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Acmlm's Board - I2 Archive - Game Creation Center - Walking monsters... | | | |
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Cruel Justice XD Level: 55 Posts: 426/1384 EXP: 1253266 For next: 60923 Since: 03-20-04 From: Darkwoods Penetentiary Since last post: 11 hours Last activity: 7 hours |
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You know how in SMRPG the monsters walk about? I cannot figure out how to destroy them after they have been defeated. +It would be kinda nice to make it so that your character does'nt engage in a battle scene. Instead, they just attack monsters until they die. |
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Cat Lover Level: 11 Posts: 15/50 EXP: 4928 For next: 1057 Since: 04-22-05 Since last post: 2 days Last activity: 2 days |
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For the monster's create event, put: self.HP = 10 //Change 10 to it's Hit Points. For the monster's step event, put: If self.HP = 0 instance_destroy(self) That makes it die when dead. |
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Teundusia Lantern Ghost Level: 41 Posts: 278/760 EXP: 449109 For next: 31036 Since: 07-31-04 Since last post: 15 hours Last activity: 14 hours |
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That was a pointless post as CJ is banned until june 1st. | |||
Cat Lover Level: 11 Posts: 16/50 EXP: 4928 For next: 1057 Since: 04-22-05 Since last post: 2 days Last activity: 2 days |
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So it's pointless to help people? | |||
Jack-Al Blah Blah Blah Level: 28 Posts: 212/284 EXP: 116984 For next: 14354 Since: 03-15-04 From: Montréal, Québec, Canada Since last post: 10 days Last activity: 2 days |
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There wasn't any problem with that. Even if Cruel Justice is banned until June 1st, he can still see the replies to this thread. Furthermore, since he is banned by request, he will probably be coming back, and once he does, he can see the replies to the thread at that time. However, he originaly posted this in November of 2004, but since no one had replied at the time, the information you posted is still useful for other people who may want to know how to do this. (edited by Jack-Al on 05-15-05 03:17 PM) (edited by Jack-Al on 05-15-05 03:22 PM) |
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