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1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - Mario Reconfigurer sprite F6 (unused?) question | | | |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 59/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! I was wondering... In mario world reconfigurator, why do sprites F6(I think it was...)+ has the name unused, but still have various bit combinations set? Are these sprites safe to delete and overwrite? |
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mikeyk Koopa Level: 18 Posts: 36/110 EXP: 25086 For next: 4811 Since: 07-17-04 Since last post: 45 days Last activity: 44 days |
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the sprite tables are less than FF in size, they're C8 if i remember correctly. If the reconfigurer works by modifying the address at [table start + sprite number], then anytime you use it on a sprite over C8, you will be overwriting data that belongs to other sprites. Also beware of sprites that say unused, most of these are actually used, such as A7 - iggy's ball, 7C - princess peach, 82 - bonus game, etc. | |||
Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 60/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! Thanks for the heads-up. I was trying to make a poison mushroom, but thought it would be good to ask. Thanks for telling me. |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3336/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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The descriptions are copied from LM, so any errors in that would be in MWR as well. The settings in question are most likely unrelated bytes (such as program code or other data) located after the sprite table. Since the table contains less than 255 entries, trying to access these entries gets what's after the table instead. | |||
Glyph Phoenix Level: 39 Posts: 49/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
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Hey. So that's why my emulator crashed upon usage of sprite FF. Which also means that copying sprite code wasn't the problem for me; overflowing tables were. I am going to hack SMW just that much more with this newly aquired knowledge. I could have used that in the readme more than the "l33t ascii", HyperHacker. |
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BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 658/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
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Yeah, you should probably limit the next version of the program to the actual number of sprite entries SMW has. We should probably make a list of all the 100% confirmed unused sprites in the game. As far as I can tell, one of the two "regular" Chargin' Chucks is an unused duplicate of the first. I used that to create the Stony boss, since I needed it to be unaffected by Mario's cape. |
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Sukasa Boomboom Error 349857348734534: The system experienced an error. Level: 57 Posts: 61/1981 EXP: 1446921 For next: 39007 Since: 02-06-05 From: *Shrug* Since last post: 6 days Last activity: 1 day |
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Hey! Cool. So would that mean I might possibly have a chance to make a poison mushroom? EDIT: BMF, Would you be able to post the entry for the unused chuck sprite here? (edited by Darkflight on 02-18-05 11:29 PM) |
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HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 3353/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
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Originally posted by BMF54123 ...Good point. |
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Kyoufu Kawa I'm not bad. I'm just drawn that way. Level: 70 Posts: 1194/2481 EXP: 3008456 For next: 7355 Since: 03-19-04 From: Catgirl Central Since last post: 14 hours Last activity: 13 hours |
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What is it with C8 anyway? Last time I checked, Pokemon Advance had C8 different commands out of FF too, just like SMW's sprites. Coincidense? I'll just assume it is | |||
Juggling Joker Boomerang Brother SMW Hacking Moderator Yeah, JAMH is still being worked on. Level: 48 Posts: 498/1033 EXP: 811447 For next: 12096 Since: 03-15-04 From: Wyoming Since last post: 2 days Last activity: 3 hours |
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I'm sure it has nothing to do with C8 = 200. |
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Acmlm's Board - I2 Archive - Super Mario World hacking - Mario Reconfigurer sprite F6 (unused?) question | | | |