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Acmlm's Board - I2 Archive - - Posts by blackhole89 |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 666/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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That thread gave us (me and some buddies at my school newspaper redaction) a great laugh when I happened to be browsing Acmlm's on one of our redactional compies... German "kacken" means "to crap", so your thread title could be interpreted like "Inspired to crap (on) metroid". Anyway, these blocks look fucking sweet. Until now, I didn't even think a thing like actual 3d-y-ness would be possible on the NES. (edited by blackhole89 on 04-22-05 04:04 AM) |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 667/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by hhallahhOriginally posted by blackhole89 Yeah, I agree. Anyway, if you can live with an SMW hack that has no sound effects for dying, passing the goal etc. (I can disable the crashes, but not restore the corresponding tracks), PM me and I'll send you a working copy of Demo World 3 with that cave story track (or any different one of your choice, my proggie works for all of them) inside right away. I don't feel in any way protective over the tracks or the method I used, it won't be possible to preserve an N-SPC SPC dump from being inserted into an SMW hack by anyone once SST is out anyway. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 668/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Actually, that is SMAS. Or, to be exact, DJ Bouche's patch that makes SMW use the SMAS sound engine. Sim City? omfg, save me. Crappiest. SNES. Soundtrack. Ever. ;;; Was that meant as an insult? |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 669/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by ParasyteOriginally posted by Kyouji Craw His attempts to write an SPC editor? That's what it was like actually: He took a screenshot from some MIDI or whatever editor (Cubase or whatever), changed the title bar in paintbrush and was stupid enough to put it online, claiming that this was a screenshot of his 1337 music editor. Sad enough, some people even believed him until I pointed the fake out. Then, he released demo world ory hack thing with Bouche's SMB1 music patch (which was , as opposed to the still more common SMB3 one, almost entirely unknown by then) and claimed that he had ... what did he call it? ... "costom music" in it. Again, some silly ones believed him. Lemme see if I still can find one of his smartass music editor screenshots~ |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 670/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Yeah, it is. I even did so before uploading it, but I fucked up with the different versions of it I had on my HD, ending up having the wrong file uploaded. http://a3o.attrib.org/csinsmw4.spc ^ Here it goes. I have adjusted the volume proportionality a little further, and adapted the speed. One ORG tick is now being converted to 8 N-SPC ticks, and N-SPC speed is set to 0x2A, so the speed is almost identical to the original one. The new file, though, isn't ID666 tagged anymore - not that it would matter |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 671/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Thanks Well, I guess you could make it sound pretty much similar to the original if you replaced the samples in SMW with Cave Story's samples. Unfortunately, I am still quite far away from figuring out how exactly they are stored. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 672/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by d4sOriginally posted by smwedit You could. I just did. The program was called "Lunar IPS". |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 673/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Alrighty, I am making some progress as well. Currently, I am actually having the conversion tool convert the volume per tone data, and I also implemented some basic RLE-type compression. Loops don't work properly yet, though. My problem is that I have absolutely no idea how to recognize frequently used melody parts and find an optimal way to split them in blocks. See, N-SPC songs are actually some kind of hybrid uncompressed/RLE/Huffman (the latter is a direct result of the loop system) data, of which I, as of now, only managed to apply the uncompressed and RLE portion properly. When using the Huffman-like portion of it, you could (that's not more than a guess though) reduce the title theme in N-SPC (uncompressed: ~10k; with saving senseless commands: ~6k) to about 3 KB of data (a large amount of melody blocks frequently repeats throughout the song), thus making it not even be a lot larger than the Land 1 theme from SMB3. http://a3o.attrib.org/cs_lastcave.spc - this is a (non-looping) conversion of the Last Cave song to N-SPC. Sadly, it sorta lost its catchiness because SMAS lacks intensive percussion and bass samples. Yet, it's still worth a listen - at least that's what I think. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 674/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Cave Story's music engine is not better than SMW's. It's just like, the abilities of both music engines cover different areas. - ORG has 16 channels, means you could have 16 tones playing at once at most, while SPC only has 8 of them. - N-SPC allows changing the instrument mid-track, while ORG doesn't. As a result, you could have up to 256 different instruments in an N-SPC song (as opposed to 16 in ORG). - ORG's timing works on a different raster. One ORG tick is more or less similar to 8 N-SPC ticks at speed 0x2A. The Last Cave theme posted above more or less demonstrates the maximum speed you can reach in an ORG song. - ORG has predefined instruments, while in N-SPC, you can exchange the samples. I am quite sure that I, if I actually add Cave Story's instrument samples to the SMAS engine and do some more updating to the conversion tool (atm it wastes any overhanging drum tracks instead of trying to mix them into the existing ones), I can make it impossible to hear a difference between the ORG and the SPC version of them. woo. