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| Acmlm's Board - I2 Archive - - Posts by Juggling Joker |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 201/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| If you ask me, the ground and pillar look like transparent glass. Maybe you could work with that theme, Imajin. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 202/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Drake's post prompted me to go and rip the tileset he mentioned, and modify it to not be so 4 color-ish. I just started work on it yesterday and it's pretty much finished already. You can see that I have yet to rip the biting plants, but everything else is pretty much done. You will be able to easily recreate every SML3 level that uses this tileset when it is released. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 203/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| The problem I see with SMAS music is that it just doesn't feel right in SMW. Not to mention that plenty of people use it just because it's divergence from the norm, but, well, plenty of people do that. I think you can see what I mean. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 204/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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The quicksand and plants are animated as they should be. Also, not pictured is a biting plant that doesn't have sand in the background, so in case you were worrying, you can use them in and out of the sand. Only a couple more graphics are needed to complete the set, then I'll send it in. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 205/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Probably not, so long as it didn't crash any systems or something. But it doesn't personally mean much to me, I think I only have about 6 or 7 blocks in use currently. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 206/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Maybe you should take a step back and work on something else if you're getting mad. The help file should more the cover learning ExGFX in it's entirety. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 207/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| I just send the files in now, actually. Using this set is a little bit unique, so I'll give a step by step to set it up. 1. Rename to ExGFX[xx].bin like you normally would. Remember which one is FG3 and which one is BG1 2. Insert ExGFX. 3. Set BG1 to whichever one it is supposed to be. Likewise for FG3. 4. IMPORTANT!! Set the Extended animation file to the same as BG1. 5. Open up a blank Map16 page with the 16x16 editor and press F2 to load the included Map16 files. 6. Load the palette. That should be all you need to set it up. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 208/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| So wait, I can just post 10 screenshots every time I would make a demo and not worry about that at all? Sweet! | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 209/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Don't expect a demo for quite some time. The world I'm currently working on probably won't take longer than a month to finish, but I want to at least have a couple more worlds completed before releasing a new one. Not to mention that I've taken a break to work on some ExGFX for the workshop. So screenshots will have to do. ![]() |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 210/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Nope, I set out to only use completely custom graphics and I'm not about to change that now. Though, I was considering adding a super secret level with a couple of levels from old games I enjoyed strung together, as sort of a homage. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 211/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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Originally posted by skateboarder11 I wonder what possible reason he could have for having the screenshots posted, then. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 212/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Yeah, but your way doesn't allow any of the additional features that come with the HTML tags. Such as scaling, etc. It's useful when you're trying to conserve bandwidth to be able to use things like that. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 213/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| I'll definitely be trying my hand at composing my own music, though we can't be sure how well it will turn out... | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 214/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Apparently Wario Beach is a big hit, what with it getting close to the most downloaded since the script update and it's only been released for a day. And a number of people have asked, and yes, I am going to make at least a couple more complete sets, mainly of the levels I enjoyed the most. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 215/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| 100% atmosphere is what everyone should focus on. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 216/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Please, read at least the first couple threads on the list next time. Click here |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 217/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Maybe you should describe that a little better, or even provide a screenshot, because that sounds like the wackiest glitch I have ever heard of. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 218/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Coby, I noticed a little bug with your PHP script. When you click 8x8 or 16x16 to sort by them (I know, there's little to no need to do this), the sets that don't have a picture available disappear. Everyone else, I've started work on ripping another Wario tileset, this time from Sherbet Land, or whatever the funk it is called. You can see a perliminary shot below. Palettes are still under work, but I'm pretty happy with them so far. |
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 219/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| The X variable thing is poor reasoning. E is often used as a variable, too. So is D and C. | |||
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Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 220/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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| Probably alters lives or power up or some generic thing, otherwise what would be the point of a poll? |
| Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 |
| Acmlm's Board - I2 Archive - - Posts by Juggling Joker |
