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| Acmlm's Board - I2 Archive - - Posts by Juggling Joker |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 421/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Wierd dialogue in a Metal Gear game? What the?! At least it can't be worse than a man being controlled by a severed arm or a bisexual vampire... I hope. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 422/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| I think Lunar Compress has that ability, but I think Fu's site is down, so I don't know where else you can get it. FYI: This thread will probably be moved to a different forum where you'll probably get more help. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 423/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| There is no internal saving of custom palettes besides for the level you are saving them for. However, you can export palettes into external files and import them into another level, which achieves the same thing. Doing it this way will preserve the original palettes. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 424/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| It's probably as simple as nulling a button press or something. Not that I know how to do that, but it wouldn't be too hard if you knew where the routine is located. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 425/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Make sure you use a completely unaltered 1.0 version of the rom making the patch. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 426/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Eh, it's alright. It got a little repetitive though. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 427/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| I could see where a program like that would have it's uses. Not too many of them, cuz if there were a lot of obvious patterns in a rom, that's just screaming for a compression algorithm. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 428/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| So long as it fits the theme of the rest of the hack, I don't care what Mario looks like. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 429/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Let Kario think his thoughts, his "wit" isn't hurting anyone but himself. A Mario made out of blocks would be cool if it was pulled off, btw. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 430/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Don't listen to Chris, your work shows promise. I recommend you play a TON of SNES platforming games, and take a good hard look at how the tiles look in those games. Maybe try your hard at ripping your own non-Mario graphics and making a good SMW tileset out of them to get a good feel how the pros make their sets work, both in 8x8 and 16x16. We all started somewhere, and heaven knows that my early early stuff was not the most spectacular, and look at me now! | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 431/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Well, the new cliff sides are actually ripped, and it's possible he just didn't assemble them correctly. It's easily fixed, however, so that's not a big concern. I'm still worried about the bright green borders. It just doesn't work. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 432/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| I would hope for the game. And I doubt anyone will give you one, making a decent background from scratch is hard hard work. Or, at least, I'm not about to release any of my backgrounds, at least for now. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 433/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| About the only thing we don't tolerate around here is willful ignorance. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 434/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| If we want to get technical, it's not a glitch at all. It's a bug. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 435/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Glitches are unexpected results of an electrical surge or other physical mishaps. Bugs are programming errors. This is clearly a programming error. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 436/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Stop spamming, Chris. And I'm actually kinda glad that this thread was bumped up, I kinda sorta almost forgot about releasing the set. Whoops, hehe. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 437/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Some of us are also at work when they are usually browsing the boards, so having something to look at without downloading would be a good idea. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 438/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| The only presents that I have made are the super mondo large ones well suited for a bonus stage that are already visible on the ExGFX Workshop page. I will try to remember to release it when I get home, if someone on my AIM list would be kind enough to give me a message when I'm back that would be super. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 439/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Make sure you update the graphics style of the levels as well, otherwise your character will look out of place. Otherwise, it looks fine. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 440/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| What most people with fond dreams of unlocking a hack don't realize is that more than just a few bytes are changed in the rom. The actual level format is slightly changed, making it nearly impossible to unlock a hack with an IPS patch unless you have the unlocked version to make it with. |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 |
| Acmlm's Board - I2 Archive - - Posts by Juggling Joker |
