Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Chrono Trigger Offsets Guide - 11/23/2004 | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Geiger Buster Beetle Level: 34 Posts: 156/460 EXP: 241080 For next: 12571 Since: 03-15-04 From: Indianapolis, IN, USA Since last post: 6 hours Last activity: 6 hours |
| ||
In anticipation of tomorrow's release of Temporal Flux, I am releasing an updated Chrono Trigger Offsets Guide. This contains all the information used to create Temporal Flux and is 2.5 times the size of the previous guide. http://evilpeer.net/crypt/Chrono%20Trigger%20Offsets%20Guide.zip (41k) It would take me far too long to list all of the new information, so if this is something that interests you, I recommend you take a look. BTW, my memory is quite faulty, so if one of you submitted some of this information to me, drop me a line and let me know so I can add you to the contributers list. ---Evil Peer (edited by Evil Peer on 11-23-04 04:39 PM) |
|||
Ok Impala! Buzzy Beetle Level: 31 Posts: 196/383 EXP: 183070 For next: 2293 Since: 03-16-04 From: The Netherlands Since last post: 4 days Last activity: 23 hours |
| ||
Ok! Nice you divided the offsets in in different files. There are some nice things inside. You found this data with your tracing tool or just by simply corrupting (very unlikely)? (edited by Ok Impala! on 11-24-04 03:09 AM) |
|||
Jigglysaint Red Cheep-cheep Level: 24 Posts: 116/215 EXP: 76907 For next: 1218 Since: 03-17-04 Since last post: 7 days Last activity: 3 days |
| ||
I believe I submitted the treasure chest information. | |||
Geiger Buster Beetle Level: 34 Posts: 157/460 EXP: 241080 For next: 12571 Since: 03-15-04 From: Indianapolis, IN, USA Since last post: 6 hours Last activity: 6 hours |
| ||
Originally posted by Ok Impala! I find information through code examination, reverse engineering, and data modification. I have never found "corruption" to be particularly fruitful. ---Evil Peer |
|||
Jigglysaint Red Cheep-cheep Level: 24 Posts: 117/215 EXP: 76907 For next: 1218 Since: 03-17-04 Since last post: 7 days Last activity: 3 days |
| ||
Unlike with me who can find just about anything via corruption. | |||
MathOnNapkins Math n' Hacks Level: 67 Posts: 1028/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
| ||
Originally posted by Jigglysaint Well you're a corrupt little bastard, so it comes naturally to you. |
|||
ZhaDe Newcomer Level: 5 Posts: 7/9 EXP: 510 For next: 19 Since: 11-09-04 From: Canada / Québec Since last post: 198 days Last activity: 198 days |
| ||
I can also find a lot of stuff using corruption, you only need to get used to it. maybe id use tracing if I knew more asm tho.. |
|||
MathOnNapkins Math n' Hacks Level: 67 Posts: 1037/2189 EXP: 2495887 For next: 96985 Since: 03-18-04 From: Base Tourian Since last post: 1 hour Last activity: 32 min. |
| ||
Corruption is all right for finding data, but for figuring out how game mechanics work it is gnerally poor. |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Rom Hacking - Chrono Trigger Offsets Guide - 11/23/2004 | | | |