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11-02-05 12:59 PM
Acmlm's Board - I2 Archive - - Posts by captain Qball
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captain Qball

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Posted on 08-12-04 01:13 AM, in Those e-Reader levels. Some screenshots (and thus, minor spoilers?). Link
http://uregina.ca/~myers20s/mario%20html/mario.html
captain Qball

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Posted on 08-12-04 01:19 AM, in Bouche Link
Does anyone know where I can find info or contact Bouche about his SMA4 hacking? I am very much interested in this and would like to know what objects he has found lying in the depths of that ROM.
captain Qball

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Posted on 10-31-04 07:28 AM, in SMA4 codes Link
I heard from someone that there was a list of codes for Super Mario advance 4 that could be used to edit the first enemy in the game. Does anyone know where I could find this, or any information about it? Does anyone even have any idea what I'm talking about
captain Qball

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Posted on 11-02-04 11:46 PM, in Where to Begin Link
Alright, I want to delve deep into the inner workings of a GBA game, so my question is, how do I start? To a need to corrupt the rom like NES files, or what? I don't really know much of what I need to do, but I'm determined, so any help is appreciated.
captain Qball

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Posted on 03-04-05 04:04 AM, in Super Mario Advance 4 E-Reader Cards Link
http://uregina.ca/~myers20s/mario%20html/mario.html
captain Qball

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Posted on 03-06-05 11:39 PM, in INCOMPLETE SMA4 Level Data Document Link
Parasyte, I (for one), would be very interested to see that. I've been wanted to hack SMA4 for a while now, but since I've no experience, I didn't know where to tstart. When I found the address topic here yesterday, I spent the rest of the day just fooling around in a hex editor.


and purplebridge, for the background color in the level header, you say it only has one didgit allocated, but your table lists values all teh way up to 1F, how do you enter in those above 0F?

edit, nevermind, I got it now.


(edited by captain Qball on 03-06-05 04:03 PM)
(edited by captain Qball on 03-06-05 04:12 PM)
captain Qball

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Posted on 03-09-05 06:29 AM, in Super Mario Advance 4 (U) Level address? (Maybe long post) Link
So how did you find all that out?
captain Qball

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Posted on 03-09-05 06:34 AM, in INCOMPLETE SMA4 Level Data Document Link
Is there anywhere that has anything about Bouche's work? Several months ago someone emailed me saying that If I was interested in Hacking into SMA4 I should look for him. So I searched the net and all I found were a couple messageboards (this being one of them) and that he apparently has given up and/or disappeared.
captain Qball

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Posted on 03-10-05 07:49 AM, in SMB3 hack to finish, any volunteers? Link
Looks very nice. I'd love to help, but my plate is too full as it is. Good luck to those of you who are helping though, I look forward to playing it when it's done.
captain Qball

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Posted on 03-10-05 07:51 PM, in SMA4 E-Reader level rips? Also need a good GBA Emulator Link
For SMA4 sprites:

http://www.mfgg.net/resourcedb.php?act=view&cat=sprites&id=564

http://www.mfgg.net/resourcedb.php?act=view&cat=sprites&id=234

http://www.mfgg.net/resourcedb.php?act=view&cat=sprites&id=385

http://www.mfgg.net/resourcedb.php?cat=sprites&subcat=sheets&type=backgrounds_ripped

about halfway down that last one has everything else you could be looking for. I think I missed a file or two, but just look around on the sitee and I'm sure you can find them.
captain Qball

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Posted on 03-11-05 04:36 AM, in Pretty Fun Game Link
Sweet, good game.
captain Qball

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Posted on 03-11-05 10:16 AM, in SMA4 E-Reader level rips? Also need a good GBA Emulator Link
trashykins, I wouldn't mind a copy of the .SAV file if you wouldn't mind.

Send it to uselessbuffer@gmail.com

captain Qball

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Posted on 03-31-05 02:13 AM, in Super Mario Advance 4 E-Reader Cards Link
The e-switches could be activated using a Gameshark code, it's just that no one knows what the code is, and no one has bothered to figure it out.
captain Qball

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Posted on 04-02-05 11:08 AM, in Final Fantasy Tactics (PSX) help! Link
Try to cast shell on your team or lower their faith. Or both, in that order though. Hopefully you can catch him mid-charge to do more damage.
captain Qball

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Posted on 04-05-05 12:45 AM, in Final Fantasy Tactics (PSX) help! Link
But does it really matter if killing him only took 2 seconds? Once you account for the 45 minutes of yelling and accumulating, it still turns out to be a long fight.
captain Qball

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Posted on 04-16-05 08:37 AM, in Super Mario Advance 4 E-Reader Cards Link
Peardian's maps are now up on the site, in some crude form or another.

As for getting the printed off cards to scan in, some people have. I myself have gotten about 12 of them to work. This summer I intend to borrow a GBA and get some more.
captain Qball

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Posted on 04-16-05 08:39 AM, in SMB3DX Contest: Level Submission Deadline has been reached! Link
Well it certainly can't hurt, can it?
I've got some ideas running around my head that I can hopefully make work out.
captain Qball

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Posted on 04-29-05 10:51 PM, in SMA4 problem. Link
My best guess would be that you somehow corrupted the save data.

Seriously though, you get that message most of the time when you change the ROM values and the game screws up.

Any idea which values you changed? if you knew that, if would be easy to give you the values that are supposed to be there.
captain Qball

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Posted on 04-29-05 10:56 PM, in Final Fantasy Tactics (PSX) help! Link
But by the time Velius is there, you'll have the rest of your team to help out. If Ramza is near death, just have him hide out in the corner sniping. And by sniping I mean just regular shooting, not Mustadio's command 'Snipe', it just sounded cooler to say snipe than shoot.
captain Qball

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Posted on 04-29-05 11:00 PM, in Best Musical Score? Link
The world map themes from FFIV, FFV and FFVI were all wonderful in my opinion. Other great hits that come to my mind are Cosmo Canyon (FFVII), any incarnation of the Victory Fanfare, FFIV battle themes and Gilgamesh's Theme (FFV). And of course anything from Final Fantasy Tactics, despite not being Uematsu's work. I'm sure I could think of alot more too.....
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