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| Acmlm's Board - I2 Archive - - Posts by Smallhacker |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1362/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Add this to your "What we have decoded" list: Status Bar editing (Very, very soon) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1363/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| This program was supposed to be released one or two days after the enemy names exporter/importer, but it was delayed due to me being sick for 8 days. Anyway... Here it is... This program allows you to edit the static tiles (the tiles that never changes) and the counters (the tiles that do change). The program can edit the static tiles without any limits (however, it can't add tiles outside the original status bar) and move and hide (or show) the counters. Important note: There are three counters that cannot be moved or hidden, due to harcoding and such: Score Small bonus stars (Normally gets overwritten by the real bonus star counter) Item reserve (The sprite itself) Also, please note that tiles on the bottom row of the status bar will get cut off. (Only the top 6 pixels of the tiles will be shown until something Layer 3 related, like using a message box, happens) Anyway... Less speaking, more downloading. Go here and click on SMWSBE.zip. Report bugs. ![]() Edit: Program replaced by version 1.1. Please redownload. (edited by Smallhacker on 03-12-05 01:04 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1364/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Either all of my clocks are wrong, or the board time is wrong by 13 minutes. Is it just me? | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1365/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| ---------------------------------------------------------- UPDATE: New version aviable at the same address which fixes the timer problem mentioned by BigMattrizzle. Please redownload. In order to fix the problem in the rom, just open the rom in the new version and save. Moving the counter is not neccesary. ---------------------------------------------------------- Thanks for the feedback! Pikachu025: I will look into the possibilities of shorting down the Luigi counter. I can't promise anything, though. BigMattrizzle (Coins): Wierd. It shows both digits to me. Are you sure that: * You haven't got any counters which uses the same location? * The palette of the tiles on which the counters are drawn is correct? BigMattrizzle (Timer): Oops. I missed that. Thank you for reporting this. I'll see if I can fix that problem. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1366/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| How about giving us a chance to download it too? Hint: Do NOT post a link to a Rom. Post a link to a patch. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1367/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| {{Simplification mode: On}} ASM is the SNES's programming language. (edited by Smallhacker on 03-12-05 02:24 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1368/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Hooray. We've got 1337 non-banned members on the board. (End of spam) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1369/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| If that is the only code in the block, then the offset to be entered in blocktool should be 0. For example, if you want it to be activated when touched from below, set all of the offsets to -1, except for the below offset, which should be set to 0. (edited by Smallhacker on 03-12-05 05:49 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1370/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Xkeeper: I'm planning on adding a Preview thingie to help making sure that the palettes are correct. It was accually supposed to be in the first version, but I got sick and forgot about it. BigMattrizzle: Well, the dragon coins are most likely overwriting the coins, I guess... Try hiding or moving the dragon coin counter... If you can't get it to work correctly, please send me the patch and I'll have a look at it. Darkflight: Well, the GUI is a home made thingie. A big group of tiles at the bottom, the status bar at the top. Click on a tile and draw with it on the status bar. Press X or Y to flip tiles, 1-8 changes palette, etc. Nothing too complicated since I have to make the entire GUI myself. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1371/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| This is a stupid question, but... Did you assemble the block or did you just give Blocktool the source code? |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1372/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Darkflight Hide hundreds: Change 1072, 1073 and 1074 to EA Hide tens: Change 1078, 1079 and 107A to EA Hide ones: Change 107E, 107F and 1080 to EA Warning: If you are using my status bar editor, change these values AFTER you're done using the program. If you use it again on that rom, it will make all of them either shown or hidden, and you have to use your hex editor again. Edit: Oh, by the way... This will not disable the routine which hides the hundreds and tens if they are zero. (edited by Smallhacker on 03-13-05 05:03 AM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1373/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Darkflight: I'm planning on messing around with their routine(s) and stuff. (When I tried to disable the small bonus star counter, other parts of the status bar messed up. This might be hard...) Black Lord: Ok... That's wierd... Can you tell me exactly what you changed? |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1374/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| So, I've got this program which splits the rom into two parts and changes the values to make the "Layer 3 Text" readable through notepad or a hex editor. I found two instances of the word "MARIO" in the rom. Neither one of them worked. The first one was located next to the word "LUIGI". I tried changing them, but I couldn't find where in the game they are used. The other one was "MARIO AND SYSTEM PROGRAMMER" from the credits. I tried looking through the rom in "Layer 3 Mode" just in case something would pop up. I found nothing, except for what I belive to be the tile data for the "big wooden smashers" from the first castle and the rock background from the cave levels. I haven't been "unlazy" enough to confirm this, though. (edited by Smallhacker on 03-13-05 05:16 AM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1375/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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There are more than one... ![]() My guess is Dr. Mario. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1376/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| I guess.. | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1377/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| reregistered after being banned due to this | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1378/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| I want a block which does everything so that nobody would have to make any more blocks. | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1379/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Darkflight Does that mean that it assembles to 65c816 ASM? |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1380/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| I LOVE the palettes! The white outlines on the rocks adds a fifth dimension to the game! (Finds my brain in a corner and puts it back in) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1381/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| 14. Lists of stuff that are not funny. |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 |
| Acmlm's Board - I2 Archive - - Posts by Smallhacker |
