Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - Help for an innovatice new SMB Hack? (I sound like a n00b...) | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Dr. Mario Bot Level: 26 Posts: 43/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
| ||
realized with the execption of Kamikaze (kind of) no one ever made a hack of SMB that is just one gigantic level. So I'm thinking about making one, but I need some help. Can anyone help point me in the direction of getting the status bar not to print the world or time, and how to not have the ground tiles repeat ontop of eachother. Example of what I mean for the floor tiles would be instead of B4 B5 B6 B7 B4 B5 B6 B7 I would want: B4 B5 B6 B7 B6 B7 B6 B7 |
|||
HyperLamer <||bass> and this was the soloution i thought of that was guarinteed to piss off the greatest amount of people Sesshomaru Tamaranian Level: 118 Posts: 2068/8210 EXP: 18171887 For next: 211027 Since: 03-15-04 From: Canada, w00t! LOL FAD Since last post: 2 hours Last activity: 2 hours |
| ||
Why would you need to change the floor tiles? I wonder if it's possible (well, not a huge pain ) to hack a new mapper in, and add support for vertical scrolling? |
|||
Dr. Mario Bot Level: 26 Posts: 44/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
| ||
I'm going with SMW-style GFX for the hack, so I wanted to have grass on the top of the ground and dirt under that, so visually my little hex diagram would look like this. Original: Grass Grass Dirt Dirt Grass Grass Dirt Dirt What I want: Grass Grass Dirt Dirt Dirt Dirt Dirt Dirt (edited by Dr. Mario on 11-15-04 06:02 PM) |
|||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 384/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
| ||
Ok, it took me a while to figure this out, but here goes:
If you do all this, the World and Time display in the status bar should be disabled altogether, along with the timer itself no longer working (so your 1 level long level can go on forever). Also, before getting to work on your next request, to get the different top for the ground, you'll need to sacrifice an existing block. I suggest sacrificing the tree tops, since they are green and could be easily converted into a ground top. Is this ok with you? (edited by Rebecca Daise on 11-15-04 09:01 PM) (edited by Rebecca Daise on 11-15-04 09:06 PM) |
|||
Dr. Mario Bot Level: 26 Posts: 45/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
| ||
OH! Thanks! Yeah that's fine, I could probably sacrafice a piece of the title screen too since I'm making a new one, but for now let's just say I'll use the tree tops. As far as updates go, I've done some of the GFX. Here's the new goofy looking small mario. Big Mario SMW-style goombas. Piranah Plants SMW-Style Podboo (edited by Dr. Mario on 11-15-04 10:05 PM) |
|||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 386/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
| ||
Well, I hate to say this, but it seems like what you're wanting to do as far as different ground tops is impossible without heavy ASM hacking and since SMB has only 6 free bytes, you'd have to expand the ROM and editing an expanded ROM is not fun for SMB1 (which is why I gave up on my own SMB1 Hack). (edited by Rebecca Daise on 11-15-04 10:39 PM) |
|||
Dr. Mario Bot Level: 26 Posts: 46/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
| ||
Ah Oh well. If I can use the SMW Morton Kooopa that I want the ground I have right now will work. (If I can use Morty it's going to be called Super Mario Brothers: Morton Koopa's Gauntlet) The mechanic looking ground would fit the feel for the hack well. **EDIT** Roy Koopa. I was wrong, it wasn't Morton like I thought. Roy Koopa was the one I could get. So yeah, the name of this hack is Roy Orbison Koopa's Greuling Gauntlet. And to prove that's the name of it, here's the title screen. (edited by Dr. Mario on 11-15-04 11:30 PM) (edited by Dr. Mario on 11-16-04 12:38 AM) (edited by Dr. Mario on 11-16-04 02:28 AM) |
|||
Kefka Indefinitely Unbanned Level: 81 Posts: 2355/3392 EXP: 4826208 For next: 166641 Since: 03-15-04 From: Pomona, CALIFORNIA BABY! Since last post: 4 hours Last activity: 4 hours |
| ||
