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1 user currently in Rom Hacking: |
Acmlm's Board - I2 Archive - Rom Hacking - TLP Help | | | |
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Itachi Sennin Red Cheep-cheep Level: 25 Posts: 129/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
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Ok. When I open my Zelda: Minnish Cap gba rom into my tlp, all the colors are messed up. What do I need to do to fix the colors? | |||
Lenophis Super Koopa Level: 44 Posts: 206/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
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Nothing you can do about that. That is TLP's method of displaying whichever color number represents each pixel. All tile editors do that (yes, including YY-CHR). However, YY-CHR has a savestate or palette loader which will let you load the game's/system's palette, and then (whatever uses that palette) will be displayed correctly. | |||
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 130/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
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that's what I am talking about. How do i get that palette? | |||
Lenophis Super Koopa Level: 44 Posts: 207/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
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Hmm, seems TLP has a palette loader too. But limited choices... 1) Open rom 2) Palette -> Load 3) choose format. between .TPL (Tile Layer Palettes), .STA (Nesticle savestates), .ZST (Zsnes savestates) 4) Click ok, (I would assume from there the palette is then loaded...) |
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Itachi Sennin Red Cheep-cheep Level: 25 Posts: 131/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
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i kno how to load palettes, i need to kno how to get them in the first place... | |||
Lenophis Super Koopa Level: 44 Posts: 208/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
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Hmm, since it's contained in the savestates, just get your whatever sprite on screen, and save state. That'd be my guess, unless you are trying to do something I don't know about... | |||
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 132/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
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It's a gba game...and to my understanding, it only opens Nesticle savestates and Zsnes save states. I just tried loading it, and it wont work since its gba. | |||
Xkeeper The required libraries have not been defined. Level: NAN Posts: -3117/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
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if all else fails (and/or you're a complete moron) Select palette colors by hand. Yes, they're inaccurate, but at least you won't look stupid on this board, beucase you won't have to ask |
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Itachi Sennin Red Cheep-cheep Level: 25 Posts: 133/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
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Alright, i'll try that... | |||
Ok Impala! Buzzy Beetle Level: 31 Posts: 183/383 EXP: 183070 For next: 2293 Since: 03-16-04 From: The Netherlands Since last post: 4 days Last activity: 23 hours |
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Ok! Also...try Tile Molestor. It supports much more savestates. Don't know for sure about GBA though... |
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Ivy Newcomer Level: 2 Posts: 1/1 EXP: 19 For next: 27 Since: 11-02-04 Since last post: 363 days Last activity: 32 days |
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If only Tile Molester wasn't written in Java. | |||
Sokarhacd Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 Posts: 539/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
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java is good, I just dont like it because its slower loading then C++ or other programs, it still is pretty good, and tile molester is a damn good program, i would suggest using that instead of TLP | |||
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 135/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
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i'll try tile molester out. But I have got the hang of just changing the palettes myself. thanks everyone for your help. |
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