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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by BMF98567
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BMF98567
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Since: 03-15-04
From: Blobaria
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Posted on 09-07-04 01:20 AM, in Your Hardware Wishlist :) Link
Well, I just updated my motherboard (MSI KT4AV), hard drive (Seagate 160GB), and RAM (256MB PC2700), so the last thing I really want is a new CPU. I currently have an Athlon XP 2000+, but my new board is capable of running up to a 3000+. *drool*

I suppose a new sound card would be nice, too, but my current one does what I need it to do. The Sound Blaster PCI512 is practically a Live!, anyway, just without all the bells and whistles...
BMF98567
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Posted on 09-07-04 09:22 AM, in Best Birthday Ever... Link
This year. Got drunk with a bunch of video game nerds down in Texas. It was great.
BMF98567
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Posted on 09-08-04 01:36 PM, in Starfox Level data found, and hidden new weapon. Link
Hey, uh...have you ever examined the code at the very beginning of the ROM? It appears to be a large portion of debugging code of some kind. I visually traced a large part of it, and it seems to load some colors and graphics, references a couple of memory addresses that are never initialized anywhere in the ROM, and finally puts itself into an endless loop. Viewing this part of the ROM in YY-CHR reveals an unused font in 2bpp GameBoy format, and there's some unused ASCII text as well:

HOVER 1
TANK
WALKER 1
REL AXIS 1
REL AXIS 2
DEMO
GAME PAUSED
REL AXIS 3

Judging from the strange Arwing transformation references (scrapped ideas later used in SF2?), I'm assuming this code is pretty much dead, a non-functional fragment of long-lost debugging routines. It makes me wonder if there's any other unused code hiding in the depths of the ROM, perhaps some that actually works...

[EDIT]
Some more text I forgot about:

LOADING
BAY EMPTY
NULL
MISSILE1
MISSILE2
TLASER
HMISSILE
TM GUN
MACH GUN
LASER
TRILASER
SHOT GUN

Machine gun? Shot gun? Homing missile?

Also, something of interest in the StarFox 2 "final" version, at $6BDA2:
00  0   0 0     00  0  0     00 0  0 000 0  0 000  000 000  000 
0 0 0 0 0 0 0 00 0 0 0 0 0 0 0 0 0 0 0 0 0
0 0 0 0 0000 0 00 0 0 0 0 0000 000 00 000 0
0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0
00 0 0000 0 0 0 0 00 00 0 0 0 000 000 0 0 0




(edited by Neko54123 on 09-08-04 04:47 AM)
(edited by Neko54123 on 09-08-04 04:49 AM)
(edited by Neko54123 on 09-08-04 04:50 AM)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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Since: 03-15-04
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Special Move: Rising Meatloaf Backhand Combo

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Posted on 09-08-04 01:55 PM, in What about SMB2 Music? Link
You couldn't just shove 'em in the "empty" spots. The SPC700 doesn't have much RAM at all, and all the game's songs are loaded at the same time (except the overworld and ending tracks, which are separate banks), so there's probably very little room left to work with. Besides, SMAS uses a different sound engine anyway...
BMF98567
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Posted on 09-08-04 01:59 PM, in Download 2-World Demo of my first hack here Link
Floating black piranha plants: BAD. Ball-chain platform not attached to anything: BAD. Other than that, looks nice.


(edited by Neko54123 on 09-08-04 05:00 AM)
BMF98567
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Posted on 09-09-04 01:22 PM, in Starfox Level data found, and hidden new weapon. Link
Originally posted by VL-Tone
These are from an early demo presented to Miyamoto, which was essentially a StarGlider II
clone for the SNES.
StarGlider...wow, I'd never heard of the game before. Good thing this site exists!

That reminded me of something else I found, near the beginning of StarFox 2:

STAR GLIDER 01 NOV 1991

Check out the date! That's two years after StarGlider II was released. What's it doing in SF2? Could SF2 contain even older code snippets than the original?

[EDIT]
From StarGlider II's description:

"...such as one that requires you to capture a space whale to trade for a ship enhancement."

Hmm...perhaps the inspiration for the hidden whale in Sector Y?


(edited by Neko54123 on 09-09-04 04:29 AM)
(restricted)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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Since: 03-15-04
From: Blobaria
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Posted on 09-10-04 12:23 PM, in Block Tool Hex To Decimal Numbers Link
This has gone on long enough.
BMF98567
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Posted on 09-11-04 12:15 PM, in Serious help with editing Mario World Link
There's no such thing as a "hex editor for dummies." You either know hex, or you don't. Some editors are easier to use and/or have a better interface than others, but none will make the actual hacking any easier.

