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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - SMB1 pallet questions | |
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Chibi Gatomon

Shyguy
Level: 16

Posts: 37/85
EXP: 18859
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Since: 04-02-04
From: Kamiya Residence

Since last post: 70 days
Last activity: 15 hours
Posted on 12-15-04 01:03 AM Link | Quote
how do i change mario's color pallets in SMB1?
Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 1075/2273
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Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
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Posted on 12-15-04 01:15 AM Link | Quote
Download THIS. I dunno if it's the best program around, but it works.
Chibi Gatomon

Shyguy
Level: 16

Posts: 38/85
EXP: 18859
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Since: 04-02-04
From: Kamiya Residence

Since last post: 70 days
Last activity: 15 hours
Posted on 12-15-04 06:51 AM Link | Quote
I got it and tested it on a unchanged rom, the pallets looked messed up, how do I fix them up? I wanted to make Mario's skin lighter, the overals and hat red, and undershirt blue, the pallets get bugged up when I tried to do that

any ideas what to do?
Dr. Mario

Bot
Level: 26

Posts: 52/262
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Since: 05-04-04

Since last post: 53 min.
Last activity: 41 min.
Posted on 12-15-04 07:07 AM Link | Quote
Here's Dragonsbrethern's Mario Pallete Hacking notes:

I just posted this at Acmlm's and remembered I never released it here. Enjoy.

Main Characters
$5E7 -Mario (162718)
$5EB -Luigi (302719)
$5EF -Fire Mario/Luigi (372716)
$D5F -Bowser (1A3027)


Grass Tileset Palettes ($CDB)

BG:
291A0F -Green
36170F -Brown
30210F -Blue
27170F -Blocks (Useless value)
27160F -Red

Sprites:
1A3027 -Green
163027 -Red
0F3617 -Brown

Coins: $9E5 (Don't remember how this is formated in the ROM anymore)


Cave Tileset Palettes ($CFF)

BG:
291A09 -Green
3C1C0F -Blue
30211C -Water
27171C -Blocks (Used in the world number screen for the coin in the status bar)

Sprites:
1C3617 -Brown
163027 -Red
0C3C1C -Blue

Coins: $9E9 (Don't remember how this is formated in the ROM anymore)


Castle Tileset Palettes ($D23)

BG:
30100F -Gray (One of these is the pipe palette)
30100F -Gray (The other is the tile palette)
30160F -Red
27170F -Blocks (Useless value)

Sprites:
1C3617 -Blue
163027 -Red
003010 -Gray

Coins: $9ED (Don't remember how this is formated in the ROM anymore)


Water Tileset Palettes ($CB1)

BG:
151225 -Pink
3A1A0F -Green
30120F -Blue
07120F -Blocks (Useless value)

Sprites:
103027 -Green
163027 -Red
0F3010 -White

Coins: $9E1 (Don't remember how this is formated in the ROM anymore)

Gavin

Fuzzy
Rhinoceruses don't play games. They fucking charge your ass.
Level: 43

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Since: 03-15-04
From: IL, USA

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Posted on 12-15-04 07:44 AM Link | Quote
Originally posted by Chibi Gatomon
I got it and tested it on a unchanged rom, the pallets looked messed up, how do I fix them up? I wanted to make Mario's skin lighter, the overals and hat red, and undershirt blue, the pallets get bugged up when I tried to do that

any ideas what to do?


if you're getting lazy i made this for someone over at Zophar's Message board when they reported that the other program didn't work... it didn't work for me either, i never bothered to check out why or how, because making a new program was literaly a two minute solution. i kept most of my programs in re-usable modules... makes edior creation a breeze. that said, i'm really not proud of this program




(edited by Gavin on 12-14-04 10:45 PM)
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