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 675/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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I will send you my notes once I am back at home (wr | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 676/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Light saber is being owned by My alter ego for the star wars fad. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 677/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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I know 8 of them. Yet, at a certain maths camp, I came to meet someone who knows slightly more than 300 of them. It's a riddle to me how someone can memorize such a long number. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 678/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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SIW-e? What's that? (An MMOG, I presume. ) Yeah, things like that happen too often... WLAN is just too mysterious for people. Recently, I was up to install a WLAN at our school, but the router didn't seem to install properly in the present network - at least it didn't have any detectable, valid IP (later on, I found out it autoselected some unreasonable crap like 132.x.x.x ) - so I let it alone, waiting until I could find a working WLAN PCI card to build up a receiver somewhere. Two weeks later (I already sorts of forgot about the WLAN being switched on all the time) a 10th grader asked me why the WLAN is so unreasonably slow. I was all like, "WTF!? This thing wasn't supposed to work, was it?" and slowly began to understand that the WLAN I formerly set up to get internet access in the redactional bureau of our school newspaper ended up working for anyone but myself. You are in Berlin right now? omg. That's just 2 hours away from Dresden if you go by car. If I hadn't an insane load of schoolwork yet to do, I would certainly attempt to meet up with you. I have never met any Acmlmer in real life. @Kyouji Craw, Fettster, that's just creepy. At least, it is understandable why it is called "Harlequin Fetus". See, the "Harlequin" is a classical figure of Italian comedy theatre (similar to the German "Hanswurst", or basically the stereotypical jackass) and is traditionally clothed in white pyjamas (yes, exactly) with a red rhomboid pattern. It looks exactly like ... that. -.- |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 679/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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It might be good compared to what some few other "first timers" produced (*cough* darrk *cough*), but there should be more about a hack than just acceptability. Nobody needs it unless it is in some way better than the original game. And I fear there's no aspect about that one that is. Master M, have you ever not called a hack good? Even for obvious crap like "Super Darrk World", I remember you saying "I like the palettes". Either you are suffering from a total absense of taste when it comes to hacks, or you want to buy yourself cheap popularity amongst the other n00bs (yes, I chose "n00b" against "newbie" for a reason). Somehow, I come to believe it is both. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 680/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Opcode 00 is BRK, not NOP. A call to it is comparable to cli; hlt in x86 assembler because it immediately crashes the SNES. A disassembler called D816 works quite well for me, although I use SPASM for the most part. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 681/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Originally posted by Moda Originally posted by Moda Apparently, you haven't. And even if you had, I don't see anything that could be considered level design in these shots. @anders339, I suggest you first try to read your way through the SMW hacking board in order to gather some knowledge about what is "state of the art" in SMW hacking, what's considered "good" and what's considered "bad". It sure won't harm you. And if you play some hacks with really good levels, it is also likely your style in level designing will improve. It was the same for me, back when I was a newbie. |
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blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 682/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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If it is Civ 2, I'll participate. I used to play it every free hour I had a couple of years ago, and I still like it. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 683/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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By hex editing the config.dat file, you can use pretty much every font on the system, while the configuration EXE only seems to offer a randomly picked (?) choice of fonts. But wtf is "AE systematic TT BRK"? | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 684/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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Change the graphics mode (in the combo box at the bottom left) from 4BPP MSX(/Genesis) to 4BPP SNES, or 2BPP GBA for layer 3 graphics like letters. | |||
blackhole89 LOLSEALS Moderator of ROM hacking EmuNET IRC network admin Head GM of TwilightRO Level: 47 Posts: 685/971 EXP: 739208 For next: 26995 Since: 03-15-04 From: Dresden/Germany Since last post: 14 hours Last activity: 12 hours |
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I guess I have 5 or more fillings by now... I drink way too much coke when I'm at some cunning romhacking job, and I brush may teeth way too rarely and don't do it quite well. I wonder whether I still will have something that could be called teeth in 20 years. |
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Acmlm's Board - I2 Archive - - Posts by blackhole89 |