Register | Login | |||||
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
| |
0 user currently in Game Creation Center. | 1 guest |
Acmlm's Board - I2 Archive - Game Creation Center - The New: Astaria Online | | | |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
User | Post | ||
Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 578/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
| ||
Ok, ive changed a few things...and I didnt post in the same thread, because I was the last one to post in it, and no one was reading it(probably the thread name)...so heres whats happening: 1. not 3D anymore...it will be 2D, and programmed in C++ with allegro...reason being I couldnt find any 3D modelers. 2.since im programming it myself, there is room for expansion beyond what 3D GameStudio could provide...mainly feature wise. 3. 3D game studio gave me a headache anyway, especially with the thing where you can have planes intersecting each other, so nothing could actually be touching each other. and also this way, people can submit sprites they want as a character in the game, and I will add them as an NPC, all you have to do, is make a sprite, with all walking animations, and I will add it, you can also provide what you want it to be doing, and other stuff.... well thats all I have to say, right now im working on a title screen, so ill edit when I get it finished. edit: here is a link to the titlescreen http://gametech.mihopa.com/Astaria/images/Titlescreen.png (edited by Dcahrakos on 11-13-04 11:43 AM) (edited by Dcahrakos on 11-13-04 11:43 AM) |
Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
Acmlm's Board - I2 Archive - Game Creation Center - The New: Astaria Online | | | |