Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Smallhacker
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113
User Post
(restricted)
(restricted)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1723/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-16-05 08:37 PM, in Acmlm's Board Adventures Link
Ok. Here's #12.

Link

Edit: By the way. Would a mod mind renaming this thread to "Acmlm's Board Adventures"`?


(edited by Smallhacker on 06-16-05 11:41 AM)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1724/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-17-05 01:55 AM, in Least difficult Mario game? Link
Donkey Kong
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1725/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-17-05 12:43 PM, in Changing Fire Mario's Fire Link
It would appear in front of Mario and fall towards the ground. When it touches the ground, it will... (Drumroll) Do nothing!
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1726/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-17-05 06:08 PM, in Changing Fire Mario's Fire Link
It would land.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1727/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-17-05 06:27 PM, in What language are you speaking? Link
Swedish: Language cop. Gets annoyed every time somebody says something wrong.
English: Well, more than decent, I guess.
German: A bit, but far from enough to survive.
(restricted)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1729/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-17-05 10:24 PM, in Kicking Koopa Shell Link
Are you talking about the subroutine location?
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1730/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-17-05 10:45 PM, in CUSTOM REVEAL PATHS Link
How to apply a patch: (Change the original version into the modified one)
1) Make a copy of the original, unchanged SMW rom and rename it to whatever the hack is called.
2) Open LIPS and choose "Apply IPS Patch".
3) Choose the IPS file to open.
4) Select the copy you just made.

How to create a patch: (So that you can share the hack with others)
1) Make the hack.
2) Open LIPS and choose "Create IPS Patch".
3) Choose the original, unchanged version of SMW.
4) Next, choose your hacked rom.
5) Finally, choose a name for the IPS file.


(edited by Smallhacker on 06-17-05 01:45 PM)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1731/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-17-05 10:47 PM, in Looking for SM64 images Link
Toy Box (is that the official name?) is those wierd boxes in Shifting Sand Land which walks/rolls/whatever on the narrow paths over the quicksand.

*Changes thread title to a slightly more descriptive one*


(edited by Smallhacker on 06-17-05 01:52 PM)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1732/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 12:02 AM, in How do I... Link
Here's how to do it. When you've placed a level dot on the map, click on it and then on the button in the toolbar with the yellow level dot. A window should appear where you can change stuff. It should pretty self explaining.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1733/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 12:53 AM, in Kicking Koopa Shell Link
I have absolutely no idea what you're asking for. Can you describe it a bit better?


(edited by Smallhacker on 06-17-05 03:53 PM)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1734/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 01:07 AM, in Kicking Koopa Shell Link
I'm pretty sure that fireballs aren't (what Lunar Magic calls) a sprite. Fireballs are their own categoty, like Mario. Therefore, it's not as easy as changing byte or two. You have to edit the fireball code to generate a sprite instead of a fireball.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1735/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 01:19 AM, in Reznor Battle Palette Link
I made a quick* search and got this:
356C Renzor's platform palette
3554 Renzor palette

*) Quick = Just searched without verifying that the addresses are correct.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1736/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 02:01 AM, in Kicking Koopa Shell Link
Originally posted by Clockworkz
(which I can't remember; can someone tell me what it is again?)


Look at the very first post in the ROM Address thread.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1737/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 02:51 AM, in Looking for SM64 images Link
I had nothing better to do, so I opened up Project64...

Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1738/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 05:40 AM, in HDMA backgraounds? Link
Link
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1739/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 07:07 PM, in Questions and Answers for newbies! Link
How to create a Renzor battle: Go to a new level. Enter sprite mode. Click on Edit>Insert Manual. Enter A9 into the first textbox and press OK. Click on Mario's head in the toolbar and choose #09 in the topmost dropdown menu. The entire level should turn red and say "Cannot Render: This is a boss battle level!". Save. There you go.

Use sprites from other levels: Click on the poisonous mushroom in the toolbar. Choose which sprite set to use in the 2nd dropdown menu. Note that certain enemies can't be used together with certain others without looking wierd.


(edited by Smallhacker on 06-18-05 10:07 AM)
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1740/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 06-18-05 07:32 PM, in Questions and Answers for newbies! Link
Can you be a bit more specific?
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113
Acmlm's Board - I2 Archive - - Posts by Smallhacker


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.033 seconds.