Why does small Mario's appearance look so drastically different from big Mario's? I mean, I assumed you drew it up yourself, but if you are going to do so, then why don't you do the same with big Mario? I think it should stay consistent there... Other than that, it's looking pretty good... oh wait, and change the title, please. |
|||
dan Snap Dragon Level: 43 Posts: 241/782 EXP: 534516 For next: 30530 Since: 03-15-04 Since last post: 20 hours Last activity: 14 hours |
| ||
Originally posted by Kefka I rather quite like the title. Makes a change from the usual bland crap that passes as a hack title. |
|||
Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 652/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
| ||
if you can pull off the 1 level smoothly, it will be awesome...and I agree, thats actually a cool title. | |||
Googie Surarok Level: 39 Posts: 210/624 EXP: 380784 For next: 23987 Since: 03-15-04 From: Corona Queens New York Since last post: 3 hours Last activity: 3 hours |
| ||
The title screen kicks ass, I like it. nice work on the Koopa kid too. | |||
Dr. Mario Bot Level: 26 Posts: 47/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
| ||
I had to make a new title screen. The old one was messing up the level pallet Now onto the finished section 1 You get the mushroom in this little nook. Get ready to hang ten... ...through the first trial of fire! Then go down the pipe to section 2! |
|||
Jaz Goomba Level: 9 Posts: 3/25 EXP: 2937 For next: 225 Since: 04-29-04 From: Moncton, N-B, Canada Since last post: 4 days Last activity: 1 hour |
| ||
I actually like your idea. I mean we haven't seen any cool Mario 1 hacks in a little while. I mean... some of us actually tryed Afro Mario and even Wheelchair Mario. Suggestions? - Edit Levels in a fun way, not just challenging - Change appearance of small mario - Change title... but I actually like your title screen - If only you could go back in the level... |
|||
Dr. Mario Bot Level: 26 Posts: 48/262 EXP: 99225 For next: 3050 Since: 05-04-04 Since last post: 53 min. Last activity: 41 min. |
| ||
Oh trust me lol Section 1 is not challenging at all lol I plan on making it progressively harder as time goes on, but section one is very easy. To demonstrate what I mean, the first trial of fire is just 2 fire rods and a podboo, the final section (which is where you face Roy Koopa) will also be the final trial of fire, but it will span most of the level and include some very difficult situations. I don't like making the downright challenge hacks, I like trying to make fun situations. | |||
DahrkDaiz Red Super Koopa Acmlm's Mosts 2005 Best ROM Hacker Level: 45 Posts: 388/885 EXP: 643520 For next: 16644 Since: 03-15-04 From: K-Town Since last post: 4 hours Last activity: 4 hours |
| ||
I really like your grapics style. It look's like all stone-age like. I can't wait to see where this hack go, good job Dr. Mario! | |||
solid-tbone Octorok Level: 11 Posts: 28/34 EXP: 4843 For next: 1142 Since: 03-15-04 From: TEKHacks Since last post: 257 days Last activity: 125 days |
| ||
Everything looks great Dr.Mario. I will always enjoy the good ol SMB hacks. I really enjoy playing yours. Like Rebecca said, the stone age look is very eye appealing. I hope to see more of the hack. Great work. After seeing yours, I want to work on what I was doing with KP9000. | |||
Xkeeper The required libraries have not been defined. Level: NAN Posts: -3077/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
| ||
The title screen is... well, ugh. ANd while the whole look is nice, you really, really need to fix the "Used" blocks. THey look like crap. |
|||
Peardian Lava Lotus The Uncanny Mario Art Master KvSG #87 is up! No Trouter yet... Halloween's over... Turkey time! Level: 58 Posts: 92/1696 EXP: 1545376 For next: 32170 Since: 07-01-04 From: before 3:00 - school, after 3:00 - Pearl Island Since last post: 7 hours Last activity: 6 hours |
| ||
Cool! I love the new graphics. The Piranha Plant seems a little odd, though... | |||
Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 688/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
| ||
too bad the first title screen didnt work out, I liked it much better then the new one...the news screens look pretty kick ass though, good work. |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Rom Hacking - Help for an innovatice new SMB Hack? (I sound like a n00b...) | | | |