As for ASM, Zophar's Domain has plenty of documents you can look at.
BMF98567
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Posted on 09-12-04 10:11 AM, in I need a firewall Link
ZoneAlarm was OK, but I got a lot of false alarms with it, and it would occasionally treat EVERY incoming connection attempt as an attack...I'd have to restart either ZA or my whole computer to get it working right again.

If you have a little extra money to spend, I'd personally recommend a hardware firewall. I use a Linksys cable/DSL router, which lets me share my connection with multiple computers, AND acts as a firewall. I think they've gotten pretty cheap since I bought mine.
BMF98567
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Since: 03-15-04
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Posted on 09-12-04 10:18 AM, in Can I make sound louder? Link
Some sound cards have line-level output and will never get very loud (like neotransotaku's; these require powered speakers), some have amplified output, and some are selectable (my old Sound Blasters had a jumper that would select either line-level or amplified output). It sounds like his card is of the first variety.

I think Radio Shack might sell small amplifiers for use with headphones, or maybe even powered headphones.
BMF98567
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Posted on 09-12-04 10:26 AM, in So what about that DW:TLC unlock ips? Link
I'm STRONGLY considering making a new rule: NO threads asking/discussing how to unlock hacks. The reasons have been stated many times before, and the topic is getting just a little bit stale. There is NO good reason locked hacks should be cracked open. If you locked your own hack and "forgot" to make a backup...well, that'll teach you the value of frequent backups, now, won't it?


(edited by BMF54123 on 09-12-04 01:27 AM)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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Since: 03-15-04
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Posted on 09-14-04 01:32 PM, in Thermite in World Trade Center? Link
Wow. That site is...intriguing, to say the least.

I always had this weird feeling that something wasn't "right" about the official story behind the events...


(edited by BMF54123 on 09-14-04 04:33 AM)
BMF98567
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Since: 03-15-04
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Posted on 09-15-04 01:03 AM, in Can't get Eggvine to load! Link
Get this:

COMDLG32.OCX

You might also need this:

VB6 Run-time Files

Put COMDLG32.OCX in your Windows\System32 folder (if a copy already exists there, back it up first). Now, click "Start," click "Run...," then type the following:

regsvr32 \windows\system32\COMDLG32.OCX

That oughta do it.


(edited by BMF54123 on 09-14-04 04:09 PM)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

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Posted on 09-15-04 01:23 AM, in Does GFX27.bin actually have anything in it? Link
It's the Mode 7 graphics data, compressed in some odd format. You can view them in a ZST with the right tools, but only after they've been decompressed by the game. I'm kinda surprised nobody's figured out the format yet (or bothered to post the info).

I'm sure you could overwrite the decompressed graphics in VRAM with a simple DMA routine...I'll have to investigate further.
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

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Posted on 09-15-04 01:29 AM, in Does anyone know what gfx number yoshis tongue is? Link
For future reference, BrooklynMario: try to make your thread titles pertain to the message within. "Does anyone know?" says nothing about the thread to those who might be looking through old posts for specific information.


(edited by BMF54123 on 09-14-04 04:32 PM)
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

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Posted on 09-15-04 01:36 AM, in Where do i find asm? Link
1. Google
2. Type "65c816 asm"
3. ABSORB
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

Since last post: 21 hours
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Posted on 09-15-04 01:40 AM, in Beta Objects and Sprites Link
Yeah, the "flat" perspective of the old sprite was perfect for an overworld sprite. They may have even used the exact same graphics until the overworld palettes were rearranged.
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

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Posted on 09-15-04 01:57 AM, in Daaaaamn you, WinXP! Link
Something that random, alternating between restarting or just freezing, could be any number of things--an overheating CPU, bad RAM, a dying power supply. When it happened to me, I found out it was my power supply...more specifically, the connector that plugs into the motherboard. It was an old AT-style power supply, and had been used for a number of years with several motherboards, and the contacts had apparently become dirty or corroded and burned themselves black. The board wasn't getting enough power, which caused the random lockups and reboots. The same thing happens to some old arcade machines after a while (in fact, I think that's what prompted me to check the plug in the first place).

I'd suggest you do what everyone else said first (update drivers, check for viruses, maybe reinstall XP). If that doesn't help, have a professional look at your system, unless you feel comfortable poking around inside the thing.
BMF98567
BLACK HAS BUILT A SILLY DICE-MAZE!
GO!

Current list of BURNING FURY >8( recipients:
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Since: 03-15-04
From: Blobaria
Special Move: Rising Meatloaf Backhand Combo

Since last post: 21 hours
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Posted on 09-16-04 12:35 AM, in Recommendations on Anti-Virus programs? Link
I rather like F-Prot, myself. Only the DOS version is free, but I know how to use a command prompt, and you can't beat free.
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Acmlm's Board - I2 Archive - - Posts by BMF98567


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