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Acmlm's Board - I2 Archive - Super Mario World hacking - map16 steep hill question [ISSUE] |
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Vortex![]() Paragoomba Level: 15 Posts: 52/75 EXP: 15864 For next: 520 Since: 03-15-04 Since last post: 280 days Last activity: 268 days |
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Ive finally got around to creating levels for my hack. Im making some exgfx for a level, and making it show up and act acordingly via map16 editor. however I have a section that I want to act like a steep hill, but I cant get it working correctly![]() (note: thats not the exgfx, but for reference) I want it to act like the top 16x16 half of that picture, but instead when I asign it to act like a steep hill it acts like the bottom half. Is there a certain tile I can use so it acts like the top half? EDIT: argh, it is acting like the top half. Now i must find the bottom half tile # I think for the tile below it... *smacks head on desk* ok nevermind people. somehow I always figure out the answers to my problems AFTER I post something. *shakes head* (edited by Vortex on 11-13-04 05:58 PM) (edited by Vortex on 11-13-04 06:04 PM) |
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Acmlm's Board - I2 Archive - Super Mario World hacking - map16 steep hill question [ISSUE] |
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