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| Acmlm's Board - I2 Archive - - Posts by Smallhacker |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1302/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1303/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Keikonium The easiest way: 1: Insert the two blocks somewhere. 2: Find where those blocks' code is stored. 3: Make a block that jumps to one of the blocks. When it's done, it jumps to the other one. 4: Insert block 5: ??? 6: Profit! |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1304/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by The_Raven Ay See Em El Em's <-- Correct one (duh) ![]() |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1305/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Where's the "Sometimes" option? ![]() |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1306/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| I would try to do this myself, but I have absolutely no idea of how to copy data to the VRAM or get the MAP16 tile number from a location. I need a custom block that checks the MAP16 blocks at the co-ordinates (0,0) to (3,0) (Layer 1). Then, it loads a graphics file like this: o The graphics file to be loaded is decided by the MAP16 block. (Block 3 loads GFX File 3, block 87 loads ExGFX file 87.) o The block at (0,0) decides which file to load into FG1, the block at (1,0) decides whch file to load into FG2, etc. o If the file number is invalid (32 - 7F)*, it won't do anything to that graphics slot. *) Yes, I know that 7F is valid, but who the heck would ever use it? ![]() After that, it would change itself into the next MAP16 block. If anyone could spare some time to do this block OR tell me how to do it, I would really appreciate it. ![]() |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1307/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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That would probably work too... I would be really happy if you did that. ![]() However... There's one thing that I accually didn't think about, but it's neccesary. It has to be able to switch graphics at least three times per level. Therefore, could you make the "table format" contain three graphics addresses/level (and make the blocks so that only a few bytes will be needed to change in the code in order to choose which one of the addresses to use)? Just one question: Would the table be used with the current sub-level number or the number of the main level? (Current sub-level preferred.) Also, thanks again. ![]() |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1308/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by HyperHacker Accually, that sounds like a pretty good idea... No wasting space on tables and easier to program... |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1309/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| *Suprises you by sneaking up behind you and stabbing your left index finger with a toothpick covered in canadian maple syrup* | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1310/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| However, due to the syrup poisoning, Snika mistook a cameraman for being Smallhacker and stabbed HIM in the right arm. Smallhacker pulled a sword out of a rock nearby (and became the king of England, but that's another story) and swinged his sword towards Snika's head. | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1311/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Smallhacker asked the producer if it were too early in the movie to kill Snika. He said yes. Annoyed, Smallhacker stole one of the cameras and threw it towards Snika. | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1312/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Pasted from my notes: 1 Flip | 2 Flip - 3 Priority 4 Palette 5 Palette 6 Palette 7 ??? 8 ??? IIRC, #8 is the 9th tile byte, but I'm not sure. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1313/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() GO SWEDEN! |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1314/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| *Sigh* Can't they wait for the DS to be released in Sweden before working on an emulator? (edited by Smallhacker on 02-16-05 04:41 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1315/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by Kitten Yiffer What the f-... I'm a Club Nintendo member too, but I haven't heard a single word about such a thing... |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1316/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| My comment on the trailer: LOVELY!!!! |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1317/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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Originally posted by FuSoYa I've got a suggestion. (You won't care about it, but I'll say it anyway.) How about giving away the source to someone who's interested in developing it futher? I'm not saying that you should give the source to everyone. Just to one person. |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1318/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| lol! teh p4g3 p\/\/n$ ur p4r3/\/7$! /\/\4|-| 60|)! _|00r 411 /\/00b$! r4/\/ 4\/\/4y b3ph0r3 t3|-| 4|)/\/\1/\/ b4/\/$ u ph0r 4$k1/\/ 4 \/\/4r3z, _|00r ph*(k1/\/ 10$3r! lol! /\/\1(r0$0ph7 pwnz |_1/\/u$ 70r\/41|)$ (u$ |-|3s |-|4\/3 /\/00 1337 6u1|)3!!!1 lolzors! (edited by Smallhacker on 02-18-05 01:12 PM) |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1319/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| My good list: Losers that pretends to know ASM ...Wait... "Good" is something negative, right? ...right? *Checks dictionary* |
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1320/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Waiting for one of the camels to give birth to an 18th camel? | |||
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Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1321/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
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| Macromedia Flash MX 2004 Pro together with MS Paint. |
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| Acmlm's Board - I2 Archive - - Posts by Smallhacker |
