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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by Smallhacker
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Smallhacker

Green Birdo

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Posted on 10-21-04 01:33 AM, in More Sprite Data [Info] Link
Sure.
Anyway... I've started working on "Sprite-O-Matic", as I call it. So far, it can (exept for editing palettes) change if a sprite is stompable or not. That's at least something to start with.

I'm planning on making a function called "Trade Code". Since only a few bytes per enemy is modified, this function will print the sprite's bytes. Then, you could give that code to another one, who inputs those bytes into Sprite-O-Matic and gets the same sprite as yourself. It could be really useful if someone makes a "Custom Sprites Archive"
Smallhacker

Green Birdo

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Posted on 10-21-04 02:00 AM, in 665+1 Link
there's ~1085 users that's not banned or deleted. The ID number counts the banned and deleted as well.
Smallhacker

Green Birdo

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Posted on 10-21-04 06:30 PM, in Replacing Animated Overworld Tiles? Link
You haven't even tried to look at the address I gave you, right?
Smallhacker

Green Birdo

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Posted on 10-21-04 06:33 PM, in Mario's Return demo 1 Link
Hard? I almost thought it was a bit too easy (exept for the Torpedo Ted part of the water level... It was annoyingly hard).
Smallhacker

Green Birdo

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Posted on 10-22-04 12:41 AM, in Sprite-O-Matic 1.0 Link
Here's the first version of Sprite-O-Matic. It's not finished, but can be used for some editing.

Go HERE.

Have fun.
Smallhacker

Green Birdo

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Posted on 10-22-04 01:38 AM, in Sprite-O-Matic 1.0 Link
Sergeant Billakov:
Sorry. I somehow forgot about a description. It edits sprites.

Escherial:
Sprite name list: Good idea. I'll see if I can add it to the next version.
Windowed mode: Not very hard. (In other words: I'll add it)

HyperHacker: Blitz Basic. (No built in GUI. The one I'm using is the best one I found. I'm thinking about learning VB.) I've been annoyed about that numpad thing myself and I'll see if I can fix it.

By the way... There's a few things I forgot to put in the Readme.

1: Trade Codes
When you have edited a sprite, click on the "Trade Code" button and write down the code you see there. After that, send it to a friend (or input it to another sprite) and he/she/you'll get the same sprite (as long as they work in the same way).

2: Custom Sprite names
Make a file called "sprites.smw". Type " " and save! (Notice the space) You can have sereval custom names (one on each row).
Smallhacker

Green Birdo

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Posted on 10-22-04 10:10 AM, in Two sprite editors in one day. Link
I haven't tried this editor yet, but still... Congratulations. You beat me. (I never said that it would be a hard task, but still.)
Smallhacker

Green Birdo

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Posted on 10-22-04 06:03 PM, in What is it? Link
#9: Your name
Smallhacker

Green Birdo

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Posted on 10-22-04 10:47 PM, in Two sprite editors in one day. Link
Two things I find missing:
1: Palette editing. (One of those graphics text boxes might be, but still)
2: Change the page the sprite uses (The same byte as the palette)
Smallhacker

Green Birdo

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Posted on 10-23-04 02:27 PM, in how do you insert different music? Link
You know... There is an FAQ.
Smallhacker

Green Birdo

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Posted on 10-23-04 02:28 PM, in What do you think about these submap? Link
Very, VERY nice!
Smallhacker

Green Birdo

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Posted on 10-23-04 07:35 PM, in En lille ting til de skandinaviske... Norge, Sverige, Danmark - Live together in perfect harmony Link
Vi svenskar brukar alltid s
Smallhacker

Green Birdo

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Posted on 10-23-04 07:50 PM, in En lille ting til de skandinaviske... Norge, Sverige, Danmark - Live together in perfect harmony Link
Vi brukar ha samma sak, men det
Smallhacker

Green Birdo

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Posted on 10-23-04 07:57 PM, in Game quality has diminished. (A rant about new video games) Link
Decline of Video Gaming
Decline of Video Gaming 2
Smallhacker

Green Birdo

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Posted on 10-24-04 12:31 AM, in Level type Link
Nothing beats a good ol' grasslands level!
Do do do, do do doooo do! Na na na, nana nana! *Runs to my emulator to play 1-1 in SMB*
Smallhacker

Green Birdo

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Posted on 10-24-04 12:35 AM, in SMW codes in hex editor Link
1: Don't search for the code at the bottom of the program. Won't work... Ever...
2: $ means that the number is in Hexadecimal.
Smallhacker

Green Birdo

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Posted on 10-24-04 12:43 AM, in A... Achrk...Archrkmellem? Link
Ay - See - Em - El - Em
End of discussion.

Question: How to pronounce D
Smallhacker

Green Birdo

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Posted on 10-24-04 02:04 AM, in DS or PSP Link
I'm a pure Nintendo player, so it's quite obvious that I choose DS. I have never had any non-Nintendo consoles.
Smallhacker

Green Birdo

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Posted on 10-24-04 03:52 AM, in a quick question about Egg Vine Link
*Fetched 1000 badgers*
Hey! Nice place to hide the "Show graphics in editor" feature!
Smallhacker

Green Birdo

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Posted on 10-24-04 02:03 PM, in October ACS Rankings Link
I'm number 9. If you turn 9 upside down, you get 6. Then, take the 6th letter from the end of the alphabet, you get U. U must mean "U sux". That means that everyone (except me) sucks. Weeh! I'm the king of the board!


(edited by Smallhacker on 10-24-04 05:04 AM)
(edited by Smallhacker on 10-24-04 07:00 AM)
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Acmlm's Board - I2 Archive - - Posts by Smallhacker


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