Register | Login
Views: 19364387
Main | Memberlist | Active users | ACS | Commons | Calendar | Online users
Ranks | FAQ | Color Chart | Photo album | IRC Chat
11-02-05 12:59 PM
1 user currently in Super Mario World hacking: labmaster | 3 guests
Acmlm's Board - I2 Archive - Super Mario World hacking - Large event animations? [GFX Issue] | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
User Post
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 47/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 03-25-04 08:39 PM Link | Quote
Is it just me, or does the animation look glitchy if you use large event animation pieces on a submap?

Edit: Dang. There should be a edit name of topic option... Can someone add [Problem] to the topic name?


(edited by Smallhacker on 03-25-04 11:41 AM)
gnkkwinrrul

Dry Bones
Level: 39

Posts: 195/647
EXP: 402054
For next: 2717

Since: 03-15-04
From: LYKEOMGIMFROMSOMEPLACE????

Since last post: 81 days
Last activity: 40 days
Posted on 03-25-04 08:44 PM Link | Quote
Yes...it's too much animation for the poor thing to handle Try toning it down a little
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 48/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 03-25-04 11:54 PM Link | Quote
I'm not talking about using too many event tiles. I'm talking about using the large event tiles (3 times bigger?).
Juggling Joker

Boomerang Brother
SMW Hacking Moderator
Yeah, JAMH is still being worked on.
Level: 48

Posts: 42/1033
EXP: 811447
For next: 12096

Since: 03-15-04
From: Wyoming

Since last post: 2 days
Last activity: 3 hours
Posted on 03-26-04 12:30 AM Link | Quote
I'm using large event tiles on my submap now and I've had no problem. I've also never had a problem in the past. Double check everything to make sure you have it set up properly.
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 49/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 03-26-04 12:48 AM Link | Quote
Hmm... Just checked the main map too... It doesn't work there either... The graphics are garbeled up...
Lordlazer

Paragoomba
Level: 14

Posts: 3/66
EXP: 13046
For next: 25

Since: 03-20-04

Since last post: 19 days
Last activity: 8 days
Posted on 03-26-04 06:09 AM Link | Quote
Here is a tutorial I've made a while ago on the Overworld. Try the "Layer 2 Event Mode" section. Hope it helps you.

link: Lunar-Magic Overworld Tutorial

P.S. If something in the tutorial is difficult to understand please state what section it is in and I'll try and fix it. Thanks.

Edit: After extracting you open the Frameset.htm


(edited by Lordlazer on 03-25-04 09:20 PM)
Add to favorites | "RSS" Feed | Next newer thread | Next older thread
Acmlm's Board - I2 Archive - Super Mario World hacking - Large event animations? [GFX Issue] | |


ABII


AcmlmBoard vl.ol (11-01-05)
© 2000-2005 Acmlm, Emuz, et al



Page rendered in 0.017 seconds.