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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Smallhacker
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Smallhacker

Green Birdo

SMW Hacking Moderator
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Since: 03-15-04
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Posted on 01-22-05 02:28 AM, in Your ROM-hacking WishLists! Link
My patch system suggestion:

This is a really simple method, but it should work:
Xor Semi-Runtime length Patching System. (XSRPS)

It works like this... One file is simply XORed with another. It will use a special form of RLE too. (Only the byte 00 (no change to the original ROM) is RLE compressed, since it will be the most common byte.) The XSRPS file will also contain a header with the size of the patched version, in case the original and modified version have got different sizes. It will also contain a checksum of the modified version to check if the patching was successful.

A good thing about this system is that it avoids the "Demo World: TLC problem" where the user had to expand the rom before patching. Otherwise, parts of the original game code and data would be included in the IPS, which would make it illegal. This would (almost) never be the case with this system, since the bytes are XORed, not compared.
Smallhacker

Green Birdo

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Posted on 01-22-05 02:32 AM, in I hate you, "Mark all forums read"! Link
Originally posted by DurfarC
Like everyone else said. Smallhacker: Learn how to find your target. Slowly, move the cursor to the "mark all forums read" link, then click on the left mouse button. It's not that hard.

You didn't read my post, did you?
Smallhacker

Green Birdo

SMW Hacking Moderator
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Since: 03-15-04
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Posted on 01-22-05 03:00 AM, in Ahem? Link
D
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

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Since: 03-15-04
From: Söderhamn, Sweden

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Posted on 01-22-05 05:37 AM, in Your ROM-hacking WishLists! Link
Originally posted by Vystrix Nexoth
That still doesn't address the matter of expanding the ROM. for example, if you insert a bunch of stuff in the middle of the ROM, your format would have to record the differences between the data at the place afterwards, instead of being able to say "that was shifted, so just derive it from the ROM being patched".

That's because I can't think of any (fast) routine to do that. :/
Smallhacker

Green Birdo

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Posted on 01-22-05 05:42 AM, in AcmlmBoard 1.A1 to be released on the fourth anniversary. Link
Originally posted by Jesper
Do you have something incredibly brief that could be added in, like, five minutes or is a straightforward fix?


A search function!

...
...
...
......why are you looking at me like that?
Smallhacker

Green Birdo

SMW Hacking Moderator
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Since: 03-15-04
From: Söderhamn, Sweden

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Posted on 01-23-05 01:58 AM, in UNRIF file format proposition Link
I've read a part of the specification, but not all (due to lack of time) and I can't see any problems. I have a question, though, and I don't know if it's answered in the specs or not.

What would happen if somebody creates an UNRIF patch of a SNES game or something else? Would the format make it work at all?
Smallhacker

Green Birdo

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Since: 03-15-04
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Posted on 01-23-05 06:30 AM, in We are whole Korean. Link
I don't know if you or your program can understand this, but your translation program is very bad. It is very hard to understand it. I suggest that you find a better one or that you learn english.

(How many Koreans using translator programs has there been around since the crash? 3? 4?)

I'll try to understand the post...

Hello.
(duh)
We are whole Korean.
(I'm a Korean?)
There were we and came here I wondering.
(Woundering something...)
The ... that has the facility to hide in a luna magic to be the low.
(A feature to hide in Lunar Magic? Maybe the Lock feature?)
Is the week mistake teaches the facility to hide please and there?
(Have been trying to learn how to do it for a week?)
We are the request.
(Uh... That's my question?)
We spin to the machine translator and can not be please correct.
(Ooooh, really?!)
Smallhacker

Green Birdo

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Posted on 01-23-05 02:24 PM, in EXGFX Link
That's a pretty hilarious post.

Lunar Magic only supports the SMW 1.0 rom. Loading other games in LM is impossible.
Smallhacker

Green Birdo

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Posted on 01-23-05 09:18 PM, in SURPRISE! Super Mario Odyssey Demo v0.2! Link
Wait... Was that a 2 months bump?


(edited by Smallhacker on 01-23-05 12:18 PM)
Smallhacker

Green Birdo

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Posted on 01-23-05 10:29 PM, in EXGFX Link
Crap. Forgot about that.
Smallhacker

Green Birdo

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Posted on 01-24-05 02:23 AM, in Happy 4th anniversary, Acmlm's Board! Link
HOORAY!
*Steals a piece of the birthday cake*
Smallhacker

Green Birdo

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Since: 03-15-04
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Posted on 01-24-05 08:06 PM, in SMB3DX Surprise Demo! Link
This demo is just like canned happiness!
Smallhacker

Green Birdo

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Posted on 01-26-05 05:05 PM, in Extract SMAS BGs Link
*Cough cough*
Smallhacker

Green Birdo

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Posted on 01-27-05 12:43 AM, in 4 Questions I need to ask.... please don't get Mad Link
Originally posted by MadMikeXP
KeiKonium I did what you said and I got the background to show up in Lunar Magic but when I run the rom in the emulator it doesn't appear at all I took out the regular graphics so it wouldn;t be in the way any idea of what might be the problem ? here is a pic showing that the background works

(Picture)


Try to play around with the init. BG position.
Smallhacker

Green Birdo

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Posted on 01-27-05 07:39 PM, in An early demo of my hack Link
LNFDKNJGKLEHKNEH! NO! THAT IS NOT POSSIBLE!!!!


By the way... I have got two suggestions:
1: Replace the squished goomba gfx in your hack with the beta squished goomba gfx.
2: Mario looking towards the camera and Mario looking up haven't got racoon ears.
Smallhacker

Green Birdo

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Posted on 01-28-05 06:18 PM, in Lateral Thinking Puzzles... 20 questions edition Link
Originally posted by Kirby ATW

Name an event that happened in the last 10 years that can relate to this puzzle


The disco fire in G
Smallhacker

Green Birdo

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Posted on 01-28-05 06:57 PM, in Access the lost levels In Super Mario World (NES) Link
Originally posted by iamhiro1112
Here's what Forrest of Illusion should look like:
>


What the f*ck?
That is NOT what Forest of Illusion was supposed to look like. That's an (old) screenshot from my SMW NES editor (WIP): Retro Magic. That picture is just a modified version of Yoshi's Island that I created to show the basic design of the editor in THIS thread.

By the way... If you're going to use my pictures without my permission, then would you AT LEAST upload them to your own host? (If you haven't got any own host, then get one!)


...From now on, I'll put a big "SMALLHACKER" on the pictures I'm posting. :/
Smallhacker

Green Birdo

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Posted on 01-29-05 02:44 AM, in Lateral Thinking Puzzles... 20 questions edition Link
Was there a dead body in the pool?
Smallhacker

Green Birdo

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Posted on 01-30-05 03:53 AM, in What should I do with this crap computer? Link
Do like I did. Put it in a corner (in another person's room if possible ) and let it stay there until it falls apart by itself.
Smallhacker

Green Birdo

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Posted on 01-31-05 10:06 AM, in How do you apply the snes memory to the rom file? Link
Am I the only one who can't understand the question?
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Acmlm's Board - I2 Archive - - Posts by Smallhacker


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