's snes9x debugger (not to mention a lot of luck), I managed to find the byte. It's at E933. By changing this byte, you can move the tile anywhere on the two first sprite pages in memory (usually 00 and 01). |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1931/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Change the Layer 2 events. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1932/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Link to overworld tutorial |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1933/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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*The clueless looking Smallhacker enters the room, followed by a small gray droid. After asking the droid where the heck he was, he walks up to a podium only to accidently tip it over* |
"Sorry. I-I'll pay for that..." *Smallhacker walks up to what he belives is the next podium (which actually is a garbage can turned upside down)* "Smallhacker is ready to do... whatever you're doing in here..." (edited by Smallhacker on 08-03-05 06:01 PM)
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1934/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Spoiler: Baby 1, Baby 2, Adult --- None --- None Adult --- Baby 1, Baby 2 --- None Adult --- None --- Baby 1, Baby 2 Adult --- Baby 1 --- Baby 2 Baby 1, Adult --- None --- Baby 2 Baby 1 --- Adult --- Baby 2 Baby 1 --- None --- Baby 2, Adult Baby 1 --- Baby 2 --- Adult Baby 1, Baby 2 --- None --- Adult None --- Baby 1, Baby 2 --- Adult None --- None --- Baby 1, Baby 2, Adult
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1935/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Originally posted by The Crimson Chin
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1936/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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"SMLHAXR" |
"CTALTDEL" "SMW4EVA" "3141592" (restricted) |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1938/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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I have got an annoying neighbour. He's not evil or anything, but he's so curious and wants to know everything that's going on. He's also retired, which appearently makes him bored and therefore, even more curious. Three or four times a day, he takes a trip on his bike around the town. He seems to have a schedule or something to know when to take those trips. I'm not joking, but you can set your clock with pretty good (a few minutes) accuracy just by watching him leave. Also, his wardrobe seems to be empty. Some days, he've got a yellow shirt and blue pants. Some days, he have got a blue shirt and yellow pants. Some days, he combines the two. Blue shirt and blue pants / Yellow shirt and yellow pants. If it rains, it doesn't stop him from taking the bike downtown. Therefore, he looks like a tent on wheels those days. |
He's always trying to talk to someone whenever it's possible, just to try to find out if something's going on. Sometimes, he fixes some extememly unimportant things with his bike and makes it super slow, just so he can start talking with anyone who walks by. The same thing with his car (which he only uses on sundays). After driving it into his garage, he takes out a small napkin and wipes off some dust, hoping that someone else will come so that he can have a look if they bought something or get a conversation. When he heard that someone was moving in to the neighbourhood, he found out the person's name and looked it up in the phonebook, just so he could see what he worked with. My mom was in the neighbourhood's committee for a while, and our dear neighbour knew this. Therefore, he tried to "pump" out information from her (and even from my dad as well, even though he didn't have anything to do with it). Whenever he saw in the newspaper that someone in the neighbourhood was selling their house, he askes my mom and dad if they knew who the seller was, and if he or she had finacial problems and didn't pay his/her bills. A few years ago, sweden's minister of forheign affairs, Anna Lindh, was stabbed down in a clothing shop. During the following night, she died. Therefore, our neighbourhood only had our flag raised to half of the pole to honor her. And still, our neighbour couldn't resist asking my dad if anyone in the neighbourhood had died, even though he knew that Anna Lindh had been murded. Dear mr. neighbour. Die.
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1939/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Bio: Write a program which converts a wav file to a midi file, and then suggest it again. |
Smallhacker |
Green Birdo SMW Hacking Moderator Level: 68 Posts: 1940/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours
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Go to LMs OW editor. Overworld > Extra Options. |
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Acmlm's Board - I2 Archive - - Posts by Smallhacker |