Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Super Mario World hacking: |
Acmlm's Board - I2 Archive - Super Mario World hacking - I have an idea for a hack... | | | |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Magikoopa Myster Lakitu Level: 34 Posts: 38/553 EXP: 238506 For next: 15145 Since: 12-01-04 From: I'm a Magikoopa! Watch it! Since last post: 9 hours Last activity: 8 hours |
| ||
I'm going to make a hack called Kooper's Journey. I know I already made a thread about this, but it got too big. Can anyone tell me what to do with Tile Layer Pro? I got the graphics there, but it's a bunch of pixels and I can't tell them apart. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3682/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Yeah. You'll need to extract the graphics from the ROM first. That's File > Graphics > Extract GFX from ROM, by the way (say yes to converting them to 4BPP). Then open the graphics files in TLP, then change the display to SNES (View > Format > SNES) then edit the graphics. Save the stuff when you're done then in LM insert the graphics to the ROM (File > Graphics > Insert GFX to Rom...). | |||
Atma X Bandit Level: 43 Posts: 677/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
It's because the Graphics are compressed (meaning that they are in a format that is designed to save space, and the game interprets/reads them differently then uncompressed graphics). Lunar Magic can help you with this. Read about Gfx and ExGfx (Graphics and Extra Graphics) in the Lunar Magic Help File,... and also the 8x8 Editor (and after you understand all that, then read about the 16x16 Editor). (edited by Atma X on 12-18-04 04:19 PM) (edited by Atma X on 12-18-04 04:21 PM) |
|||
Vortex Paragoomba Level: 15 Posts: 71/75 EXP: 15864 For next: 520 Since: 03-15-04 Since last post: 280 days Last activity: 268 days |
| ||
and good luck. Most likely you'll be like 'wtf'. Takes some time but once you get used to it its all a peice of cake. Plus I recommend yy-chr for gfx editing. Tile Layer pro doesnt paste gfx properly for me, and like likes to crash on me as well. | |||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3683/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Well, pasting in TLP is awkward but you get used to it... Crashing though happens to everyone (edited by Kyouji Craw on 12-18-04 04:45 PM) |
|||
Atma X Bandit Level: 43 Posts: 678/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
I haven't had TLP crash in the longest time, which is because I know what makes it crash, so I avoid making those kinds of mistakes (though I avoid most of them naturally anymore) So actually, once you get to know TLP, it becomes very easy to use (I personally didn't like a few things in YY-CHR, things that were quite unfriendly,... and limited in some ways,... so I use TLP and avoid making mistakes that crash the program). (edited by Atma X on 12-18-04 05:05 PM) (edited by Atma X on 12-18-04 09:07 PM) |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3684/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
What besides having many windows open while doing lots of operations crashes it? | |||
Atma X Bandit Level: 43 Posts: 680/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
I can't think of everything off hand (I avoid most of the problems with out even thinking of them half the time,... because it has become so natural to me anymore), but for now, I'll name the one's that I can remember off hand. Note that the following things usually won't close TLP instantly: Clicking in the Bottom Right 8x8 Tile will cause it to complain, and it will close if you do certain things after that. I can't remember this one for sure, but I am most likely right,... but I think if you move & copy a Tile to the bottom right corner, it'll also complain, etc.. Exporting and setting a bitmap that's too wide (it won't close at first, but it will if you do certain things after that). Streatching an opened file too far in the wrong directions. Also, if you import bitmaps wrong in a few other ways (that I can't think of right now), it'll end up closing. I'll post more when I think of them. |
|||
Aioria Boss Bass Yes I will!! ;D Middle Ages Warrior Level: 58 Posts: 1202/1567 EXP: 1516086 For next: 61460 Since: 03-15-04 From: near the pneumon ultramicroscop icsilicovolcanoconiosis land Since last post: 19 days Last activity: 19 days |
| ||
