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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Smallhacker
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Smallhacker

Green Birdo

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Posted on 02-12-05 11:58 PM, in This makes me feel evil Link
Smallhacker

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Posted on 02-13-05 01:37 AM, in Screen-scrolling pipes concept Idea Link
Originally posted by Keikonium
I dont understand how you can have 1 block be both a behind the screen block, and a directional block. I thought you could only have each block do one thing only...unless you use maby Next Block in Map16 block?


The easiest way:
1: Insert the two blocks somewhere.
2: Find where those blocks' code is stored.
3: Make a block that jumps to one of the blocks. When it's done, it jumps to the other one.
4: Insert block
5: ???
6: Profit!
Smallhacker

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Posted on 02-13-05 01:41 AM, in How do YOU pronounce... Link
Originally posted by The_Raven
"Acmlm's"

Ay See Em El Em's <-- Correct one (duh)
Smallhacker

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Posted on 02-13-05 04:09 AM, in Level only hacks - Do you play them? Link
Where's the "Sometimes" option?
Smallhacker

Green Birdo

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Posted on 02-13-05 02:19 PM, in Custom Block request. Link
I would try to do this myself, but I have absolutely no idea of how to copy data to the VRAM or get the MAP16 tile number from a location.

I need a custom block that checks the MAP16 blocks at the co-ordinates (0,0) to (3,0) (Layer 1). Then, it loads a graphics file like this:

o The graphics file to be loaded is decided by the MAP16 block. (Block 3 loads GFX File 3, block 87 loads ExGFX file 87.)
o The block at (0,0) decides which file to load into FG1, the block at (1,0) decides whch file to load into FG2, etc.
o If the file number is invalid (32 - 7F)*, it won't do anything to that graphics slot.

*) Yes, I know that 7F is valid, but who the heck would ever use it?

After that, it would change itself into the next MAP16 block.

If anyone could spare some time to do this block OR tell me how to do it, I would really appreciate it.
Smallhacker

Green Birdo

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Posted on 02-13-05 04:37 PM, in Custom Block request. Link
That would probably work too... I would be really happy if you did that.

However...
There's one thing that I accually didn't think about, but it's neccesary.
It has to be able to switch graphics at least three times per level. Therefore, could you make the "table format" contain three graphics addresses/level (and make the blocks so that only a few bytes will be needed to change in the code in order to choose which one of the addresses to use)?

Just one question: Would the table be used with the current sub-level number or the number of the main level? (Current sub-level preferred.)

Also, thanks again.
Smallhacker

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Posted on 02-14-05 10:57 AM, in Custom Block request. Link
Originally posted by HyperHacker
Or, you could hard-code the address into the block, and just have people copy and hex edit the block, like those gravity-changing ones release a while back. That way you don't need all these unused table entries if you only plan to use it a few times.


Accually, that sounds like a pretty good idea... No wasting space on tables and easier to program...
Smallhacker

Green Birdo

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Posted on 02-14-05 11:00 AM, in Snika -VS.- Smallhacker Link
*Suprises you by sneaking up behind you and stabbing your left index finger with a toothpick covered in canadian maple syrup*
Smallhacker

Green Birdo

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Posted on 02-14-05 11:06 AM, in Snika -VS.- Smallhacker Link
However, due to the syrup poisoning, Snika mistook a cameraman for being Smallhacker and stabbed HIM in the right arm. Smallhacker pulled a sword out of a rock nearby (and became the king of England, but that's another story) and swinged his sword towards Snika's head.
Smallhacker

Green Birdo

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Posted on 02-14-05 11:10 AM, in Snika -VS.- Smallhacker Link
Smallhacker asked the producer if it were too early in the movie to kill Snika. He said yes. Annoyed, Smallhacker stole one of the cameras and threw it towards Snika.
Smallhacker

Green Birdo

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Posted on 02-15-05 10:27 PM, in Mario/Luigi START palette Question Link
Pasted from my notes:

1 Flip |
2 Flip -
3 Priority
4 Palette
5 Palette
6 Palette
7 ???
8 ???

IIRC, #8 is the 9th tile byte, but I'm not sure.
Smallhacker

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Posted on 02-15-05 11:34 PM, in i'm proud of my country! Link






GO SWEDEN!
Smallhacker

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Posted on 02-17-05 01:40 AM, in You have got to be kidding me... Link
*Sigh* Can't they wait for the DS to be released in Sweden before working on an emulator?


(edited by Smallhacker on 02-16-05 04:41 PM)
Smallhacker

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Posted on 02-17-05 01:50 AM, in You have got to be kidding me... Link
Originally posted by Kitten Yiffer
*waves his DS and SM64DS which he got directly from Bergsala*

Finally, I get something for being a member at the offical "Nintendo club".

(althought you can no longer get it from them, and the offical release date is 11 march...)

What the f-... I'm a Club Nintendo member too, but I haven't heard a single word about such a thing...
Smallhacker

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Posted on 02-17-05 10:25 PM, in Hitchhiker's Guide to the Galaxy movie trailer. Link
My comment on the trailer:

LOVELY!!!!
Smallhacker

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Posted on 02-18-05 06:59 PM, in Lunar Magic annotation idea Link
Originally posted by FuSoYa
Keep in mind that LM is no longer being actively developed, so changes are mostly restricted to bug fixes only.

I've got a suggestion. (You won't care about it, but I'll say it anyway.)
How about giving away the source to someone who's interested in developing it futher? I'm not saying that you should give the source to everyone. Just to one person.
Smallhacker

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Posted on 02-18-05 10:11 PM, in Microsoft's take on leetspeak, as told to parents. Link
lol! teh p4g3 p\/\/n$ ur p4r3/\/7$! /\/\4|-| 60|)! _|00r 411 /\/00b$! r4/\/ 4\/\/4y b3ph0r3 t3|-| 4|)/\/\1/\/ b4/\/$ u ph0r 4$k1/\/ 4 \/\/4r3z, _|00r ph*(k1/\/ 10$3r! lol! /\/\1(r0$0ph7 pwnz |_1/\/u$ 70r\/41|)$ (u$ |-|3s |-|4\/3 /\/00 1337 6u1|)3!!!1 lolzors!



(edited by Smallhacker on 02-18-05 01:12 PM)
Smallhacker

Green Birdo

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Posted on 02-19-05 02:51 AM, in Your Good List (No Bad lists please) Link
My good list:
Losers that pretends to know ASM

...Wait... "Good" is something negative, right? ...right? *Checks dictionary*
Smallhacker

Green Birdo

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Posted on 02-19-05 02:55 AM, in MindTrap! Link
Waiting for one of the camels to give birth to an 18th camel?
Smallhacker

Green Birdo

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Posted on 02-19-05 02:59 AM, in Best image editor? Link
Macromedia Flash MX 2004 Pro together with MS Paint.
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Acmlm's Board - I2 Archive - - Posts by Smallhacker


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