![]() |
| Register | Login | |||||
|
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
|
| | |||
| Acmlm's Board - I2 Archive - - Posts by XPeter |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 |
| User | Post | ||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 161/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| great, so either a yellow pidgit or a purple moving coin! | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 162/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| oh crap it's actually using palette A. can someone give me a link to sprite paint? | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 163/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| Thanks for that D4s, but it's the paragoomba i'm talkin about. Sprite 10. And if you could find the ninji too, that'd be great mikey, thanks. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 164/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| I'd agree Cheesepie, if the link actually worked. Thanks mikey. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 165/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| Hey Coby, have you seen the ExGFX on my website? I'll give them to you to host if ya want? They're just taking up room on me. And i could also submit LOADS of SMAS GFX too. what ya say? | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 166/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| And lesson 2: keep the posts on topic, Joker. There's no room for stupid comments like that here. It worked mikey, thanks. I didn't understand what you said about MWR so i just used a hex editor. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 167/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| hey man i'll admit i don't like you, at all, but i ain't bearin a grudge. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 168/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| How can i change the palette used by a layer 1 object on the overworld? They all seem to use one of palettes 4, 5, 6 or 7. I just need to know where the table for the palettes start. Thanks | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 169/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| And the link, Luigi? | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 170/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
Update 1: ![]() Original Shots: ![]() Everything is animated: the grass, the waterfall, the POW, the vine, and the cherry. Any comments made will be very appreciated. (edited by peter_ac on 03-23-05 10:07 AM) (edited by peter_ac on 03-24-05 09:31 AM) (edited by peter_ac on 03-24-05 09:31 AM) |
|||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 171/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| 1. No, not yet, 2. which door, the cave one or the red one? 3. Yes. I really need ideas for the grass. |
|||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 172/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| no, but it looks shit so i'll have to change it. it's transparent though. Thanks for remindin me of the fire flower. here's hoe it looks: ![]() |
|||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 173/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
Originally posted by UnsurpassedDarkness Thanks for the comment. ![]() |
|||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 174/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| i don't think that'd be too hard, since it's more or less the same effect as when Mario slams to the ground with a cape. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 175/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| it's a rearrenged SMB3 overworld. one problem is that i won't be able to show if it's day or night, like i did in SMB1. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 176/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| actually i didn't hink of Yoshi coins!!! thanks dude. I've already thought about the throwing blocks for the grass though. maybe something to do with a block that opens with a spin jump.... @smwedit, no but it will as soon as SST is available (edited by peter_ac on 03-23-05 11:02 AM) |
|||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 177/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| Do I smell RLM? | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 178/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| No, i've sent a few of my friends a demo of SMB3, but that's it. i'm not going to publically release any demos. And yeah i'll talk to blackhole89 about that. I'll really have to learn ASM soon!! I tried but the tutorial says i need to learn 6508 first. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 179/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| No, i don't know how i could do that. I'm not sure if i'll make this a perfect remake, with all of SMB2's functions, or if i'll just make it a normal Mario game, with all of SMB2's levels and GFX, in which case i'd use SMB3 GFX for powerups and such. Maybe i'll make a poll about it. | |||
|
XPeter Fuzz Ball Level: 42 ![]() Posts: 180/963 EXP: 501695 For next: 19667 Since: 01-24-05 From: South Ireland Since last post: 1 hour Last activity: 26 min. |
| ||
| The Cube: i found it. i'll send you the ExGFX file, okay? i'll let you assemble it. Ask Ice Man about getting the YI GFX. Now did you take any of that seriously, or do i need to say it again??? |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 |
| Acmlm's Board - I2 Archive - - Posts by XPeter |