I've been using yychr for over an year and it is much better than tlp in my opinion. It rules | |||
Xkeeper 2.0 Hammer Brother Again... :P Level: 49 Posts: 184/1091 EXP: 880818 For next: 3065 Since: 03-15-04 Since last post: 5 hours Last activity: 3 hours |
| ||
I actually use both. TLP to make my BIN files, plus YY-CHR to rip from GBA files. | |||
Chris Boo Level: 46 Posts: 114/922 EXP: 663200 For next: 48574 Since: 04-20-04 Since last post: 7 hours Last activity: 4 hours |
| ||
I agree. I think that the YY-chart is somewhat better. When I tried Tile Layer, it was hard for me to use.Originally posted by Aioria (edited by Chris on 12-18-04 10:09 PM) |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3691/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Originally posted by AioriaJudging by the fact that Aioria likes it, it is pretty safe to conclude that YY-CHR is the worst program ever made I kid, I kid, but I seriously find TLP to be a much more useful prog overall. All the people who like it who have said why seem to think it's good for ripping, which I don't do. |
|||
Atma X Bandit Level: 43 Posts: 682/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
I think one of the main reasons I didn't like YY-CHR was because I was not able to import bitmaps,... or not in a friendly way (I can't remember for sure if that's waht it was though. I'll have to look at that again because I knew it wouldn't allow me to do something that was essential to me when working with graphics). | |||
Smallhacker Green Birdo SMW Hacking Moderator Level: 68 Posts: 1087/2273 EXP: 2647223 For next: 81577 Since: 03-15-04 From: Söderhamn, Sweden Since last post: 10 hours Last activity: 9 hours |
| ||
YY-CHR 4EVA! | |||
BMF98567 BLACK HAS BUILT A SILLY DICE-MAZE! GO! Current list of BURNING FURY >8( recipients: - Yiffy Kitten (x2) - Xkeeper Level: 53 Posts: 540/1261 EXP: 1094149 For next: 62970 Since: 03-15-04 From: Blobaria Special Move: Rising Meatloaf Backhand Combo Since last post: 21 hours Last activity: 1 hour |
| ||
Have you guys ever tried Tile Molester? It's a Java application, so it should work on most any platform, as far as I know. I don't really care much for it (YY-CHR 4EVA!), but I figure those of you that use TLP all the time might find it useful (and less buggy). | |||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 2536/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
TLP is nice, but the bugs annoy me. Some of us like to be able to edit the bottom-right corner, open SMW's graphic files without it crashing on the spot (before even switching modes or resizing the window), and paste something the entire size of the window. And Tile Molester is Java, nuff said. |
|||
Glyph Phoenix Level: 39 Posts: 19/745 EXP: 385876 For next: 18895 Since: 11-07-04 Since last post: 2 hours Last activity: 2 hours |
| ||
Yeah, I would have to say YY-CHR also. I have TLP and it crashes when I load .bin files at least half of the time. | |||
Atma X Bandit Level: 43 Posts: 683/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
Well, any Files being opened in TLP and viewed in any of the Higher Graphics Modes must be at least 2000kb (Hex) in size (8192 in Decimal). That's what I do to make sure TLP doesn't complain, rather than streatching the File's window size before changing Gfx Modes (because it likes to complain a lot if you do it that way)Originally Posted by HyperHacker Before switiching Gfx Modes? I don't think it's ever done that to me before (unless I happened to open a File that was so small, that even in 1bpp Mode TLP complained about the Scroll Bar Being out of Range). (edited by Atma X on 12-19-04 08:40 AM) |
|||
Alastor the Stylish Hey! I made a cool game! It's called "I poisoned half the food, so if you eat you might die!" Have a taco. Level: 114 Posts: 3696/7620 EXP: 16258468 For next: 51099 Since: 03-15-04 From: Oregon, US Since last post: 2 hours Last activity: 2 hours |
| ||
Yeh, as long as I don't have more than two windows open at a time it very rarely crashes, so, dunno quite what you mean HH. | |||
Atma X Bandit Level: 43 Posts: 684/801 EXP: 553639 For next: 11407 Since: 03-16-04 From: Derrière vous!!! Since last post: 43 days Last activity: 14 days |
| ||
Really, I sometimes have around 8 windows or more open and I still have no problems with it. How much RAM does your computer have Kyouji? |
Pages: 1 2 | Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Super Mario World hacking - I have an idea for a hack... | | | |