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11-02-05 12:59 PM
1 user currently in Rom Hacking: hukka | 2 guests
Acmlm's Board - I2 Archive - Rom Hacking - Super Mario World NES Unlocked | |
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Smallhacker

Green Birdo

SMW Hacking Moderator
Level: 68

Posts: 946/2273
EXP: 2647223
For next: 81577

Since: 03-15-04
From: Söderhamn, Sweden

Since last post: 10 hours
Last activity: 9 hours
Posted on 11-22-04 10:48 AM Link | Quote
Dr. Mario: Thanks.
Someguy: It's too early for beta testers, but when it's getting closer to being complete, I'll keep the offer in mind.

News:
The level editing is functional, but I haven't figured out how sprites work. (There seems to be an FF bloch with a tile above it which creates an enemy, but I can't figure out exactly how it works.) The biggest problem is that it's relying on three .ini files which contains the level location, size and which tileset to use. Also, the tilesets are BMP files, not loaded from the ROM. I have to figure out a NES graphics loading routine. (I've got a GB and SNES one, but not a NES. ) I've also got a problem finding some MAP16 data. I've found the castle intro's MAP16, but that's about it.
jman2050

Red Koopa
Level: 19

Posts: 23/123
EXP: 33172
For next: 2605

Since: 03-21-04

Since last post: 10 days
Last activity: 103 days
Posted on 11-22-04 05:30 PM Link | Quote
Makes you wonder what would've happened had Nintendo made SMW for the NES. It's truly awesome how the pirates did this, and I would also be very interested in seeing it finished, if only for the 'cool' factor.
Jaz

Goomba
Level: 9

Posts: 4/25
EXP: 2937
For next: 225

Since: 04-29-04
From: Moncton, N-B, Canada

Since last post: 4 days
Last activity: 1 hour
Posted on 11-23-04 11:48 AM Link | Quote
I just hope that you won't ever quit on this project, there would be so much potential of hacking that game! I mean that game is pretty neat... Imagine people like DD that made Mario Adventure what they could make out of this one?
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