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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - General Gaming - Another line of Castlevania games | |
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Abnormal Freak

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Posted on 01-30-05 12:34 AM Link | Quote
So there's the one for the Nintendo DS, and a second PlayStation 2 game. Both being produced by Koji "IGA" Igarashi, well fancy that. Hopefully the PS2 game will be a vast improvement upon Lament of Innocence, which isn't the great 3D Castlevania game that he promised. (As it stands, I still hold the N64 games to be better, and more Castlevania-feeling at that. That and the castle in CV64/Legacy of Darkness is stunning and accurate, meaning it makes sense as an actual castle design, and that gets overlooked...) Supposedly some members from the Silent Hill team (although there might still be two teams, because they split up--one worked on SH3, and the other on SH4) will be working on it, at least in the visuals department, so it should give the game a dark look. The screenshots I've seen have all looked really crummy, but I'm hoping the game will improve greatly as they develop and not look like such garbage.

Now, the NDS game... A direct sequel to Aria of Sorrow. That's fine by me, I rather enjoyed AOS, it's the best GBA Castlevania, and Soma is a pretty rad character. And I like side-scrolling games. IGA does too, so, I hope he'll make a current or next generation 2D Castlevania after this 3D one he's making. Although I'd like to see some other talent, too. IGA is not the god of the Castlevania franchise... Actually, I think he gets praised far too much for what he's accomplished (which is: direct and produce one excellent game, Symphony of the Night, and then go and make two let-down games and a decent one). None of his ideas are original, and he puts down other Castlevania games too much. But I can put that aside...

Right. Michiru Yamane will be doing the music for the PS2 game, of course, and that I'm really excited for.
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Posted on 01-30-05 11:02 AM Link | Quote
During the Konami Conference, IGA said that the PS2 movie and screens we got right now are from a very early build and he doesn't want the newer build to be shown, and another reason he wanted the early engine to be shown was to just show us the basics of the game, so I'm kinda giving some hope to the new PS2 one, but for the DS one, I'm quite excited for it, the Game Spot movie of it looks fantastic.
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Posted on 01-31-05 03:19 AM Link | Quote
I can't see them screwing up the DS port - Konami's been 3/3 since the GBA came into the market (portable-wise) so it would take an act of God to mess this one up.

(Of course, they were NOT 3/3 during the GB days... far from it. I'd go 1/3.)
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Posted on 01-31-05 04:38 AM Link | Quote
Aria of Sorrow was the only real one that I've completely played, as well as Super Castlevania. (3 was it?)

The DS sequel to Aria of Sorrow does look pretty nice. I'm just interested in and if the touch screen would be used. But if it is, just hopefully not 'too much' considering CV games are more of a sidescroller-adventure-ish.

I did play the N64 also, and didn't think it was all that bad.

But I've heard it's pretty crappy, according to a lot of CV fans *compared* to other CV games.
alte Hexe

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Posted on 01-31-05 05:32 AM Link | Quote
well, given that it revolves around Soma and you can get laser guns...I don't see why this can't kick ass.
Scatterheart

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Posted on 01-31-05 01:37 PM Link | Quote
Castlevania games have changed alot recently. In my opinion, I liked the N64 CVs. They just felt like part of the series. These newer ones aren't all bad, but it just seems like they're too much of copies of Metroid games; running around everywhere, collecting items and whatnot. I s'pose they had to do something to give it more long-term playability, but it's all been done. 3 CVs for the GBA were too many. The 3rd one was just garbage, I hated it. Hopefully, the DS version will have originality in it
alte Hexe

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Posted on 01-31-05 08:39 PM Link | Quote
Originally posted by Scatterheart
Castlevania games have changed alot recently. In my opinion, I liked the N64 CVs. They just felt like part of the series. These newer ones aren't all bad, but it just seems like they're too much of copies of Metroid games; running around everywhere, collecting items and whatnot. I s'pose they had to do something to give it more long-term playability, but it's all been done. 3 CVs for the GBA were too many. The 3rd one was just garbage, I hated it. Hopefully, the DS version will have originality in it


...You have played the original Castlevanias...Right? Like SotN, Dracula X, etc.?
Abnormal Freak

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Posted on 02-01-05 12:42 AM Link | Quote
How can one say AOS is the worst for GBA? It kicks HOD so hardcore in the face there's blood all over the dancefloor.

I've already made rants of how IGA's ideas are all unoriginal, and that he seems to have a huge Metroid fetish (it didn't just stop with the basic design of SOTN and so forth, but the soul-capture thing in AOS reminds me too much of the parasite absorbing in Metroid Fusion), so I won't go into it here, it's so tiring. I still like his games to some degree.

I wish I could play Dracula X--the original game, anyway. The one for SNES is good, but I'm told the level designs are different and so on. I thought with releasing Castlevania Chronicles they'd make it a small little series and release a second one, being The Rondo of Blood. But they didn't.
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Posted on 02-01-05 08:02 AM Link | Quote
I liked the whole CV trilogy for the GBA. I'm a sucker for Metroid-style games and I loved SotN, so... Pretty much a no-brainer there.

I honestly wouldn't mind if they had two branches of CV games - the action-based ones and the adventure-oriented ones. I think it would be pretty tough to pull out a old-school CV on a next-gen system, though.
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Posted on 02-01-05 09:21 AM Link | Quote
They pulled off CV Chronicles (Remake of CV1) in 2001 on PS1 pretty smoothly, although of course it got bashed, but every copy made got sold and it's now rare as hell.
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Posted on 02-01-05 10:30 AM Link | Quote
GBA ones were'nt at all bad, they had solid stories, persistant (but new) graphics, and classic gameplay. But trying to find your way through a castle got confusing. Usually gives me motion sickness, but hey, one can always enjoy a CV game nonetheless.

I don't see why it would be any different to put GBA games on DS, maybe the N64 versions will be available on it?
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