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Acmlm's Board - I2 Archive - - Posts by Dei* |
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Dei* Nipper Plant Level: 26 Posts: 1/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Hi there, I had no idea this place existed. | |||
Dei* Nipper Plant Level: 26 Posts: 2/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Ah, thanks for the replies and warm welcomes guys. Should be fun here. (edited by Dei* on 06-17-05 09:58 PM) |
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Dei* Nipper Plant Level: 26 Posts: 3/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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I'm not surprised actually, and to be honest, I thought the kid was lying through his teeth, he seemed really untrusting. That's not to say I like michael, I think he's really weird and messed up. I don't doubt the accusor was making all of this up, not to mention his mother was a scam artist. Also: |
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Dei* Nipper Plant Level: 26 Posts: 4/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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I'd like a warcraft layout (preferrably WC2) if anyone has the spare time. | |||
Dei* Nipper Plant Level: 26 Posts: 5/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Originally posted by Ziff Ha, that would be interesting. But what would the fruit look like? :p |
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Dei* Nipper Plant Level: 26 Posts: 6/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Tissue's help alot. I hate those days where there's massive amounts of pollon in the air. Hope you feel better soon. :p | |||
Dei* Nipper Plant Level: 26 Posts: 7/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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You know, it's dawned on me recently, given some thought about games in the past decade+, that the game developers are losing their touch with the way games were: replayable, epic, fun. Some of you may argue with this, but the way I see it, if you take a look at say, Warcraft 2, then take a look at World of Warcraft, do you not see a striking degradation in the core 'feel' of the gameplay? If you don't grasp what i'm saying, look at it like this. If you ever played Warcraft 2, didn't you feel a great sense of epic fun? That would make it replayable over and over? Play WoW after that and see if you can find the same 'touch'. I sure didn't, it's all one MMORPG with some fancy models, and the name WARCRAFT stamped on. This isn't Warcraft, this is some passoff of a game that was so much fun, it's even still played today. Will people play WoW 15 years from now? No, they'll be playing Halo 653, or Runescape 5. The way I see it, is in this age and era of technology, people and game developers are ignoring the fundamental style of the games which brought them up to the top, then demolish it by adding every new feature possible with 'zomg effects', barely even paying attention to the actual gameplay. Sure this can be 'fun', but not in any way the same kind of fun that the previous games of a series had. This is true in nearly every series, like Lufia, Doom, among others. And people continue to buy them and play them, thinking that classics are a thing of the past. Maybe they are, but how could you ignore so easily the simple and basically awesome gameplay they offered? These aren't one hit wonders either. Some developers, like Capcom, with their Street Fighter series, demolished the momentum they built up with delay of a 3rd release, and kept putting stupid unfamiliar things in the way, like Alpha 3, in attemt to coin in on the success of street fighter 2. But this didnt have the gameplay either, and loyal fans always realize this, they pay attention to it. Lufia is another example, with their latest release on the GBA, this was a crude spinoff of the 2nd title, one that disgraced the name of Lufia with its uninteresting story and strange RPG system. People today, consider graphics over gameplay, that any advanced models and effects can negate the effects of a dumb storyline. Newcomers think "The past is the past, let it be the past." this is not true. The past can be an inspiration and learning point for everyone, and I think especially so in this case for the video game developers and the entire industry. Insert quarter to continue. (edited by Dei* on 06-18-05 11:43 PM) |
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Dei* Nipper Plant Level: 26 Posts: 8/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Link. I have kicked ass with myself at max handicap vs a team of 3 Lv. 9 opponents. True story. Man if this goes online with Rev, i'm gonna go insane. XD | |||
Dei* Nipper Plant Level: 26 Posts: 9/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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To name my BIG favorites: Starfox Super Mario World Lufia 2 F-Zero Super Street Fighter 2 Yoshi's Island |
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Dei* Nipper Plant Level: 26 Posts: 10/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Originally posted by Clockworkz Yeah, I agree, GTA, and Metroid are 2 of the few series (Including Mario and Zelda) That haven't really been touched. Halo was indeed overrated but i'm talking classics here, not recent new titles. |
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Dei* Nipper Plant Level: 26 Posts: 11/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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I say Super Star is the best kirby game for SNES. | |||
Dei* Nipper Plant Level: 26 Posts: 12/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Which is exactly my point. O_o | |||
Dei* Nipper Plant Level: 26 Posts: 13/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Welcome to acmlm boards! ;D | |||
Dei* Nipper Plant Level: 26 Posts: 14/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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"The reason World of Warcraft does not feel the same way as Warcraft 2 is because they are completely different games. You interacted with the games in different ways, and the goals are completely different. " This is true, but look at what the company said upon creation of this game, "We hope to make warcraft 3 into a world where one person can level up yada yada blah blah blah blah etc etc etc etc." They tend to pass it off as the sequel and same type of game as the one that came before it in the series, you're missing my point people. |
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Dei* Nipper Plant Level: 26 Posts: 15/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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DoDonPachi is one of the greatest top-down vertical based games i've found yet. Street Fighter Alpha 3 is pretty fun too if you like classic arcade fighting goodness. XD | |||
Dei* Nipper Plant Level: 26 Posts: 16/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Oooo legos, great work on that one! | |||
Dei* Nipper Plant Level: 26 Posts: 17/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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I'm not saying that there aren't any titles out there that still do it the way they used to, like Mario Kart, etc, but i'm saying that there are a number of titles out there that have submerged under people's radar, partly due to hype of the big games and possibly because people dismiss it for something else. You're all assuming that I say all titles have been affected by this. I'm not saying that at all, but if this keeps happening, more and more people will stray away from what actually made a game. (edited by Dei* on 06-19-05 05:17 PM) (edited by Kasumi-Astra on 06-19-05 08:23 PM) |
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Dei* Nipper Plant Level: 26 Posts: 18/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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zomg random text here (edited by Dei* on 06-19-05 06:57 PM) (edited by Dei* on 06-19-05 06:59 PM) (edited by Dei* on 06-19-05 07:00 PM) (edited by Dei* on 06-19-05 07:17 PM) (edited by Dei* on 06-19-05 07:19 PM) (edited by Dei* on 06-19-05 07:20 PM) (edited by Dei* on 06-19-05 07:21 PM) (edited by Dei* on 06-19-05 07:22 PM) (edited by Dei* on 06-19-05 07:23 PM) (edited by Dei* on 06-19-05 07:23 PM) (edited by Dei* on 06-19-05 07:29 PM) |
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Dei* Nipper Plant Level: 26 Posts: 19/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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Haha, yeah oops, I forgot to close the table tag, silly me. XD (edited by Priere on 06-19-05 08:00 PM) |
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Dei* Nipper Plant Level: 26 Posts: 20/412 EXP: 97995 For next: 4280 Since: 06-18-05 From: USA, Florida Since last post: 2 days Last activity: 1 day |
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It seemed to be working before in my profile, oh well. ; I actually had assumed that it automatically closed tags, guess not. Meh, how do I get the background to go to the bottom of the post without screwing up/changing my table height? (edited by Dei* on 06-19-05 10:41 PM) |
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Acmlm's Board - I2 Archive - - Posts by Dei* |