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11-02-05 12:59 PM
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Acmlm's Board - I2 Archive - Rom Hacking - TLP Help | |
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Itachi Sennin

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Posted on 11-04-04 08:38 AM Link | Quote
Ok. When I open my Zelda: Minnish Cap gba rom into my tlp, all the colors are messed up. What do I need to do to fix the colors?
Lenophis

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Posted on 11-04-04 09:03 AM Link | Quote
Nothing you can do about that. That is TLP's method of displaying whichever color number represents each pixel. All tile editors do that (yes, including YY-CHR). However, YY-CHR has a savestate or palette loader which will let you load the game's/system's palette, and then (whatever uses that palette) will be displayed correctly.
Itachi Sennin

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Posted on 11-04-04 09:05 AM Link | Quote
that's what I am talking about. How do i get that palette?
Lenophis

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Posted on 11-04-04 09:25 AM Link | Quote
Hmm, seems TLP has a palette loader too. But limited choices...

1) Open rom
2) Palette -> Load
3) choose format. between .TPL (Tile Layer Palettes), .STA (Nesticle savestates), .ZST (Zsnes savestates)
4) Click ok, (I would assume from there the palette is then loaded...)

And then the world is destroyed Now look at your sprite with the loaded palettes, yay.
Itachi Sennin

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Posted on 11-04-04 09:26 AM Link | Quote
i kno how to load palettes, i need to kno how to get them in the first place...
Lenophis

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Posted on 11-04-04 09:28 AM Link | Quote
Hmm, since it's contained in the savestates, just get your whatever sprite on screen, and save state. That'd be my guess, unless you are trying to do something I don't know about...
Itachi Sennin

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Posted on 11-04-04 09:33 AM Link | Quote
It's a gba game...and to my understanding, it only opens Nesticle savestates and Zsnes save states. I just tried loading it, and it wont work since its gba.
Xkeeper
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Posted on 11-04-04 09:38 AM Link | Quote
if all else fails (and/or you're a complete moron)


Select palette colors by hand. Yes, they're inaccurate, but at least you won't look stupid on this board, beucase you won't have to ask
Itachi Sennin

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Posted on 11-04-04 09:40 AM Link | Quote
Alright, i'll try that...
Ok Impala!

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Posted on 11-04-04 12:10 PM Link | Quote
Ok!

Also...try Tile Molestor. It supports much more savestates. Don't know for sure about GBA though...
Ivy
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Posted on 11-04-04 08:57 PM Link | Quote
If only Tile Molester wasn't written in Java.
Sokarhacd

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Hab SoSlI' Quch
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Posted on 11-04-04 09:50 PM Link | Quote
java is good, I just dont like it because its slower loading then C++ or other programs, it still is pretty good, and tile molester is a damn good program, i would suggest using that instead of TLP
Itachi Sennin

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Posted on 11-05-04 03:28 AM Link | Quote
i'll try tile molester out. But I have got the hang of just changing the palettes myself. thanks everyone for your help.
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