![]() |
| Register | Login | |||||
|
Main
| Memberlist
| Active users
| ACS
| Commons
| Calendar
| Online users Ranks | FAQ | Color Chart | Photo album | IRC Chat |
|
| | |||
| 1 user currently in Rom Hacking: |
| Acmlm's Board - I2 Archive - Rom Hacking - TLP Help |
| | ![]() |
| Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
| User | Post | ||
|
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 129/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
| ||
| Ok. When I open my Zelda: Minnish Cap gba rom into my tlp, all the colors are messed up. What do I need to do to fix the colors? | |||
|
Lenophis Super Koopa Level: 44 ![]() Posts: 206/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
| ||
| Nothing you can do about that. That is TLP's method of displaying whichever color number represents each pixel. All tile editors do that (yes, including YY-CHR). However, YY-CHR has a savestate or palette loader which will let you load the game's/system's palette, and then (whatever uses that palette) will be displayed correctly. | |||
|
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 130/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
| ||
| that's what I am talking about. How do i get that palette? | |||
|
Lenophis Super Koopa Level: 44 ![]() Posts: 207/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
| ||
| Hmm, seems TLP has a palette loader too. But limited choices... 1) Open rom 2) Palette -> Load 3) choose format. between .TPL (Tile Layer Palettes), .STA (Nesticle savestates), .ZST (Zsnes savestates) 4) Click ok, (I would assume from there the palette is then loaded...) |
|||
|
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 131/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
| ||
i kno how to load palettes, i need to kno how to get them in the first place...![]() |
|||
|
Lenophis Super Koopa Level: 44 ![]() Posts: 208/830 EXP: 584360 For next: 26925 Since: 03-15-04 From: Duluth, MN Since last post: 4 hours Last activity: 3 hours |
| ||
| Hmm, since it's contained in the savestates, just get your whatever sprite on screen, and save state. That'd be my guess, unless you are trying to do something I don't know about... | |||
|
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 132/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
| ||
It's a gba game...and to my understanding, it only opens Nesticle savestates and Zsnes save states. I just tried loading it, and it wont work since its gba.![]() |
|||
|
Xkeeper The required libraries have not been defined. Level: NAN ![]() Posts: -3117/-863 EXP: NAN For next: 0 Since: 03-15-04 Since last post: 2 hours Last activity: -753366 sec. |
| ||
| if all else fails (and/or you're a complete moron) Select palette colors by hand. Yes, they're inaccurate, but at least you won't look stupid on this board, beucase you won't have to ask ![]() |
|||
|
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 133/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
| ||
| Alright, i'll try that... | |||
|
Ok Impala! Buzzy Beetle Level: 31 Posts: 183/383 EXP: 183070 For next: 2293 Since: 03-16-04 From: The Netherlands Since last post: 4 days Last activity: 23 hours |
| ||
| Ok! Also...try Tile Molestor. It supports much more savestates. Don't know for sure about GBA though... ![]() |
|||
|
Ivy Newcomer Level: 2 Posts: 1/1 EXP: 19 For next: 27 Since: 11-02-04 Since last post: 363 days Last activity: 32 days |
| ||
| If only Tile Molester wasn't written in Java. | |||
Sokarhacd![]() Ball and Chain Trooper Resistance is Futile You Will Be Assimilated Hab SoSlI' Quch Level: 61 ![]() Posts: 539/1757 EXP: 1799888 For next: 76708 Since: 03-15-04 Since last post: 6 days Last activity: 4 hours |
| ||
| java is good, I just dont like it because its slower loading then C++ or other programs, it still is pretty good, and tile molester is a damn good program, i would suggest using that instead of TLP | |||
|
Itachi Sennin Red Cheep-cheep Level: 25 Posts: 135/217 EXP: 78132 For next: 11488 Since: 03-15-04 Since last post: 299 days Last activity: 276 days |
| ||
i'll try tile molester out. But I have got the hang of just changing the palettes myself. thanks everyone for your help.![]() |
| Add to favorites | "RSS" Feed | Next newer thread | Next older thread |
| Acmlm's Board - I2 Archive - Rom Hacking - TLP Help |
| | ![]() |
